Player Matchup

Xing Tian
Xing Tian
AbusiveLynx8030
Xing Tian
Level 106
God Stats
13W - 11L
1,529 SR
Queue Stats
68W - 71L
1,547 Elo+
Party 1
Bellona
Bellona
OnbaaBlackOps
Bellona
Level 48
God Stats
29W - 19L
1,627 SR
Queue Stats
81W - 70L
1,559 Elo+
Party 1
Thoth
Thoth
Scyℓℓa
Thoth
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
286W - 229L
1,623 Elo+
Party 1
Arachne
Arachne
Squamchmo
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 153L
1,498 Elo+
Solo
Danzaburou
Danzaburou
yasdazkafraz
Danzaburou
Level 100
God Stats
4W - 0L
1,920 SR
Queue Stats
10W - 8L
1,670 Elo+
Party 1
Team Averages
Level 88
1,615 SR
1,580 Elo+

VS

Team Averages
Level 55
1,504 SR
1,630 Elo+
Kali
Kali
Kurowolf12
Kali
Level 34
God Stats
2W - 2L
1,681 SR
Queue Stats
91W - 41L
1,817 Elo+
Party 2
Ra
Ra
Packay121
Ra
Level 83
God Stats
0W - 2L
1,331 SR
Queue Stats
130W - 93L
1,589 Elo+
Solo
Set
Set
WEEBMILK
Set
Level 83
God Stats
14W - 14L
1,191 SR
Queue Stats
501W - 542L
1,494 Elo+
Solo
Chernobog
Chernobog
crimsonride
Chernobog
Level 47
God Stats
21W - 16L
1,553 SR
Queue Stats
103W - 98L
1,530 Elo+
Solo
Sylvanus
Sylvanus
djbigc07
Sylvanus
Level 29
God Stats
10W - 4L
1,763 SR
Queue Stats
54W - 32L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbusiveLynx8030
Xing Tian
11
1 / 1 / 9
7,105
547
2,181
10,719
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
13
0 / 1 / 0
7,411
570
3,555
9,056
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
13
6 / 2 / 4
7,817
601
11,250
7,810
2,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Squamchmo
Arachne
12
5 / 2 / 1
7,115
547
4,766
7,202
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
yasdazkafraz
Danzaburou
12
8 / 1 / 2
7,873
606
8,405
5,093
1,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,589
507
4,038
9,021
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 2
7,159
551
5,130
9,154
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 0
7,284
560
5,264
7,346
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
crimsonride
Chernobog
11
0 / 5 / 3
6,166
474
4,195
7,900
2,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
djbigc07
Sylvanus
10
4 / 5 / 0
6,593
507
4,252
9,484
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
7
7
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AbusiveLynx8030
Xing Tian
1
1
9
5.5
L
1
4
2
0.5
W
Bellona
0
1
0
0
L
1
5
2
0.4
W
Thoth
6
2
4
4
W
Arachne
Squamchmo
Arachne
5
2
1
2.75
L
1
1
0
1
L
Chernobog
crimsonride
Chernobog
0
5
3
0.3
L
Sylvanus
djbigc07
Sylvanus
4
5
0
0.8
W
Danzaburou
yasdazkafraz
Danzaburou
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,157
Damage
22,879
39,880
Taken
42,905
18,494
Mitigated
16,360
16,440
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AbusiveLynx8030
Xing Tian
2,181
235
0
2,729
10,719
5,220
98
2,828
7,843
13,257
0
L
4,038
1,361
0
3,867
9,021
2,514
0
3,226
5,795
0
32,117
W
Bellona
3,555
1,606
0
4,239
9,056
6,172
919
0
9,056
0
45,474
L
5,130
767
132
3,027
9,154
2,871
0
6,557
2,597
39,595
0
W
Thoth
11,250
1,173
0
3,566
7,810
2,825
925
3,768
3,842
47,888
0
W
Arachne
Squamchmo
Arachne
4,766
2,799
0
3,303
7,202
2,922
62
1,539
5,625
0
37,017
L
5,264
2,027
0
3,315
7,346
3,608
1,616
0
7,346
0
46,065
L
Chernobog
crimsonride
Chernobog
4,195
2,581
0
1,118
7,900
2,395
0
539
7,361
0
36,837
L
Sylvanus
djbigc07
Sylvanus
4,252
989
770
2,870
9,484
4,972
0
3,109
6,375
12,219
3,221
W
Danzaburou
yasdazkafraz
Danzaburou
8,405
5,204
0
2,603
5,093
1,355
1,240
721
4,372
0
39,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
33,791
343
Minions Killed
348
0
Camps Cleared
0
1,243,883
Distance Traveled
1,247,833
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,105
547
27
2
0
249,773
0
L
Kali
6,589
507
77
6
0
262,694
4
W
Bellona
7,411
570
106
8
0
253,037
0
L
Ra
7,159
551
82
6
0
255,914
0
W
Thoth
7,817
601
78
6
0
245,362
2
W
Arachne
7,115
547
57
4
0
269,105
3
L
Set
7,284
560
94
7
0
265,881
4
L
Chernobog
6,166
474
72
6
0
242,507
3
L
Sylvanus
6,593
507
23
2
0
220,837
4
W
Danzaburou
7,873
606
75
6
0
226,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role