Player Matchup

Aphrodite
Aphrodite
BlushEmpyre
Aphrodite
Level 137
God Stats
38W - 35L
1,613 SR
Queue Stats
53W - 89L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
HelioEmpyre
Cthulhu
Level 29
God Stats
16W - 22L
1,516 SR
Queue Stats
17W - 31L
1,375 Elo+
Party 2
Nemesis
Nemesis
ScarletEmpyre
Nemesis
Level 115
God Stats
21W - 20L
1,594 SR
Queue Stats
36W - 59L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
Level 125
God Stats
33W - 31L
1,615 SR
Queue Stats
45W - 76L
1,413 Elo+
Party 2
Thoth
Thoth
Soma1031
Thoth
Level 44
God Stats
10W - 10L
1,492 SR
Queue Stats
366W - 319L
1,459 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,411 Elo+

VS

Team Averages
Level 66
1,501 SR
1,407 Elo+
Nike
Nike
KuruKinaar
Nike
Level 35
God Stats
19W - 21L
1,458 SR
Queue Stats
106W - 122L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
MothrFacknWilly
Cernunnos
Level 68
God Stats
7W - 7L
1,466 SR
Queue Stats
25W - 35L
1,352 Elo+
Party 3
Sylvanus
Sylvanus
Ritszo
Sylvanus
Level 29
God Stats
3W - 6L
1,358 SR
Queue Stats
10W - 18L
1,207 Elo+
Party 3
Bastet
Bastet
Robotdude5
Bastet
Level 114
God Stats
3W - 3L
1,711 SR
Queue Stats
91W - 89L
1,432 Elo+
Party 1
Merlin
Merlin
TGP1234
Merlin
Level 83
God Stats
5W - 4L
1,514 SR
Queue Stats
99W - 68L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlushEmpyre
Aphrodite
20
3 / 4 / 9
13,825
374
12,835
25,712
19,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
HelioEmpyre
Cthulhu
20
2 / 4 / 2
18,581
502
15,092
33,668
26,207
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
4 / 6 / 4
16,140
436
14,580
39,301
19,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
20
7 / 6 / 4
16,459
445
17,225
27,126
11,019
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Soma1031
Thoth
20
1 / 4 / 2
14,682
397
10,036
20,249
7,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 5
18,815
509
14,753
20,116
15,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
MothrFacknWilly
Cernunnos
20
3 / 6 / 5
16,613
449
17,411
23,360
10,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Ritszo
Sylvanus
20
0 / 2 / 9
14,363
388
7,210
15,928
15,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Robotdude5
Bastet
20
9 / 5 / 8
18,243
493
21,466
26,502
10,268
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
TGP1234
Merlin
20
10 / 1 / 8
22,723
614
41,434
17,619
8,335
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
17
Kills
23
24
Deaths
17
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlushEmpyre
Aphrodite
3
4
9
1.88
L
Cthulhu
HelioEmpyre
Cthulhu
2
4
2
0.75
W
1
3
5
1.17
W
Cernunnos
MothrFacknWilly
Cernunnos
3
6
5
0.92
W
Sylvanus
Ritszo
Sylvanus
0
2
9
2.25
W
Bastet
Robotdude5
Bastet
9
5
8
2.6
L
Nemesis
4
6
4
1
L
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
7
6
4
1.5
L
Thoth
Soma1031
Thoth
1
4
2
0.5
W
Merlin
TGP1234
Merlin
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,768
Damage
102,274
146,056
Taken
103,525
83,604
Mitigated
60,259
57,882
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlushEmpyre
Aphrodite
12,835
235
13,979
15,796
25,712
19,999
572
11,161
14,379
45,664
0
L
Cthulhu
HelioEmpyre
Cthulhu
15,092
49
349
2,580
33,668
26,207
933
11,584
21,934
113,280
0
W
14,753
2,784
0
779
20,116
15,984
5,657
8,308
11,768
0
138,892
W
Cernunnos
MothrFacknWilly
Cernunnos
17,411
7,356
0
2,297
23,360
10,096
2,684
6,288
16,974
0
141,676
W
Sylvanus
Ritszo
Sylvanus
7,210
1,621
6,168
6,153
15,928
15,576
992
7,643
8,191
34,176
5,230
W
Bastet
Robotdude5
Bastet
21,466
7,187
0
6,654
26,502
10,268
468
7,375
19,063
0
111,744
L
Nemesis
14,580
5,068
1,109
14,196
39,301
19,027
1,089
8,396
30,559
0
146,769
L
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
17,225
5,417
1,085
4,707
27,126
11,019
4,823
8,709
18,307
0
123,565
L
Thoth
Soma1031
Thoth
10,036
308
0
4,081
20,249
7,352
866
7,304
12,557
105,561
0
W
Merlin
TGP1234
Merlin
41,434
1,906
0
717
17,619
8,335
6,720
7,616
9,566
203,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,687
Gold Earned
90,757
856
Minions Killed
1,004
0
Camps Cleared
0
3,329,867
Distance Traveled
3,396,538
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,825
374
81
2
0
648,114
4
L
Cthulhu
18,581
502
212
6
0
686,630
0
W
Nike
18,815
509
243
7
0
635,421
5
W
Cernunnos
16,613
449
223
6
0
643,734
0
W
Sylvanus
14,363
388
83
2
0
697,919
5
W
Bastet
18,243
493
126
3
0
727,466
2
L
Nemesis
16,140
436
185
5
0
756,337
3
L
Ah Muzen Cab
16,459
445
223
6
0
616,565
3
L
Thoth
14,682
397
155
4
0
622,221
5
W
Merlin
22,723
614
329
9
0
691,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role