Player Matchup

Tiamat
Tiamat
Diamond III
KawaiiKommander
Tiamat
Diamond III
Level 159
God Stats
81W - 14L
1,776 SR
Queue Stats
501W - 174L
1,933 MMR
Party 1
Geb
Geb
Diamond V
Royalwalrein567
Geb
Diamond V
Level 125
God Stats
17W - 7L
1,595 SR
Queue Stats
409W - 131L
1,812 MMR
Party 1
Achilles
Achilles
Diamond IV
sirbutters4
Achilles
Diamond IV
Level 127
God Stats
4W - 3L
1,816 SR
Queue Stats
201W - 71L
1,910 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,729 SR
1,885 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,509 SR
1,482 MMR
Ares
Ares
Bronze III
Kilamanjro
Ares
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,556 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
LynxOnTheProwl
Tsukuyomi
Bronze III
Level 78
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 5L
1,533 MMR
Solo
Kukulkan
Kukulkan
Silver I
MABSxD25
Kukulkan
Silver I
Level 68
God Stats
5W - 4L
1,745 SR
Queue Stats
7W - 15L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
12,613
573
12,377
6,758
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 12
14,059
639
9,045
23,131
36,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
sirbutters4
Achilles
18
13 / 4 / 2
14,718
669
25,117
25,395
29,575
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AphroditeYemojaGuan YuThothSet

VS

Bans
CthulhuDiscordiaDanzaburouScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
13,533
615
14,715
23,640
28,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
LynxOnTheProwl
Tsukuyomi
16
1 / 7 / 1
12,305
559
10,647
18,345
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
MABSxD25
Kukulkan
19
5 / 6 / 2
14,478
658
12,606
15,609
8,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
8
8
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
10
7
W
2
3
3
1.17
W
Tsukuyomi
LynxOnTheProwl
Tsukuyomi
1
7
1
0.21
W
Kukulkan
MABSxD25
Kukulkan
5
6
2
1
L
1
3
12
2.33
L
Achilles
sirbutters4
Achilles
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
37,968
55,284
Taken
57,594
71,545
Mitigated
43,315
15,186
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,377
1,255
0
3,216
6,758
5,821
1,789
2,416
4,342
65,451
0
W
14,715
775
676
1,433
23,640
28,278
163
7,137
16,038
37,515
0
W
Tsukuyomi
LynxOnTheProwl
Tsukuyomi
10,647
3,152
458
3,334
18,345
6,886
748
8,048
9,748
0
77,371
W
Kukulkan
MABSxD25
Kukulkan
12,606
1,201
0
782
15,609
8,151
1,632
5,076
10,311
92,969
0
L
9,045
1,258
0
6,104
23,131
36,149
642
11,774
11,357
37,748
0
L
Achilles
sirbutters4
Achilles
25,117
5,062
699
5,167
25,395
29,575
494
13,288
12,107
0
62,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
40,316
208
Minions Killed
263
0
Camps Cleared
0
1,155,396
Distance Traveled
1,156,793
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,613
573
133
6
0
268,694
6
W
Ares
13,533
615
28
1
0
395,853
6
W
Tsukuyomi
12,305
559
101
5
0
393,156
0
W
Kukulkan
14,478
658
134
6
0
367,784
2
L
Geb
14,059
639
22
1
0
450,791
0
L
Achilles
14,718
669
53
2
0
435,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role