Player Matchup

Loki
Loki
Churrovski
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Gibbon sama
Skadi
Level 158
God Stats
0W - 1L
1,820 SR
Queue Stats
20W - 29L
1,532 Elo+
Party 3
Ao Kuang
Ao Kuang
JoJisus
Ao Kuang
Level 148
God Stats
0W - 2L
1,196 SR
Queue Stats
50W - 46L
1,575 Elo+
Party 3
Khepri
Khepri
Seb_pineapple
Khepri
Level 22
God Stats
3W - 3L
1,515 SR
Queue Stats
17W - 12L
1,585 Elo+
Party 3
Scylla
Scylla
elbeny001
Scylla
Level 26
God Stats
3W - 2L
1,513 SR
Queue Stats
134W - 130L
1,576 Elo+
Party 3
Team Averages
Level 94
1,509 SR
1,554 Elo+

VS

Team Averages
Level 85
1,722 SR
1,550 Elo+
Bacchus
Bacchus
Koady1515
Bacchus
Level 100
God Stats
4W - 2L
1,899 SR
Queue Stats
58W - 59L
1,547 Elo+
Party 1
Thor
Thor
Pjamonalta
Thor
Level 158
God Stats
5W - 2L
1,523 SR
Queue Stats
104W - 87L
1,534 Elo+
Party 2
Izanami
Izanami
UprisingJKG
Izanami
Level 29
God Stats
13W - 7L
1,819 SR
Queue Stats
75W - 63L
1,657 Elo+
Party 1
Janus
Janus
bobgreene94
Janus
Level 109
God Stats
5W - 2L
1,870 SR
Queue Stats
63W - 62L
1,556 Elo+
Party 1
Nemesis
Nemesis
lMayumi
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,739
522
1,548
6,018
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
5,038
458
3,169
5,840
1,331
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
JoJisus
Ao Kuang
9
1 / 2 / 0
5,471
497
2,733
9,032
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
5,030
457
1,261
4,833
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
elbeny001
Scylla
9
0 / 2 / 0
5,009
455
913
3,500
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Koady1515
Bacchus
9
1 / 0 / 3
6,038
549
2,368
4,280
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 0
6,706
610
2,302
4,349
1,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
UprisingJKG
Izanami
12
5 / 0 / 3
7,036
640
7,871
5,323
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 3
6,601
600
2,514
3,235
1,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
lMayumi
Nemesis
11
0 / 1 / 3
6,325
575
3,721
3,559
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
4
0
0
L
Ao Kuang
JoJisus
Ao Kuang
1
2
0
0.5
W
Bacchus
Koady1515
Bacchus
1
0
3
2.5
W
4
0
0
4
L
0
2
0
0
W
Izanami
UprisingJKG
Izanami
5
0
3
6.5
W
2
0
3
3.5
L
Scylla
elbeny001
Scylla
0
2
0
0
W
Nemesis
lMayumi
Nemesis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,624
Damage
18,776
29,223
Taken
20,746
8,909
Mitigated
7,588
7,934
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,548
394
0
2,014
6,018
1,672
0
0
6,018
0
28,788
L
3,169
1,024
0
186
5,840
1,331
0
1,168
4,672
0
29,159
L
Ao Kuang
JoJisus
Ao Kuang
2,733
1,043
0
4,355
9,032
2,650
0
1,495
7,537
26,316
0
W
Bacchus
Koady1515
Bacchus
2,368
226
0
968
4,280
2,144
411
317
3,963
12,096
0
W
2,302
423
0
602
4,349
1,353
178
641
3,688
0
33,108
L
1,261
73
0
837
4,833
2,434
0
1,458
3,375
10,774
0
W
Izanami
UprisingJKG
Izanami
7,871
5,690
0
1,525
5,323
1,605
2,551
1,507
3,816
0
46,828
W
2,514
326
0
915
3,235
1,152
498
1,812
1,329
35,936
0
L
Scylla
elbeny001
Scylla
913
0
0
542
3,500
822
0
761
2,739
21,888
0
W
Nemesis
lMayumi
Nemesis
3,721
1,361
0
920
3,559
1,334
617
516
3,043
0
27,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
32,706
259
Minions Killed
315
0
Camps Cleared
0
1,082,470
Distance Traveled
1,124,906
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,739
522
69
6
0
242,232
4
L
Skadi
5,038
458
56
5
0
203,578
1
L
Ao Kuang
5,471
497
57
5
0
203,839
2
W
Bacchus
6,038
549
22
2
0
241,260
0
W
Thor
6,706
610
72
7
0
223,813
3
L
Khepri
5,030
457
22
2
0
233,209
2
W
Izanami
7,036
640
96
9
0
199,118
0
W
Janus
6,601
600
74
7
0
242,664
3
L
Scylla
5,009
455
55
5
0
199,612
2
W
Nemesis
6,325
575
51
5
0
218,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role