Player Matchup

Guan Yu
Guan Yu
CHIDORINITEMARE
Guan Yu
Level 159
God Stats
0W - 6L
1,284 SR
Queue Stats
274W - 356L
1,496 Elo+
Party 1
King Arthur
King Arthur
Nerotier
King Arthur
Level 146
God Stats
18W - 16L
1,518 SR
Queue Stats
426W - 476L
1,460 Elo+
Party 1
Bastet
Bastet
Rina Saijo
Bastet
Level 81
God Stats
14W - 13L
1,432 SR
Queue Stats
107W - 87L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
RocketBustos
Nu Wa
Level 56
God Stats
5W - 4L
1,792 SR
Queue Stats
10W - 9L
1,671 Elo+
Solo
Danzaburou
Danzaburou
Wolfingxd
Danzaburou
Level 125
God Stats
0W - 2L
1,784 SR
Queue Stats
66W - 54L
1,577 Elo+
Solo
Team Averages
Level 113
1,562 SR
1,549 Elo+

VS

Team Averages
Level 110
1,500 SR
1,540 Elo+
Ymir
Ymir
 
Ymir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
GangstaSwami
Kali
Level 137
God Stats
45W - 38L
1,544 SR
Queue Stats
95W - 96L
1,517 Elo+
Solo
Izanami
Izanami
MoonlessNight--
Izanami
Level 69
God Stats
27W - 21L
1,595 SR
Queue Stats
276W - 246L
1,571 Elo+
Party 2
Chaac
Chaac
Tsukoromi
Chaac
Level 128
God Stats
13W - 7L
1,534 SR
Queue Stats
125W - 126L
1,529 Elo+
Party 2
He Bo
He Bo
UlisesGM-
He Bo
Level 139
God Stats
18W - 23L
1,328 SR
Queue Stats
337W - 331L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 2
13,171
425
12,844
43,549
56,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Nerotier
King Arthur
19
3 / 6 / 2
13,536
437
6,906
28,401
22,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Rina Saijo
Bastet
19
5 / 9 / 2
13,198
426
14,759
39,590
13,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 13 / 2
10,526
340
8,367
21,141
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Wolfingxd
Danzaburou
20
0 / 9 / 0
12,628
407
5,800
22,028
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
3 / 1 / 20
15,166
489
7,386
20,105
20,242
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 3 / 9
19,594
632
27,424
28,341
17,182
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
17 / 1 / 7
19,536
630
41,849
22,604
10,559
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Tsukoromi
Chaac
20
5 / 2 / 5
17,116
552
22,503
31,188
40,773
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
UlisesGM-
He Bo
20
10 / 3 / 10
16,761
541
28,625
16,089
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
10
Kills
45
45
Deaths
10
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
20
13
L
2
8
2
0.38
W
10
3
9
4.83
W
17
1
7
20.5
L
King Arthur
Nerotier
King Arthur
3
6
2
0.67
L
Bastet
Rina Saijo
Bastet
5
9
2
0.67
L
0
13
2
0.08
W
Chaac
Tsukoromi
Chaac
5
2
5
3.75
W
He Bo
UlisesGM-
He Bo
10
3
10
5
L
Danzaburou
Wolfingxd
Danzaburou
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,676
Damage
127,787
154,709
Taken
118,327
107,272
Mitigated
94,721
32,638
Healing
58,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,386
1,170
1,625
4,741
20,105
20,242
463
2,168
15,826
61,740
0
L
12,844
3,769
562
9,509
43,549
56,617
0
6,888
35,761
0
75,756
W
27,424
14,790
0
12,032
28,341
17,182
1,180
2,273
24,180
0
148,269
W
41,849
34,397
0
13,182
22,604
10,559
6,505
1,732
19,495
0
219,740
L
King Arthur
Nerotier
King Arthur
6,906
264
0
6,556
28,401
22,334
0
5,298
22,849
0
63,265
L
Bastet
Rina Saijo
Bastet
14,759
4,915
0
6,356
39,590
13,981
0
10,109
29,406
0
76,743
L
8,367
2,309
0
1,560
21,141
6,872
244
9,760
11,356
51,126
0
W
Chaac
Tsukoromi
Chaac
22,503
5,865
0
19,948
31,188
40,773
1,845
526
27,299
0
128,576
W
He Bo
UlisesGM-
He Bo
28,625
681
0
7,228
16,089
5,965
424
3,713
11,644
132,499
0
L
Danzaburou
Wolfingxd
Danzaburou
5,800
1,508
0
8,095
22,028
7,468
0
3,956
17,837
0
103,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,059
Gold Earned
88,173
614
Minions Killed
871
0
Camps Cleared
0
2,243,443
Distance Traveled
2,803,835
21
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,166
489
66
2
0
588,484
7
L
Guan Yu
13,171
425
149
5
0
470,867
3
W
Kali
19,594
632
201
6
0
578,633
15
W
Izanami
19,536
630
295
10
0
569,188
2
L
King Arthur
13,536
437
91
3
0
429,078
7
L
Bastet
13,198
426
113
4
0
537,390
6
L
Nu Wa
10,526
340
80
3
0
303,285
2
W
Chaac
17,116
552
171
6
0
521,463
1
W
He Bo
16,761
541
138
4
0
546,067
14
L
Danzaburou
12,628
407
181
6
0
502,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role