Player Matchup

Tyr
Tyr
BLitZz xHsO
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,903 Elo+
Party 2
Neith
Neith
XInsaneMuscleX
Neith
Level 58
God Stats
6W - 9L
1,410 SR
Queue Stats
11W - 17L
1,428 Elo+
Party 2
Janus
Janus
YouSnoozeYouLose
Janus
Level 43
God Stats
32W - 29L
1,616 SR
Queue Stats
242W - 220L
1,511 Elo+
Solo
Fenrir
Fenrir
Zachary xHsO
Fenrir
Level 66
God Stats
0W - 3L
1,229 SR
Queue Stats
42W - 38L
1,645 Elo+
Party 2
Athena
Athena
yT BaLLa xX
Athena
Level 16
God Stats
1W - 1L
1,761 SR
Queue Stats
11W - 10L
1,786 Elo+
Party 2
Team Averages
Level 40
1,503 SR
1,655 Elo+

VS

Team Averages
Level 65
1,661 SR
1,566 Elo+
Hades
Hades
CitedBannon
Hades
Level 47
God Stats
21W - 11L
1,719 SR
Queue Stats
88W - 69L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
LaechelnFall396
Kuzenbo
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 260L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
M1k3K0ckurtz
Sun Wukong
Level 89
God Stats
14W - 4L
1,699 SR
Queue Stats
305W - 223L
1,599 Elo+
Party 1
Awilix
Awilix
Tectoniks
Awilix
Level 120
God Stats
28W - 8L
1,713 SR
Queue Stats
157W - 117L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
xEra Intelx
Danzaburou
Level 33
God Stats
24W - 17L
1,673 SR
Queue Stats
58W - 47L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,713
429
5,221
11,769
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 2
8,999
500
8,468
8,704
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 6 / 0
8,479
471
2,551
8,086
2,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
3 / 3 / 3
7,298
405
8,188
15,673
6,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
16
0 / 2 / 1
9,540
530
6,901
12,852
10,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
9,927
552
10,899
8,196
4,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 0
7,597
422
3,710
12,486
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
M1k3K0ckurtz
Sun Wukong
18
1 / 0 / 1
10,813
601
7,903
11,410
5,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Tectoniks
Awilix
18
10 / 0 / 1
10,846
603
11,048
10,775
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
xEra Intelx
Danzaburou
12
0 / 2 / 3
7,756
431
5,619
9,108
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
16
16
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
5
0
5
7.5
W
0
5
0
0
W
Sun Wukong
M1k3K0ckurtz
Sun Wukong
1
0
1
1.5
W
Awilix
Tectoniks
Awilix
10
0
1
10.5
L
4
3
2
1.67
L
0
6
0
0
L
Fenrir
3
3
3
1.5
W
Danzaburou
xEra Intelx
Danzaburou
0
2
3
0.75
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
39,179
57,084
Taken
51,975
28,291
Mitigated
28,421
18,336
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,221
903
0
6,367
11,769
4,993
0
4,043
7,726
0
51,649
W
10,899
407
240
3,989
8,196
4,455
210
1,824
6,372
59,341
0
W
3,710
1,319
0
900
12,486
9,814
200
860
11,626
28,799
0
W
Sun Wukong
M1k3K0ckurtz
Sun Wukong
7,903
1,589
0
5,735
11,410
5,683
1,084
5,971
5,439
0
86,895
W
Awilix
Tectoniks
Awilix
11,048
5,289
0
377
10,775
5,694
0
797
9,978
0
91,567
L
8,468
3,893
0
3,412
8,704
3,620
0
2,027
6,677
0
55,684
L
2,551
403
0
214
8,086
2,674
0
5,215
2,871
60,338
0
L
Fenrir
8,188
2,973
0
3,533
15,673
6,514
0
3,064
12,609
0
33,589
W
Danzaburou
xEra Intelx
Danzaburou
5,619
2,333
0
3,306
9,108
2,775
1,059
0
9,108
0
44,227
L
Athena
6,901
1,330
0
4,810
12,852
10,490
0
260
12,592
69,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
46,939
571
Minions Killed
535
0
Camps Cleared
0
1,756,207
Distance Traveled
1,898,896
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,713
429
100
6
0
397,147
4
W
Hades
9,927
552
100
6
0
375,983
3
W
Kuzenbo
7,597
422
46
3
0
371,760
1
W
Sun Wukong
10,813
601
175
10
0
371,704
4
W
Awilix
10,846
603
135
8
0
445,046
1
L
Neith
8,999
500
120
7
0
313,087
2
L
Janus
8,479
471
135
8
0
304,479
0
L
Fenrir
7,298
405
43
2
0
377,617
2
W
Danzaburou
7,756
431
79
4
0
334,403
3
L
Athena
9,540
530
173
10
0
363,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role