Player Matchup

Tiamat
Tiamat
Cardhial
Tiamat
Level 149
God Stats
38W - 40L
1,520 SR
Queue Stats
221W - 238L
1,422 Elo+
Solo
Bacchus
Bacchus
DiegoLima2202
Bacchus
Level 66
God Stats
20W - 20L
1,577 SR
Queue Stats
315W - 366L
1,437 Elo+
Party 1
Chaac
Chaac
Gabriel_PeakyB
Chaac
Level 65
God Stats
17W - 15L
1,298 SR
Queue Stats
517W - 532L
1,284 Elo+
Solo
Merlin
Merlin
Mark13D
Merlin
Level 38
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
Y--STRYKER--Y
Cupid
Level 65
God Stats
23W - 17L
1,521 SR
Queue Stats
264W - 277L
1,407 Elo+
Party 1
Team Averages
Level 77
1,439 SR
1,410 Elo+

VS

Team Averages
Level 66
1,342 SR
1,415 Elo+
Vulcan
Vulcan
FuLbItOdEMaNaOs
Vulcan
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
312W - 330L
1,471 Elo+
Party 2
Awilix
Awilix
Loli-Hunt
Awilix
Level 19
God Stats
3W - 2L
1,295 SR
Queue Stats
67W - 45L
1,447 Elo+
Party 2
Sol
Sol
Massageless
Sol
Level 42
God Stats
1W - 0L
1,216 SR
Queue Stats
167W - 163L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
rbmarssal
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,361 Elo+
Party 3
Anhur
Anhur
tiagow92
Anhur
Level 95
God Stats
1W - 1L
1,201 SR
Queue Stats
33W - 38L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cardhial
Tiamat
13
0 / 2 / 0
7,229
482
3,651
6,996
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
9
0 / 5 / 1
6,272
418
3,938
9,012
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 0
7,236
482
8,982
18,589
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Mark13D
Merlin
8
0 / 10 / 0
5,540
369
2,449
8,707
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,944
396
3,181
7,358
2,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,132
609
7,362
6,553
2,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Loli-Hunt
Awilix
16
14 / 0 / 5
10,034
669
13,167
8,146
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 4
7,864
524
8,752
9,917
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
rbmarssal
Kumbhakarna
11
2 / 0 / 7
7,534
502
2,753
6,378
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
tiagow92
Anhur
12
0 / 1 / 4
6,388
426
1,164
6,540
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
25
26
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cardhial
Tiamat
0
2
0
0
L
Bacchus
0
5
1
0.1
W
8
1
8
12
L
2
5
0
0.4
W
Awilix
Loli-Hunt
Awilix
14
0
5
16.5
L
Merlin
Mark13D
Merlin
0
10
0
0
W
1
1
4
3
L
1
4
0
0.25
W
Kumbhakarna
rbmarssal
Kumbhakarna
2
0
7
5.5
W
Anhur
tiagow92
Anhur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
33,198
50,662
Taken
37,534
28,558
Mitigated
15,473
13,508
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cardhial
Tiamat
3,651
682
0
2,900
6,996
3,721
504
1,539
5,457
46,314
0
L
Bacchus
3,938
546
0
816
9,012
7,181
0
4,050
4,962
21,957
0
W
7,362
1,397
245
916
6,553
2,746
528
2,117
4,188
55,918
0
L
8,982
2,417
0
7,059
18,589
13,003
360
7,944
10,645
0
40,516
W
Awilix
Loli-Hunt
Awilix
13,167
6,650
0
745
8,146
3,486
0
1,596
6,343
0
68,336
L
Merlin
Mark13D
Merlin
2,449
429
0
0
8,707
2,548
938
2,340
6,367
19,936
0
W
8,752
2,228
0
5,659
9,917
2,990
1,715
1,092
8,192
47,143
0
L
3,181
1,434
828
1,905
7,358
2,105
0
2,994
4,364
0
35,019
W
Kumbhakarna
rbmarssal
Kumbhakarna
2,753
658
0
2,254
6,378
4,239
105
1,487
4,797
18,644
0
W
Anhur
tiagow92
Anhur
1,164
401
0
2,290
6,540
2,012
770
2,942
3,418
0
29,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
40,952
310
Minions Killed
412
0
Camps Cleared
0
1,335,663
Distance Traveled
1,462,821
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,229
482
105
7
0
297,556
1
L
Bacchus
6,272
418
21
1
0
269,946
0
W
Vulcan
9,132
609
120
8
0
317,692
0
L
Chaac
7,236
482
83
6
0
280,113
4
W
Awilix
10,034
669
101
7
0
353,912
1
L
Merlin
5,540
369
37
2
0
258,711
0
W
Sol
7,864
524
87
6
0
251,310
0
L
Cupid
5,944
396
64
4
0
229,337
2
W
Kumbhakarna
7,534
502
32
2
0
293,392
4
W
Anhur
6,388
426
72
5
0
246,515
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role