Player Matchup

Izanami
Izanami
EcheonDeMia
Izanami
Level 29
God Stats
0W - 4L
1,111 SR
Queue Stats
194W - 215L
1,382 Elo+
Solo
Jormungandr
Jormungandr
OuterTitan26
Jormungandr
Level 28
God Stats
57W - 38L
1,546 SR
Queue Stats
121W - 108L
1,404 Elo+
Solo
Hercules
Hercules
Tomura154
Hercules
Level 27
God Stats
6W - 6L
1,276 SR
Queue Stats
799W - 849L
1,331 Elo+
Solo
Merlin
Merlin
upbeat_throne206
Merlin
Level 11
God Stats
5W - 11L
1,435 SR
Queue Stats
14W - 32L
1,235 Elo+
Solo
Nemesis
Nemesis
worried954kratos
Nemesis
Level 25
God Stats
2W - 4L
1,328 SR
Queue Stats
229W - 284L
1,377 Elo+
Solo
Team Averages
Level 24
1,339 SR
1,346 Elo+

VS

Team Averages
Level 29
1,397 SR
1,422 Elo+
Neith
Neith
Gnoll King
Neith
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
PoofyArtichoke
Amaterasu
Level 28
God Stats
2W - 1L
1,404 SR
Queue Stats
12W - 12L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Turn Tail
Baron Samedi
Level 36
God Stats
2W - 3L
1,261 SR
Queue Stats
15W - 17L
1,483 Elo+
Party 1
King Arthur
King Arthur
UCallHimDrJones
King Arthur
Level 25
God Stats
4W - 3L
1,318 SR
Queue Stats
33W - 28L
1,525 Elo+
Party 1
Olorun
Olorun
dc_worrior0613
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EcheonDeMia
Izanami
15
0 / 2 / 0
10,582
756
2,043
2,662
813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
OuterTitan26
Jormungandr
19
1 / 1 / 4
12,600
900
23,859
23,643
15,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Tomura154
Hercules
18
1 / 8 / 4
12,041
860
10,789
23,962
14,547
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 5 / 4
11,795
843
8,876
15,778
17,606
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 12 / 2
12,396
885
20,205
32,276
15,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 0 / 9
14,288
1,021
21,566
8,899
3,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
PoofyArtichoke
Amaterasu
20
4 / 2 / 18
13,630
974
18,000
18,213
16,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Turn Tail
Baron Samedi
20
5 / 1 / 13
13,944
996
21,034
11,074
5,699
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
UCallHimDrJones
King Arthur
20
5 / 0 / 17
13,935
995
19,680
23,621
24,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 3 / 12
12,427
888
7,963
12,690
5,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
6
Kills
27
28
Deaths
6
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Izanami
EcheonDeMia
Izanami
0
2
0
0
W
Neith
11
0
9
15.5
L
Jormungandr
OuterTitan26
Jormungandr
1
1
4
3
W
Amaterasu
PoofyArtichoke
Amaterasu
4
2
18
6.5
L
Hercules
Tomura154
Hercules
1
8
4
0.38
W
Baron Samedi
Turn Tail
Baron Samedi
5
1
13
11.5
W
King Arthur
UCallHimDrJones
King Arthur
5
0
17
13.5
W
2
3
12
2.67
L
1
5
4
0.6
L
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,772
Damage
88,243
98,321
Taken
74,497
64,191
Mitigated
56,155
5,391
Healing
35,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EcheonDeMia
Izanami
2,043
1,482
0
0
2,662
813
0
259
2,403
0
4,764
W
Neith
21,566
14,378
1,114
5,382
8,899
3,987
0
4,105
4,794
0
47,881
L
Jormungandr
OuterTitan26
Jormungandr
23,859
5,701
609
1,435
23,643
15,404
0
7,726
15,917
55,026
0
W
Amaterasu
PoofyArtichoke
Amaterasu
18,000
10,823
0
4,075
18,213
16,014
0
7,738
10,475
0
33,638
L
Hercules
Tomura154
Hercules
10,789
2,173
0
2,639
23,962
14,547
0
8,103
15,643
179
35,905
W
Baron Samedi
Turn Tail
Baron Samedi
21,034
2,204
7,443
5,712
11,074
5,699
0
5,082
5,992
59,912
0
W
King Arthur
UCallHimDrJones
King Arthur
19,680
5,594
0
8,929
23,621
24,764
0
10,628
12,993
0
43,133
W
7,963
3,941
121
2,672
12,690
5,691
0
5,361
7,329
11,899
0
L
8,876
1,203
0
0
15,778
17,606
0
4,035
11,743
22,850
0
L
20,205
11,113
0
708
32,276
15,821
0
8,874
23,402
0
34,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,414
Gold Earned
68,224
195
Minions Killed
281
1
Camps Cleared
6
933,142
Distance Traveled
1,229,142
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,582
756
11
1
0
43,230
0
W
Neith
14,288
1,021
69
5
0
242,907
0
L
Jormungandr
12,600
900
67
5
1
242,230
0
W
Amaterasu
13,630
974
38
3
2
259,087
0
L
Hercules
12,041
860
53
4
0
221,408
3
W
Baron Samedi
13,944
996
119
9
1
244,773
0
W
King Arthur
13,935
995
49
4
0
282,238
0
W
Olorun
12,427
888
6
0
3
200,137
0
L
Merlin
11,795
843
22
2
0
165,709
0
L
Nemesis
12,396
885
42
3
0
260,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role