Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FanGedSquidd
Cerberus
Level 23
God Stats
8W - 14L
1,565 SR
Queue Stats
39W - 44L
1,372 Elo+
Party 1
Fenrir
Fenrir
Oinker12
Fenrir
Level 25
God Stats
6W - 2L
1,579 SR
Queue Stats
92W - 93L
1,372 Elo+
Party 1
Sol
Sol
RomanCath109
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,306 Elo+
Solo
Heimdallr
Heimdallr
comitalbook67
Heimdallr
Level 26
God Stats
6W - 8L
1,366 SR
Queue Stats
56W - 66L
1,377 Elo+
Party 1
Team Averages
Level 22
1,502 SR
1,386 Elo+

VS

Team Averages
Level 17
1,394 SR
1,427 Elo+
Set
Set
L2K PR0DIGY
Set
Level 18
God Stats
43W - 34L
1,455 SR
Queue Stats
99W - 99L
1,385 Elo+
Party 2
Awilix
Awilix
Pistol_PeteG05
Awilix
Level 21
God Stats
1W - 9L
1,187 SR
Queue Stats
159W - 203L
1,248 Elo+
Solo
Ullr
Ullr
TL Alansito
Ullr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
fast pistols2
Danzaburou
Level 28
God Stats
33W - 18L
1,327 SR
Queue Stats
128W - 99L
1,389 Elo+
Party 2
Olorun
Olorun
mcr_1802
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 5 / 5
9,591
480
8,488
9,795
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
FanGedSquidd
Cerberus
13
2 / 4 / 7
9,850
493
4,889
14,995
11,472
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
Oinker12
Fenrir
17
15 / 7 / 3
12,341
617
15,729
15,811
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
14 / 5 / 6
11,530
577
15,873
12,302
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
comitalbook67
Heimdallr
16
5 / 6 / 6
10,915
546
12,062
14,008
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
9,586
479
8,580
16,766
8,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 7 / 5
9,905
495
7,303
16,947
6,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 4
7,668
383
2,641
11,692
4,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
fast pistols2
Danzaburou
20
13 / 5 / 8
13,558
678
22,496
18,393
8,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
mcr_1802
Olorun
10
0 / 18 / 4
7,295
365
2,042
17,420
5,551

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
39
Kills
25
27
Deaths
43
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
5
1.1
W
Cerberus
FanGedSquidd
Cerberus
2
4
7
1.38
L
4
6
5
1.08
W
Fenrir
Oinker12
Fenrir
15
7
3
2.36
L
8
7
5
1.5
W
14
5
6
3.4
L
0
7
4
0.29
W
Heimdallr
comitalbook67
Heimdallr
5
6
6
1.33
L
Danzaburou
fast pistols2
Danzaburou
13
5
8
3.4
L
Olorun
mcr_1802
Olorun
0
18
4
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,041
Damage
43,062
66,911
Taken
81,218
33,770
Mitigated
32,965
18,848
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,488
1,546
2,159
2,816
9,795
3,480
2,998
570
9,225
37,230
0
W
Cerberus
FanGedSquidd
Cerberus
4,889
348
0
2,701
14,995
11,472
324
119
14,876
30,302
0
L
8,580
2,700
0
3,298
16,766
8,634
612
6,778
9,722
0
47,114
W
Fenrir
Oinker12
Fenrir
15,729
9,238
0
5,012
15,811
6,474
142
347
15,464
0
49,900
L
7,303
3,103
0
1,486
16,947
6,136
319
4,645
12,286
0
33,879
W
15,873
6,842
0
3,281
12,302
5,423
7,304
921
11,381
57,234
2,299
L
2,641
1,330
0
501
11,692
4,065
603
4,399
7,269
0
25,139
W
Heimdallr
comitalbook67
Heimdallr
12,062
5,548
0
2,879
14,008
6,921
2,836
85
13,923
0
49,427
L
Danzaburou
fast pistols2
Danzaburou
22,496
11,783
0
5,313
18,393
8,579
2,751
3,209
15,176
0
92,500
L
Olorun
mcr_1802
Olorun
2,042
1,056
0
512
17,420
5,551
23
9,189
8,111
14,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,227
Gold Earned
48,012
370
Minions Killed
298
0
Camps Cleared
0
1,734,151
Distance Traveled
1,738,376
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,591
480
62
3
0
315,312
2
W
Cerberus
9,850
493
62
3
0
358,090
1
L
Set
9,586
479
76
4
0
382,480
0
W
Fenrir
12,341
617
71
4
0
388,730
9
L
Awilix
9,905
495
37
2
0
396,950
0
W
Sol
11,530
577
91
5
0
333,599
0
L
Ullr
7,668
383
56
3
0
303,362
0
W
Heimdallr
10,915
546
84
4
0
338,420
0
L
Danzaburou
13,558
678
114
6
0
402,678
1
L
Olorun
7,295
365
15
1
0
252,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role