Player Matchup

Cthulhu
Cthulhu
AceLizard
Cthulhu
Level 18
God Stats
4W - 8L
1,375 SR
Queue Stats
4W - 11L
1,145 Elo+
Party 2
Chang'e
Chang'e
AlphaV3N0M
Chang'e
Level 27
God Stats
36W - 15L
1,589 SR
Queue Stats
351W - 297L
1,478 Elo+
Solo
Bellona
Bellona
PeyStation19
Bellona
Level 14
God Stats
2W - 7L
1,137 SR
Queue Stats
2W - 8L
999 Elo+
Party 2
Ymir
Ymir
UniversalMatrix
Ymir
Level 12
God Stats
1W - 2L
1,208 SR
Queue Stats
2W - 3L
1,049 Elo+
Party 2
Nemesis
Nemesis
iDokusei
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,159 Elo+
Party 2
Team Averages
Level 19
1,362 SR
1,166 Elo+

VS

Team Averages
Level 28
1,453 SR
1,273 Elo+
Raijin
Raijin
Nerox565
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,297 Elo+
Party 3
Hachiman
Hachiman
NowHearMeOut
Hachiman
Level 14
God Stats
11W - 16L
1,148 SR
Queue Stats
12W - 20L
1,214 Elo+
Party 1
Poseidon
Poseidon
SkiTheBearJew
Poseidon
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,277 Elo+
Party 1
Chernobog
Chernobog
TerriandGames
Chernobog
Level 26
God Stats
3W - 1L
1,706 SR
Queue Stats
120W - 129L
1,258 Elo+
Party 3
Thor
Thor
TraptimusPrime
Thor
Level 20
God Stats
7W - 5L
1,410 SR
Queue Stats
24W - 37L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceLizard
Cthulhu
16
2 / 11 / 2
9,599
417
4,627
23,342
6,944
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
AlphaV3N0M
Chang'e
17
5 / 10 / 0
11,254
489
9,624
22,264
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
PeyStation19
Bellona
14
0 / 7 / 1
9,034
393
6,022
19,821
14,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 12 / 2
8,013
348
3,148
19,288
10,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
iDokusei
Nemesis
15
2 / 9 / 5
10,133
441
6,658
16,903
6,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nerox565
Raijin
19
16 / 3 / 9
12,834
558
20,478
13,136
5,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
NowHearMeOut
Hachiman
17
4 / 4 / 12
11,347
493
13,821
15,090
5,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
SkiTheBearJew
Poseidon
20
19 / 2 / 7
14,506
631
31,872
11,369
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
TerriandGames
Chernobog
18
7 / 1 / 17
11,563
503
10,896
10,311
4,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 19
11,776
512
8,577
13,669
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
113
10
Kills
49
49
Deaths
10
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AceLizard
Cthulhu
2
11
2
0.27
L
Chang'e
AlphaV3N0M
Chang'e
5
10
0
0.5
W
Raijin
Nerox565
Raijin
16
3
9
6.83
W
Hachiman
NowHearMeOut
Hachiman
4
4
12
2.5
L
Bellona
PeyStation19
Bellona
0
7
1
0.07
W
Poseidon
SkiTheBearJew
Poseidon
19
2
7
11.25
W
Chernobog
TerriandGames
Chernobog
7
1
17
15.5
W
3
0
19
12.5
L
1
12
2
0.17
L
Nemesis
iDokusei
Nemesis
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,079
Damage
85,644
101,618
Taken
63,575
45,185
Mitigated
26,210
13,417
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AceLizard
Cthulhu
4,627
212
78
2,106
23,342
6,944
0
14,700
8,463
28,239
0
L
Chang'e
AlphaV3N0M
Chang'e
9,624
758
985
5,462
22,264
6,966
730
10,750
11,097
56,906
0
W
Raijin
Nerox565
Raijin
20,478
2,747
0
2,340
13,136
5,774
2,080
4,114
8,972
74,869
0
W
Hachiman
NowHearMeOut
Hachiman
13,821
9,104
0
6,621
15,090
5,803
3,125
4,203
10,763
0
56,874
L
Bellona
PeyStation19
Bellona
6,022
2,449
0
1,243
19,821
14,972
240
6,111
13,502
0
38,462
W
Poseidon
SkiTheBearJew
Poseidon
31,872
3,835
913
2,940
11,369
4,625
885
3,125
8,080
123,655
0
W
Chernobog
TerriandGames
Chernobog
10,896
7,250
0
1,550
10,311
4,397
6,209
3,760
6,449
0
49,721
W
8,577
2,572
0
6,748
13,669
5,611
1,510
1,723
11,912
0
64,028
L
3,148
432
0
967
19,288
10,054
0
11,468
7,684
20,135
0
L
Nemesis
iDokusei
Nemesis
6,658
2,666
0
2,576
16,903
6,249
0
8,157
8,522
0
48,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
62,026
352
Minions Killed
555
0
Camps Cleared
0
1,732,524
Distance Traveled
1,996,699
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,599
417
45
2
0
305,411
0
L
Chang'e
11,254
489
101
4
0
362,791
0
W
Raijin
12,834
558
98
4
0
381,471
0
W
Hachiman
11,347
493
94
4
0
323,561
0
L
Bellona
9,034
393
90
4
0
400,400
0
W
Poseidon
14,506
631
175
8
0
415,759
3
W
Chernobog
11,563
503
78
3
0
429,844
0
W
Thor
11,776
512
110
5
0
446,064
1
L
Ymir
8,013
348
37
2
0
252,216
1
L
Nemesis
10,133
441
79
3
0
411,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role