Player Matchup

Vulcan
Vulcan
Blank1905
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Geb
Geb
Drgnstar1
Geb
Level 154
God Stats
1W - 0L
1,787 SR
Queue Stats
30W - 33L
1,517 Elo+
Party 2
Merlin
Merlin
GGaimingkid
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
JK6777
Jing Wei
Level 129
God Stats
1W - 0L
1,773 SR
Queue Stats
4W - 1L
1,648 Elo+
Party 2
Chang'e
Chang'e
Rockkster
Chang'e
Level 149
God Stats
2W - 0L
1,226 SR
Queue Stats
20W - 13L
1,556 Elo+
Party 2
Team Averages
Level 99
1,557 SR
1,544 Elo+

VS

Team Averages
Level 41
1,407 SR
1,535 Elo+
Scylla
Scylla
DeathByStereo
Scylla
Level 46
God Stats
3W - 4L
1,832 SR
Queue Stats
127W - 131L
1,551 Elo+
Party 3
King Arthur
King Arthur
DementedSlayerX
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,571 Elo+
Party 3
Janus
Janus
KoolKIdCJ03
Janus
Level 68
God Stats
0W - 1L
1,103 SR
Queue Stats
5W - 12L
1,464 Elo+
Party 1
Hachiman
Hachiman
Munkew
Hachiman
Level 29
God Stats
0W - 2L
1,176 SR
Queue Stats
5W - 7L
1,543 Elo+
Party 1
Horus
Horus
XMeredithX
Horus
Level 47
God Stats
3W - 2L
1,422 SR
Queue Stats
89W - 94L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blank1905
Vulcan
18
2 / 9 / 14
11,124
695
13,967
18,741
8,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 5 / 18
12,664
792
8,309
21,705
25,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
19
3 / 8 / 13
11,543
721
12,391
12,534
6,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
JK6777
Jing Wei
20
7 / 8 / 10
13,183
824
20,360
17,778
7,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Rockkster
Chang'e
20
9 / 6 / 12
12,715
795
15,538
18,129
6,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 13
12,388
774
23,168
15,392
7,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
DementedSlayerX
King Arthur
18
1 / 6 / 20
10,602
663
7,003
21,346
22,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 7 / 17
13,017
814
22,226
15,431
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Munkew
Hachiman
12
2 / 4 / 13
9,413
588
6,319
7,176
2,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
20
12 / 3 / 21
14,046
878
18,055
27,551
39,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
120
24
Kills
36
36
Deaths
25
67
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Blank1905
Vulcan
2
9
14
1
L
11
5
13
3.5
L
King Arthur
DementedSlayerX
King Arthur
1
6
20
1.83
W
3
5
18
2.4
W
Merlin
3
8
13
1.19
W
Jing Wei
JK6777
Jing Wei
7
8
10
1.5
L
10
7
17
2.64
L
Hachiman
Munkew
Hachiman
2
4
13
2.13
W
Chang'e
Rockkster
Chang'e
9
6
12
2.5
L
Horus
12
3
21
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,565
Damage
76,771
88,887
Taken
86,896
55,253
Mitigated
79,163
30,543
Healing
36,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Blank1905
Vulcan
13,967
4,402
279
2,527
18,741
8,099
617
11,317
7,138
24,153
0
L
23,168
299
4,445
2,810
15,392
7,049
1,527
7,905
7,487
43,742
0
L
King Arthur
DementedSlayerX
King Arthur
7,003
39
736
721
21,346
22,337
580
13,832
7,514
0
19,787
W
8,309
926
711
2,451
21,705
25,860
356
9,512
11,975
15,859
0
W
Merlin
12,391
1,586
0
20
12,534
6,848
456
7,276
5,100
27,703
0
W
Jing Wei
JK6777
Jing Wei
20,360
16,722
1,877
4,234
17,778
7,523
3,168
7,814
9,810
0
38,673
L
22,226
1,216
2,391
1,837
15,431
7,060
155
10,644
4,787
49,647
0
L
Hachiman
Munkew
Hachiman
6,319
1,995
359
501
7,176
2,946
937
3,361
3,815
0
12,646
W
Chang'e
Rockkster
Chang'e
15,538
1,536
10,794
7,650
18,129
6,923
736
8,377
9,470
36,707
0
L
Horus
18,055
7,386
9,691
13,457
27,551
39,771
1,216
14,463
13,088
0
24,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,229
Gold Earned
59,466
148
Minions Killed
170
0
Camps Cleared
0
1,286,923
Distance Traveled
1,298,225
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,124
695
24
2
0
262,448
0
L
Scylla
12,388
774
51
3
0
273,328
0
L
King Arthur
10,602
663
20
1
0
293,659
0
W
Geb
12,664
792
5
0
0
274,925
1
W
Merlin
11,543
721
26
2
0
229,265
0
W
Jing Wei
13,183
824
38
2
0
260,801
1
L
Janus
13,017
814
73
5
0
275,389
0
L
Hachiman
9,413
588
15
1
0
165,909
0
W
Chang'e
12,715
795
55
3
0
259,484
1
L
Horus
14,046
878
11
1
0
289,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role