Player Matchup

Rama
Rama
ADHD
Rama
Level 160
God Stats
1W - 0L
1,273 SR
Queue Stats
30W - 22L
1,842 Elo+
Party 2
Eset
Eset
Kardia
Eset
Level 146
God Stats
3W - 1L
1,492 SR
Queue Stats
133W - 145L
1,517 Elo+
Solo
Artemis
Artemis
NovaPrime23
Artemis
Level 160
God Stats
8W - 0L
1,681 SR
Queue Stats
107W - 80L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
cesarsotomexx
Amaterasu
Level 129
God Stats
2W - 1L
1,485 SR
Queue Stats
137W - 147L
1,525 Elo+
Solo
Zeus
Zeus
zombie8killa676
Zeus
Level 138
God Stats
10W - 5L
1,753 SR
Queue Stats
521W - 480L
1,560 Elo+
Solo
Team Averages
Level 147
1,537 SR
1,600 Elo+

VS

Team Averages
Level 132
1,635 SR
1,638 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Alexilegend9706
Cthulhu
Level 155
God Stats
10W - 5L
1,940 SR
Queue Stats
221W - 253L
1,498 Elo+
Party 1
Vulcan
Vulcan
PoopDealer7916
Vulcan
Level 128
God Stats
2W - 1L
1,735 SR
Queue Stats
100W - 57L
1,741 Elo+
Party 3
Eset
Eset
TyDitto
Eset
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,953 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ADHD
Rama
17
6 / 6 / 13
11,125
695
15,222
14,480
7,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Kardia
Eset
20
5 / 3 / 16
11,507
719
10,321
14,158
7,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
NovaPrime23
Artemis
19
9 / 5 / 13
12,781
799
16,977
15,255
7,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
cesarsotomexx
Amaterasu
20
8 / 3 / 19
12,112
757
10,479
23,403
32,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 2 / 16
12,639
790
25,397
11,962
6,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 7 / 2
10,708
669
16,344
13,182
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
 
Xing Tian
17
1 / 8 / 5
9,739
609
7,951
26,414
18,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 8 / 5
11,139
696
16,540
19,770
20,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
4 / 5 / 4
10,957
685
14,823
12,432
5,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
TyDitto
Eset
18
4 / 9 / 3
10,881
680
6,039
13,795
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
37
Kills
19
19
Deaths
37
77
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
7
2
0.86
L
Xing Tian
 
Xing Tian
1
8
5
0.44
W
Rama
ADHD
Rama
6
6
13
2.08
L
5
8
5
0.94
W
Eset
Kardia
Eset
5
3
16
4.33
W
Artemis
NovaPrime23
Artemis
9
5
13
3.1
L
4
5
4
1.2
L
Eset
TyDitto
Eset
4
9
3
0.61
W
Amaterasu
cesarsotomexx
Amaterasu
8
3
19
5.83
W
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,396
Damage
61,697
79,258
Taken
85,593
61,131
Mitigated
53,886
36,211
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,344
93
1,918
2,052
13,182
5,340
156
4,431
8,727
27,197
0
L
Xing Tian
 
Xing Tian
7,951
917
267
4,545
26,414
18,132
288
12,187
14,137
14,394
0
W
Rama
ADHD
Rama
15,222
9,099
0
1,322
14,480
7,117
1,909
9,163
5,317
0
22,430
L
16,540
218
829
828
19,770
20,253
250
7,558
12,124
31,819
0
W
Eset
Kardia
Eset
10,321
565
6,266
5,142
14,158
7,501
0
12,128
2,030
29,412
0
W
Artemis
NovaPrime23
Artemis
16,977
7,387
108
2,227
15,255
7,821
1,847
13,903
1,352
0
39,859
L
14,823
2,688
1,687
2,732
12,432
5,568
0
3,684
8,724
43,133
0
L
Eset
TyDitto
Eset
6,039
225
2,006
1,777
13,795
4,593
376
7,580
6,163
12,381
0
W
Amaterasu
cesarsotomexx
Amaterasu
10,479
2,966
4,432
11,290
23,403
32,659
554
15,354
8,049
0
23,192
W
25,397
463
1,596
3,828
11,962
6,033
1,658
11,149
813
53,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,164
Gold Earned
53,424
184
Minions Killed
148
0
Camps Cleared
0
1,305,021
Distance Traveled
1,254,046
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,708
669
21
1
0
243,291
2
L
Xing Tian
9,739
609
7
0
0
254,939
0
W
Rama
11,125
695
20
1
0
194,279
1
L
Cthulhu
11,139
696
35
2
0
225,127
1
W
Eset
11,507
719
39
2
0
259,096
3
W
Artemis
12,781
799
52
3
0
256,182
0
L
Vulcan
10,957
685
67
4
0
297,354
2
L
Eset
10,881
680
18
1
0
233,335
0
W
Amaterasu
12,112
757
25
2
0
325,750
1
W
Zeus
12,639
790
48
3
0
269,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role