Player Matchup

Merlin
Merlin
AFKell93
Merlin
Level 40
God Stats
36W - 51L
1,553 SR
Queue Stats
80W - 104L
1,420 Elo+
Party 1
Ares
Ares
BigBlazeRoyalty
Ares
Level 85
God Stats
10W - 10L
1,556 SR
Queue Stats
68W - 87L
1,625 Elo+
Party 1
Susano
Susano
PALEBORN
Susano
Level 86
God Stats
0W - 5L
1,587 SR
Queue Stats
35W - 36L
1,558 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,534 Elo+

VS

Team Averages
Level 80
1,508 SR
1,544 Elo+
Baba Yaga
Baba Yaga
Asbestos29
Baba Yaga
Level 104
God Stats
6W - 1L
1,739 SR
Queue Stats
56W - 62L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
Hidden Tokyo
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,520 Elo+
Party 2
Osiris
Osiris
Kuroi Asa
Osiris
Level 119
God Stats
3W - 6L
1,286 SR
Queue Stats
426W - 438L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AFKell93
Merlin
12
3 / 6 / 5
9,579
639
11,246
11,704
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 6 / 7
9,992
666
7,816
19,891
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
PALEBORN
Susano
12
5 / 6 / 4
9,910
661
10,914
15,459
7,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Asbestos29
Baba Yaga
15
5 / 3 / 12
11,121
741
17,044
11,549
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Hidden Tokyo
Kuzenbo
12
2 / 5 / 9
9,427
628
3,948
13,855
18,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Kuroi Asa
Osiris
15
11 / 3 / 6
11,558
771
17,152
20,207
14,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
18
18
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
AFKell93
Merlin
3
6
5
0.92
W
Baba Yaga
Asbestos29
Baba Yaga
5
3
12
3.67
L
3
6
7
1.08
W
Kuzenbo
Hidden Tokyo
Kuzenbo
2
5
9
1.3
W
Osiris
Kuroi Asa
Osiris
11
3
6
4.67
L
Susano
PALEBORN
Susano
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,976
Damage
38,144
47,054
Taken
45,611
31,046
Mitigated
36,972
5,881
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AFKell93
Merlin
11,246
563
1,221
623
11,704
5,357
464
5,475
5,931
37,448
0
W
Baba Yaga
Asbestos29
Baba Yaga
17,044
1,734
0
2,646
11,549
4,632
1,174
6,301
5,022
56,291
0
L
7,816
545
482
3,100
19,891
18,240
38
8,490
10,951
21,173
0
W
Kuzenbo
Hidden Tokyo
Kuzenbo
3,948
1,470
829
501
13,855
18,325
278
5,286
8,360
12,314
0
W
Osiris
Kuroi Asa
Osiris
17,152
7,482
0
7,032
20,207
14,015
1,673
6,806
13,052
0
60,505
L
Susano
PALEBORN
Susano
10,914
1,420
0
455
15,459
7,449
130
6,037
9,128
0
31,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,481
Gold Earned
32,106
129
Minions Killed
162
0
Camps Cleared
0
741,947
Distance Traveled
793,057
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,579
639
61
4
0
226,316
1
W
Baba Yaga
11,121
741
80
5
0
258,484
2
L
Ares
9,992
666
20
1
0
240,871
2
W
Kuzenbo
9,427
628
17
1
0
257,301
0
W
Osiris
11,558
771
65
4
0
277,272
4
L
Susano
9,910
661
48
3
0
274,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role