Player Matchup

Heimdallr
Heimdallr
AlbrtoRz
Heimdallr
Level 9
God Stats
0W - 3L
1,177 SR
Queue Stats
0W - 11L
918 Elo+
Party 1
Pele
Pele
BrianAC09
Pele
Level 27
God Stats
8W - 8L
1,395 SR
Queue Stats
95W - 111L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
CliffMan4492
Cthulhu
Level 7
God Stats
6W - 5L
1,471 SR
Queue Stats
47W - 59L
1,141 Elo+
Party 1
Ra
Ra
LanCeloot13
Ra
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,239 Elo+
Party 1
Olorun
Olorun
耳火熊熊燃烧
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,014 Elo+
Solo
Team Averages
Level 12
1,408 SR
1,117 Elo+

VS

Team Averages
Level 28
1,479 SR
1,344 Elo+
Bakasura
Bakasura
Budhaka
Bakasura
Level 28
God Stats
10W - 8L
1,400 SR
Queue Stats
41W - 56L
1,345 Elo+
Solo
Neith
Neith
Diazj23
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Janerik2002
Heimdallr
Level 15
God Stats
2W - 2L
1,496 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
onsuma
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,216 Elo+
Solo
Aphrodite
Aphrodite
uñaacesina
Aphrodite
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlbrtoRz
Heimdallr
12
2 / 6 / 2
7,806
390
5,701
11,470
4,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
3 / 4 / 2
9,270
464
9,859
15,960
5,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
CliffMan4492
Cthulhu
11
0 / 5 / 4
7,120
356
6,431
14,108
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 8 / 1
9,372
469
7,763
14,800
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 10 / 2
7,103
355
7,758
14,918
4,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Budhaka
Bakasura
18
7 / 1 / 8
11,539
577
9,294
12,809
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Diazj23
Neith
14
2 / 3 / 10
9,206
460
5,861
9,709
3,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
Janerik2002
Heimdallr
17
8 / 2 / 7
11,066
553
16,601
16,349
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
onsuma
Cerberus
11
1 / 3 / 9
8,869
443
5,999
11,323
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
uñaacesina
Aphrodite
18
15 / 0 / 5
12,450
623
19,061
16,557
7,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
9
Kills
33
33
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlbrtoRz
Heimdallr
2
6
2
0.5
L
Pele
3
4
2
1
W
Bakasura
Budhaka
Bakasura
7
1
8
11
L
Cthulhu
CliffMan4492
Cthulhu
0
5
4
0.4
W
Neith
Diazj23
Neith
2
3
10
2.33
W
Heimdallr
Janerik2002
Heimdallr
8
2
7
5.75
L
4
8
1
0.56
W
Cerberus
onsuma
Cerberus
1
3
9
1.83
W
Aphrodite
uñaacesina
Aphrodite
15
0
5
17.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
56,816
71,256
Taken
66,747
27,835
Mitigated
34,245
13,375
Healing
30,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlbrtoRz
Heimdallr
5,701
2,887
0
914
11,470
4,502
622
4,366
6,766
0
35,632
L
Pele
9,859
1,470
0
3,375
15,960
5,164
612
3,664
12,084
0
64,136
W
Bakasura
Budhaka
Bakasura
9,294
5,346
235
2,341
12,809
6,188
5,294
3,252
9,446
0
76,955
L
Cthulhu
CliffMan4492
Cthulhu
6,431
473
84
1,731
14,108
9,433
102
6,745
7,102
26,100
0
W
Neith
Diazj23
Neith
5,861
1,955
0
2,575
9,709
3,358
1,597
2,592
6,903
0
28,623
W
Heimdallr
Janerik2002
Heimdallr
16,601
9,484
693
4,943
16,349
8,915
3,725
5,617
10,360
0
63,632
L
7,763
1,688
338
3,960
14,800
4,398
572
3,896
10,764
44,504
0
W
Cerberus
onsuma
Cerberus
5,999
275
0
2,616
11,323
7,938
397
2,682
8,386
17,040
0
W
Aphrodite
uñaacesina
Aphrodite
19,061
3,351
5,535
11,771
16,557
7,846
2,310
6,571
9,700
73,098
0
L
7,758
2,725
661
2,312
14,918
4,338
0
5,465
8,613
29,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
53,130
326
Minions Killed
435
0
Camps Cleared
0
1,810,730
Distance Traveled
1,882,401
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,806
390
77
4
0
331,045
0
L
Pele
9,270
464
89
4
0
436,425
1
W
Bakasura
11,539
577
123
6
0
456,772
0
L
Cthulhu
7,120
356
32
2
0
345,059
3
W
Neith
9,206
460
45
2
0
335,701
2
W
Heimdallr
11,066
553
90
5
0
384,141
1
L
Ra
9,372
469
82
4
0
370,317
0
W
Cerberus
8,869
443
38
2
0
380,927
0
W
Aphrodite
12,450
623
139
7
0
324,860
0
L
Olorun
7,103
355
46
2
0
327,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role