Player Matchup

Kumbhakarna
Kumbhakarna
HazardFRFX
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,490 Elo+
Solo
Zeus
Zeus
Jorge05
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ShackHack
Nu Wa
Level 159
God Stats
10W - 10L
1,386 SR
Queue Stats
1,171W - 1,253L
1,477 Elo+
Solo
Neith
Neith
Valkiria13
Neith
Level 154
God Stats
67W - 53L
1,624 SR
Queue Stats
414W - 446L
1,591 Elo+
Solo
Fenrir
Fenrir
vallgato1
Fenrir
Level 66
God Stats
4W - 2L
1,797 SR
Queue Stats
118W - 108L
1,486 Elo+
Solo
Team Averages
Level 113
1,561 SR
1,509 Elo+

VS

Team Averages
Level 113
1,492 SR
1,507 Elo+
Izanami
Izanami
Grosrats02
Izanami
Level 80
God Stats
1W - 0L
1,303 SR
Queue Stats
4W - 1L
1,468 Elo+
Party 1
Bastet
Bastet
SinisterWulf
Bastet
Level 144
God Stats
12W - 6L
1,500 SR
Queue Stats
233W - 220L
1,588 Elo+
Solo
Cerberus
Cerberus
ancienfighter
Cerberus
Level 66
God Stats
1W - 0L
1,721 SR
Queue Stats
4W - 1L
1,468 Elo+
Party 1
Achilles
Achilles
juandax99
Achilles
Level 157
God Stats
16W - 15L
1,437 SR
Queue Stats
248W - 256L
1,480 Elo+
Solo
Eset
Eset
llLycheell
Eset
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HazardFRFX
Kumbhakarna
15
2 / 7 / 6
10,001
1,000
5,464
19,758
17,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Jorge05
Zeus
15
3 / 9 / 4
9,907
991
17,612
13,288
4,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
ShackHack
Nu Wa
15
0 / 5 / 5
9,686
969
11,414
12,200
4,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
16
3 / 4 / 7
10,388
1,039
14,970
15,675
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
vallgato1
Fenrir
14
2 / 9 / 2
8,920
892
5,927
14,052
10,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

108

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grosrats02
Izanami
18
8 / 3 / 20
12,272
1,227
18,977
15,210
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
16
9 / 3 / 11
10,933
1,093
12,748
11,129
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ancienfighter
Cerberus
17
4 / 1 / 19
10,730
1,073
14,614
16,068
15,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
juandax99
Achilles
17
4 / 0 / 14
9,879
988
6,095
6,026
4,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 3 / 17
11,769
1,177
18,393
11,034
3,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
10
Kills
34
34
Deaths
10
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Izanami
Grosrats02
Izanami
8
3
20
6
L
Kumbhakarna
HazardFRFX
Kumbhakarna
2
7
6
0.71
L
Zeus
Jorge05
Zeus
3
9
4
0.56
L
Nu Wa
ShackHack
Nu Wa
0
5
5
0.5
W
Bastet
9
3
11
4.83
L
Neith
3
4
7
1.63
W
Cerberus
ancienfighter
Cerberus
4
1
19
13.5
W
Achilles
juandax99
Achilles
4
0
14
11
W
9
3
17
5.83
L
Fenrir
vallgato1
Fenrir
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,387
Damage
70,827
74,973
Taken
59,467
42,375
Mitigated
32,891
4,015
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Grosrats02
Izanami
18,977
15,164
0
6,867
15,210
4,734
0
8,875
6,335
0
71,967
L
Kumbhakarna
HazardFRFX
Kumbhakarna
5,464
551
0
516
19,758
17,277
0
8,542
11,216
13,537
0
L
Zeus
Jorge05
Zeus
17,612
1,540
0
0
13,288
4,179
0
6,102
7,186
41,838
0
L
Nu Wa
ShackHack
Nu Wa
11,414
4,579
255
973
12,200
4,406
0
5,538
6,662
33,227
0
W
Bastet
12,748
4,307
0
323
11,129
3,596
0
6,168
4,961
0
19,345
L
Neith
14,970
8,457
0
2,049
15,675
5,934
0
7,432
8,243
0
38,270
W
Cerberus
ancienfighter
Cerberus
14,614
1,331
0
2,123
16,068
15,794
0
8,110
7,958
21,950
0
W
Achilles
juandax99
Achilles
6,095
1,070
0
282
6,026
4,990
0
4,312
1,714
0
18,387
W
18,393
1,659
2,041
2,471
11,034
3,777
0
7,025
4,009
42,434
0
L
Fenrir
vallgato1
Fenrir
5,927
862
0
222
14,052
10,579
0
5,393
8,659
0
11,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
55,583
190
Minions Killed
259
4
Camps Cleared
8
802,001
Distance Traveled
897,449
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,272
1,227
128
13
4
167,934
0
L
Kumbhakarna
10,001
1,000
11
1
0
167,199
0
L
Zeus
9,907
991
58
6
1
155,360
0
L
Nu Wa
9,686
969
43
4
1
161,371
1
W
Bastet
10,933
1,093
11
1
2
192,754
0
L
Neith
10,388
1,039
70
7
2
162,512
2
W
Cerberus
10,730
1,073
36
4
1
193,331
0
W
Achilles
9,879
988
36
4
0
166,275
1
W
Eset
11,769
1,177
48
5
1
177,155
0
L
Fenrir
8,920
892
8
1
0
155,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role