Player Matchup

Xing Tian
Xing Tian
ShakespeareIV
Xing Tian
Level 149
God Stats
6W - 1L
1,319 SR
Queue Stats
443W - 396L
1,627 Elo+
Party 2
Ra
Ra
Zeita0497
Ra
Level 158
God Stats
1W - 1L
1,536 SR
Queue Stats
107W - 103L
1,587 Elo+
Party 1
Thanatos
Thanatos
jancrox
Thanatos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,591 Elo+
Party 1
Medusa
Medusa
ohKirai
Medusa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 75L
1,640 Elo+
Party 2
Amaterasu
Amaterasu
xKamaji
Amaterasu
Level 131
God Stats
10W - 9L
1,547 SR
Queue Stats
603W - 536L
1,689 Elo+
Party 2
Team Averages
Level 141
1,480 SR
1,627 Elo+

VS

Team Averages
Level 120
1,623 SR
1,566 Elo+
Sylvanus
Sylvanus
ForeverHS
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Myselfy
Set
Level 108
God Stats
3W - 7L
1,761 SR
Queue Stats
134W - 139L
1,581 Elo+
Party 3
Chernobog
Chernobog
SnowdenHS
Chernobog
Level 108
God Stats
0W - 1L
1,352 SR
Queue Stats
58W - 56L
1,552 Elo+
Party 3
Ra
Ra
lJacxzl
Ra
Level 118
God Stats
1W - 2L
1,641 SR
Queue Stats
41W - 47L
1,615 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
mykymas
Ah Muzen Cab
Level 140
God Stats
3W - 9L
1,863 SR
Queue Stats
204W - 218L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ShakespeareIV
Xing Tian
16
3 / 1 / 10
12,052
548
8,105
18,493
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
2 / 1 / 6
13,228
601
9,583
12,367
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
jancrox
Thanatos
18
3 / 1 / 7
12,354
562
7,495
14,752
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
ohKirai
Medusa
19
6 / 3 / 4
13,164
598
9,624
12,960
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xKamaji
Amaterasu
20
5 / 0 / 5
13,885
631
13,118
19,238
17,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ForeverHS
Sylvanus
14
0 / 4 / 4
9,124
415
8,023
15,243
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
16
3 / 3 / 1
10,347
470
5,374
10,434
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
SnowdenHS
Chernobog
19
0 / 2 / 3
12,215
555
7,066
13,565
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 4 / 2
10,760
489
8,481
10,085
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
mykymas
Ah Muzen Cab
16
2 / 6 / 2
9,994
454
10,752
15,037
7,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
6
6
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ForeverHS
Sylvanus
0
4
4
0.5
L
Set
3
3
1
1.17
W
Xing Tian
ShakespeareIV
Xing Tian
3
1
10
8
L
Chernobog
SnowdenHS
Chernobog
0
2
3
0.75
W
2
1
6
5
W
Thanatos
jancrox
Thanatos
3
1
7
6.5
L
1
4
2
0.5
L
Ah Muzen Cab
mykymas
Ah Muzen Cab
2
6
2
0.5
W
Medusa
ohKirai
Medusa
6
3
4
2.67
W
Amaterasu
xKamaji
Amaterasu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,925
Damage
39,696
77,810
Taken
64,364
54,596
Mitigated
37,901
43,578
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ForeverHS
Sylvanus
8,023
1,172
1,847
5,431
15,243
12,830
148
5,627
9,616
26,412
0
L
Set
5,374
2,799
0
486
10,434
6,525
0
3,942
6,492
0
67,870
W
Xing Tian
ShakespeareIV
Xing Tian
8,105
586
0
4,652
18,493
19,584
825
6,886
11,607
32,170
0
L
Chernobog
SnowdenHS
Chernobog
7,066
4,735
0
4,723
13,565
5,046
1,857
3,831
9,734
0
90,734
W
9,583
756
6,272
6,789
12,367
6,370
2,575
2,593
9,774
109,188
0
W
Thanatos
jancrox
Thanatos
7,495
1,698
0
12,036
14,752
6,210
3,486
2,964
11,788
0
88,748
L
8,481
214
899
2,150
10,085
5,690
0
3,668
6,417
88,584
0
L
Ah Muzen Cab
mykymas
Ah Muzen Cab
10,752
4,533
0
4,717
15,037
7,810
676
3,229
11,808
0
78,439
W
Medusa
ohKirai
Medusa
9,624
3,946
0
5,547
12,960
5,114
6,739
3,184
9,776
0
85,410
W
Amaterasu
xKamaji
Amaterasu
13,118
4,781
0
8,282
19,238
17,318
4,623
2,480
16,758
22,880
72,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,683
Gold Earned
52,440
699
Minions Killed
671
0
Camps Cleared
0
2,275,464
Distance Traveled
2,169,170
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,124
415
38
2
0
418,821
3
L
Set
10,347
470
122
6
0
491,276
3
W
Xing Tian
12,052
548
42
2
0
446,086
4
L
Chernobog
12,215
555
202
9
0
428,368
7
W
Ra
13,228
601
185
8
0
469,867
3
W
Thanatos
12,354
562
142
6
0
480,381
2
L
Ra
10,760
489
181
8
0
436,278
10
L
Ah Muzen Cab
9,994
454
128
6
0
394,427
3
W
Medusa
13,164
598
164
7
0
394,118
4
W
Amaterasu
13,885
631
166
8
0
485,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role