Player Matchup

Apollo
Apollo
BrandonReaper
Apollo
Level 16
God Stats
3W - 1L
1,787 SR
Queue Stats
15W - 14L
1,564 Elo+
Solo
Sol
Sol
Grumpyk1tty
Sol
Level 25
God Stats
2W - 1L
1,565 SR
Queue Stats
47W - 38L
1,554 Elo+
Solo
Chaac
Chaac
Nøßë
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Supersqurd
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 3
Thor
Thor
Tailwalk
Thor
Level 15
God Stats
0W - 2L
1,141 SR
Queue Stats
9W - 9L
1,491 Elo+
Party 3
Team Averages
Level 14
1,498 SR
1,497 Elo+

VS

Team Averages
Level 20
1,584 SR
1,546 Elo+
Terra
Terra
Darlagus
Terra
Level 21
God Stats
4W - 2L
1,764 SR
Queue Stats
306W - 334L
1,479 Elo+
Party 2
Chiron
Chiron
K1ttensausage
Chiron
Level 25
God Stats
20W - 15L
1,544 SR
Queue Stats
511W - 587L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Papaismyname
Cu Chulainn
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,655 Elo+
Party 1
Da Ji
Da Ji
StepOnMePlz
Da Ji
Level 27
God Stats
36W - 29L
1,611 SR
Queue Stats
370W - 402L
1,507 Elo+
Solo
Chang'e
Chang'e
ooQuito
Chang'e
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 5
7,928
496
11,987
13,708
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 3 / 1
9,918
620
12,811
13,844
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Nøßë
Chaac
12
1 / 1 / 1
7,279
455
4,236
7,250
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Supersqurd
Cerberus
11
2 / 3 / 8
7,314
457
6,157
10,112
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
11
3 / 7 / 9
7,823
489
5,374
13,827
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Darlagus
Terra
13
1 / 4 / 8
7,137
446
3,769
12,161
6,665
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 12
8,964
560
11,089
10,564
3,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Papaismyname
Cu Chulainn
14
0 / 2 / 0
8,112
507
4,062
7,845
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
14 / 6 / 4
10,174
636
17,825
15,265
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ooQuito
Chang'e
14
0 / 6 / 1
8,253
516
5,568
11,115
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
20
Kills
18
19
Deaths
20
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Terra
Darlagus
Terra
1
4
8
1.25
L
10
3
1
3.5
W
3
2
12
4.5
L
Chaac
Nøßë
Chaac
1
1
1
1.5
W
Cu Chulainn
Papaismyname
Cu Chulainn
0
2
0
0
W
14
6
4
2.67
L
Cerberus
Supersqurd
Cerberus
2
3
8
2
L
Thor
3
7
9
1.07
W
Chang'e
ooQuito
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,565
Damage
42,313
58,741
Taken
56,950
26,831
Mitigated
23,839
19,620
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,987
7,323
0
4,470
13,708
4,598
594
2,112
11,554
0
48,899
W
Terra
Darlagus
Terra
3,769
953
2,989
3,545
12,161
6,665
0
5,039
7,122
8,400
0
L
12,811
3,598
76
7,070
13,844
4,663
957
4,951
8,729
62,409
0
W
11,089
4,545
1,303
3,060
10,564
3,314
924
2,465
8,074
0
53,249
L
Chaac
Nøßë
Chaac
4,236
510
0
1,920
7,250
6,601
0
617
6,633
0
31,415
W
Cu Chulainn
Papaismyname
Cu Chulainn
4,062
921
0
2,947
7,845
4,437
130
550
6,845
3,456
40,242
W
17,825
6,115
341
3,555
15,265
5,520
82
3,889
11,376
0
50,820
L
Cerberus
Supersqurd
Cerberus
6,157
581
0
2,399
10,112
6,727
150
949
9,093
23,406
0
L
Thor
5,374
1,913
0
3,685
13,827
4,242
66
762
13,061
0
38,353
W
Chang'e
ooQuito
Chang'e
5,568
1,103
194
3,109
11,115
3,903
270
7,025
4,090
51,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
42,640
381
Minions Killed
369
0
Camps Cleared
0
1,460,552
Distance Traveled
1,465,218
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,928
496
86
5
0
275,594
4
W
Terra
7,137
446
15
1
0
265,194
1
L
Sol
9,918
620
118
7
0
281,018
6
W
Chiron
8,964
560
100
6
0
289,978
1
L
Chaac
7,279
455
59
4
0
321,413
0
W
Cu Chulainn
8,112
507
81
5
0
321,664
0
W
Da Ji
10,174
636
65
4
0
300,068
1
L
Cerberus
7,314
457
57
4
0
335,637
1
L
Thor
7,823
489
61
4
0
246,890
1
W
Chang'e
8,253
516
108
7
0
288,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role