Player Matchup

Anubis
Anubis
Aus7in
Anubis
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 34L
1,983 Elo+
Party 2
Danzaburou
Danzaburou
BoozinBoiii
Danzaburou
Level 124
God Stats
21W - 6L
2,041 SR
Queue Stats
55W - 33L
1,972 Elo+
Party 2
Hercules
Hercules
evotragedy
Hercules
Level 129
God Stats
4W - 1L
1,792 SR
Queue Stats
62W - 33L
1,983 Elo+
Party 2
Team Averages
Level 128
1,778 SR
1,979 Elo+

VS

Team Averages
Level 128
1,545 SR
1,586 Elo+
Odin
Odin
DeMoN Streaker
Odin
Level 145
God Stats
18W - 8L
1,562 SR
Queue Stats
696W - 641L
1,642 Elo+
Party 1
Hera
Hera
FUPA_cxhrisx
Hera
Level 109
God Stats
0W - 3L
1,177 SR
Queue Stats
78W - 95L
1,533 Elo+
Solo
Xing Tian
Xing Tian
SteadyMurder
Xing Tian
Level 129
God Stats
12W - 4L
1,897 SR
Queue Stats
818W - 771L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aus7in
Anubis
20
7 / 13 / 6
18,196
700
22,413
25,896
13,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
BoozinBoiii
Danzaburou
19
3 / 7 / 5
16,782
645
23,698
24,105
10,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
evotragedy
Hercules
20
5 / 7 / 8
17,226
663
17,092
37,503
44,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 15
16,926
651
21,797
28,683
35,322
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 5 / 11
17,719
682
34,188
16,780
6,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Xing Tian
SteadyMurder
Xing Tian
19
7 / 4 / 16
17,930
690
14,945
39,707
57,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
15
Kills
27
27
Deaths
15
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aus7in
Anubis
7
13
6
0.77
W
Danzaburou
BoozinBoiii
Danzaburou
3
7
5
0.79
L
8
6
15
2.58
L
12
5
11
3.5
L
Xing Tian
SteadyMurder
Xing Tian
7
4
16
3.75
W
Hercules
evotragedy
Hercules
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,203
Damage
70,930
87,504
Taken
85,170
68,883
Mitigated
98,812
28,573
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aus7in
Anubis
22,413
1,199
0
10,667
25,896
13,909
1,381
15,914
9,982
80,804
0
W
Danzaburou
BoozinBoiii
Danzaburou
23,698
11,781
0
7,722
24,105
10,085
1,292
13,524
10,581
0
105,423
L
21,797
6,322
936
5,021
28,683
35,322
1,126
8,038
20,645
0
56,915
L
34,188
7,204
300
3,499
16,780
6,238
1,405
4,850
11,930
129,794
0
L
Xing Tian
SteadyMurder
Xing Tian
14,945
516
1,253
7,792
39,707
57,252
638
9,609
30,098
44,034
0
W
Hercules
evotragedy
Hercules
17,092
3,701
0
10,184
37,503
44,889
1,108
19,816
17,687
0
74,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,204
Gold Earned
52,575
286
Minions Killed
230
0
Camps Cleared
0
1,209,980
Distance Traveled
1,428,832
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,196
700
79
3
0
349,808
0
W
Danzaburou
16,782
645
119
5
0
415,795
1
L
Odin
16,926
651
49
2
0
486,497
0
L
Hera
17,719
682
146
6
0
475,685
5
L
Xing Tian
17,930
690
35
1
0
466,650
0
W
Hercules
17,226
663
88
3
0
444,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role