Player Matchup

Ra
Ra
ChaosDShadow
Ra
Level 93
God Stats
11W - 10L
1,559 SR
Queue Stats
677W - 669L
1,559 Elo+
Solo
Ne Zha
Ne Zha
DrumsforDino
Ne Zha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 157L
1,524 Elo+
Party 3
Ganesha
Ganesha
EnzoStriker
Ganesha
Level 101
God Stats
3W - 1L
1,600 SR
Queue Stats
106W - 104L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MacheteJuan886
Cu Chulainn
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 86L
1,545 Elo+
Party 3
Rama
Rama
falco9774
Rama
Level 147
God Stats
1W - 1L
1,618 SR
Queue Stats
20W - 34L
1,449 Elo+
Party 1
Team Averages
Level 120
1,555 SR
1,521 Elo+

VS

Team Averages
Level 49
1,520 SR
1,367 Elo+
Ganesha
Ganesha
Ilmmortal_Legend
Ganesha
Level 107
God Stats
20W - 8L
1,813 SR
Queue Stats
503W - 464L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
SultanDx9
Tsukuyomi
Level 43
God Stats
10W - 17L
1,409 SR
Queue Stats
82W - 95L
1,303 Elo+
Party 2
Tiamat
Tiamat
hdshyy
Tiamat
Level 29
God Stats
6W - 7L
1,554 SR
Queue Stats
89W - 96L
1,310 Elo+
Party 2
Heimdallr
Heimdallr
ii3bood-305ii
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 73L
1,387 Elo+
Party 2
Cu Chulainn
Cu Chulainn
monster13243omar
Cu Chulainn
Level 38
God Stats
3W - 10L
1,326 SR
Queue Stats
65W - 80L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
12,582
572
15,499
15,053
9,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
7 / 4 / 3
13,173
599
12,190
23,046
11,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
EnzoStriker
Ganesha
17
1 / 3 / 14
11,884
540
9,163
21,843
27,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
MacheteJuan886
Cu Chulainn
19
6 / 5 / 8
12,718
578
13,199
24,286
24,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
20
8 / 1 / 5
13,457
612
14,195
15,421
7,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
8,866
403
5,600
11,445
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
SultanDx9
Tsukuyomi
18
8 / 7 / 3
11,700
532
14,421
18,466
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
hdshyy
Tiamat
16
1 / 6 / 5
9,692
441
8,410
14,787
14,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ii3bood-305ii
Heimdallr
14
0 / 9 / 2
9,081
413
6,513
15,007
6,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
monster13243omar
Cu Chulainn
17
5 / 4 / 4
11,014
501
13,946
20,715
22,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
28
Kills
14
15
Deaths
28
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Ne Zha
7
4
3
2.13
W
Ganesha
EnzoStriker
Ganesha
1
3
14
2.67
L
0
2
6
1.5
W
Cu Chulainn
MacheteJuan886
Cu Chulainn
6
5
8
2
L
Tsukuyomi
SultanDx9
Tsukuyomi
8
7
3
1.36
W
Rama
8
1
5
10.5
L
Tiamat
hdshyy
Tiamat
1
6
5
0.58
L
Heimdallr
ii3bood-305ii
Heimdallr
0
9
2
0.11
L
Cu Chulainn
monster13243omar
Cu Chulainn
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,246
Damage
48,890
99,649
Taken
80,420
80,851
Mitigated
61,253
48,788
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,499
1,001
9,983
8,580
15,053
9,943
2,161
7,040
7,636
86,861
0
W
Ne Zha
12,190
5,087
0
9,961
23,046
11,337
1,511
2,770
20,001
0
109,649
W
Ganesha
EnzoStriker
Ganesha
9,163
1,032
1,811
1,896
21,843
27,628
382
5,348
16,194
29,743
0
L
5,600
302
0
1,731
11,445
10,301
0
4,101
7,344
33,920
0
W
Cu Chulainn
MacheteJuan886
Cu Chulainn
13,199
2,958
0
9,005
24,286
24,770
1,822
3,131
20,688
0
79,227
L
Tsukuyomi
SultanDx9
Tsukuyomi
14,421
2,667
0
2,476
18,466
7,985
1,216
4,181
14,285
0
68,770
W
Rama
14,195
10,702
0
7,552
15,421
7,173
8,982
1,589
13,832
0
97,781
L
Tiamat
hdshyy
Tiamat
8,410
846
0
4,906
14,787
14,759
402
8,221
6,566
41,125
0
L
Heimdallr
ii3bood-305ii
Heimdallr
6,513
1,989
0
1,140
15,007
6,148
356
2,462
12,545
0
46,797
L
Cu Chulainn
monster13243omar
Cu Chulainn
13,946
1,872
0
3,417
20,715
22,060
952
5,697
15,018
914
65,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,814
Gold Earned
50,353
633
Minions Killed
439
0
Camps Cleared
0
2,038,668
Distance Traveled
1,845,964
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,582
572
163
7
0
415,767
1
W
Ne Zha
13,173
599
144
7
0
431,360
2
W
Ganesha
11,884
540
6
0
0
437,475
3
L
Ganesha
8,866
403
25
1
0
325,894
3
W
Cu Chulainn
12,718
578
140
6
0
354,234
0
L
Tsukuyomi
11,700
532
132
6
0
418,718
0
W
Rama
13,457
612
180
8
0
399,832
0
L
Tiamat
9,692
441
77
4
0
330,132
0
L
Heimdallr
9,081
413
99
5
0
357,301
1
L
Cu Chulainn
11,014
501
106
5
0
413,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role