Player Matchup

Hades
Hades
ItsABustDown
Hades
Level 88
God Stats
5W - 8L
1,531 SR
Queue Stats
110W - 122L
1,469 Elo+
Party 2
Khepri
Khepri
KavontaeSenju
Khepri
Level 8
God Stats
2W - 2L
1,829 SR
Queue Stats
7W - 4L
1,774 Elo+
Party 2
Bellona
Bellona
KonCepcion
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,775 Elo+
Party 2
Poseidon
Poseidon
Spenceman02
Poseidon
Level 86
God Stats
1W - 2L
1,257 SR
Queue Stats
147W - 178L
1,428 Elo+
Party 2
Hou Yi
Hou Yi
jeremiahh22
Hou Yi
Level 29
God Stats
3W - 5L
1,595 SR
Queue Stats
102W - 107L
1,433 Elo+
Party 2
Team Averages
Level 43
1,543 SR
1,576 Elo+

VS

Team Averages
Level 21
1,530 SR
1,516 Elo+
Sun Wukong
Sun Wukong
DopeDarkrai
Sun Wukong
Level 22
God Stats
2W - 1L
1,329 SR
Queue Stats
37W - 12L
1,337 Elo+
Party 1
Medusa
Medusa
SafeRapier75351
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,502 Elo+
Party 3
Jormungandr
Jormungandr
Spunkin Blonuts
Jormungandr
Level 27
God Stats
62W - 50L
1,483 SR
Queue Stats
184W - 184L
1,401 Elo+
Party 3
Janus
Janus
Zoooomi
Janus
Level 22
God Stats
59W - 14L
1,838 SR
Queue Stats
334W - 75L
1,848 Elo+
Party 1
Chaac
Chaac
flappyangel
Chaac
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 143L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 2
11,594
504
6,883
17,662
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 9
10,054
437
7,078
17,190
17,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
KonCepcion
Bellona
19
6 / 4 / 3
12,388
539
18,741
21,249
23,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Spenceman02
Poseidon
18
3 / 7 / 4
11,042
480
8,479
12,500
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
8 / 7 / 3
11,557
502
17,291
17,366
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DopeDarkrai
Sun Wukong
18
1 / 3 / 4
11,489
500
6,772
16,015
13,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 7 / 7
10,814
470
10,970
16,558
6,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Spunkin Blonuts
Jormungandr
17
1 / 5 / 14
10,523
458
6,891
18,047
14,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Zoooomi
Janus
20
14 / 3 / 8
15,040
654
29,913
17,323
8,080
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 6
12,668
551
10,037
17,111
11,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
21
Kills
29
29
Deaths
21
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DopeDarkrai
Sun Wukong
1
3
4
1
L
3
5
2
0.8
L
1
6
9
0.92
L
Bellona
KonCepcion
Bellona
6
4
3
1.88
W
4
7
7
1.07
L
Poseidon
Spenceman02
Poseidon
3
7
4
0.71
W
Jormungandr
Spunkin Blonuts
Jormungandr
1
5
14
1.6
W
Janus
Zoooomi
Janus
14
3
8
6
W
9
3
6
4
L
Hou Yi
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,472
Damage
64,583
85,967
Taken
85,054
59,450
Mitigated
52,890
22,800
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DopeDarkrai
Sun Wukong
6,772
1,650
0
3,531
16,015
13,031
2,186
890
14,401
0
51,626
L
6,883
441
261
8,450
17,662
7,771
0
5,920
11,616
80,477
0
L
7,078
537
234
2,212
17,190
17,447
0
9,319
7,609
31,031
0
L
Bellona
KonCepcion
Bellona
18,741
8,422
0
5,216
21,249
23,165
614
4,085
17,164
255
83,429
W
10,970
5,489
0
4,808
16,558
6,505
2,796
2,972
13,432
0
61,914
L
Poseidon
Spenceman02
Poseidon
8,479
475
0
1,908
12,500
4,580
0
8,344
3,846
75,943
0
W
Jormungandr
Spunkin Blonuts
Jormungandr
6,891
2,040
445
1,138
18,047
14,266
601
4,159
13,728
33,175
0
W
Janus
Zoooomi
Janus
29,913
2,160
0
1,375
17,323
8,080
1,661
10,103
6,856
119,318
0
W
10,037
2,558
0
6,788
17,111
11,008
3,944
3,929
13,069
0
62,693
L
Hou Yi
17,291
9,596
0
4,519
17,366
6,487
658
8,310
8,928
0
67,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,635
Gold Earned
60,534
581
Minions Killed
545
0
Camps Cleared
0
1,897,540
Distance Traveled
2,166,384
33
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,489
500
107
5
0
406,611
0
L
Hades
11,594
504
128
6
0
404,429
2
L
Khepri
10,054
437
36
2
0
344,416
3
L
Bellona
12,388
539
168
7
0
372,208
11
W
Medusa
10,814
470
87
4
0
375,037
3
L
Poseidon
11,042
480
146
6
0
398,853
1
W
Jormungandr
10,523
458
51
2
0
439,507
4
W
Janus
15,040
654
202
9
0
499,652
1
W
Chaac
12,668
551
98
4
0
445,577
0
L
Hou Yi
11,557
502
103
4
0
377,634
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role