Player Matchup

Ymir
Ymir
Crimvo
Ymir
Level 15
God Stats
1W - 4L
1,706 SR
Queue Stats
1W - 6L
1,323 Elo+
Party 1
Hades
Hades
NatsuBoi42
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,653 Elo+
Party 1
Bakasura
Bakasura
The22ndToast
Bakasura
Level 25
God Stats
4W - 4L
1,592 SR
Queue Stats
5W - 12L
1,388 Elo+
Party 1
Skadi
Skadi
Vengeful Roman
Skadi
Level 28
God Stats
6W - 7L
1,480 SR
Queue Stats
9W - 17L
1,334 Elo+
Party 1
Discordia
Discordia
lvl70firemage
Discordia
Level 24
God Stats
4W - 5L
1,520 SR
Queue Stats
31W - 45L
1,321 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,404 Elo+

VS

Team Averages
Level 30
1,382 SR
1,421 Elo+
Tsukuyomi
Tsukuyomi
Aoonis
Tsukuyomi
Level 63
God Stats
5W - 2L
1,285 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 2
Sobek
Sobek
SEBBA ICE
Sobek
Level 16
God Stats
7W - 6L
1,399 SR
Queue Stats
9W - 9L
1,418 Elo+
Party 2
Hou Yi
Hou Yi
SlimySlimeBall06
Hou Yi
Level 29
God Stats
3W - 9L
1,387 SR
Queue Stats
69W - 63L
1,447 Elo+
Solo
Guan Yu
Guan Yu
chrissantiaga
Guan Yu
Level 14
God Stats
1W - 1L
1,372 SR
Queue Stats
11W - 9L
1,415 Elo+
Party 2
Nox
Nox
satoki_jutek
Nox
Level 27
God Stats
23W - 25L
1,467 SR
Queue Stats
53W - 62L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crimvo
Ymir
14
1 / 12 / 0
9,224
461
5,619
20,709
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
13
0 / 12 / 1
8,510
426
4,304
20,652
15,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
The22ndToast
Bakasura
16
3 / 9 / 2
11,095
555
11,269
18,351
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 10 / 1
10,054
503
9,201
15,522
4,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
lvl70firemage
Discordia
13
0 / 8 / 0
8,174
409
6,400
10,890
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aoonis
Tsukuyomi
16
13 / 2 / 7
11,840
592
14,860
16,691
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
SEBBA ICE
Sobek
16
7 / 0 / 15
12,052
603
5,714
15,413
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 2 / 6
13,004
650
12,015
12,541
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
19
11 / 0 / 11
12,671
634
12,522
23,209
26,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
10 / 2 / 9
12,047
602
12,979
10,411
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
98
6
Kills
50
51
Deaths
6
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aoonis
Tsukuyomi
13
2
7
8.25
L
Ymir
Crimvo
Ymir
1
12
0
0.08
L
Hades
0
12
1
0.04
W
Sobek
SEBBA ICE
Sobek
7
0
15
14.5
W
9
2
6
6
L
Bakasura
The22ndToast
Bakasura
3
9
2
0.44
L
2
10
1
0.25
W
Guan Yu
11
0
11
16.5
L
Discordia
lvl70firemage
Discordia
0
8
0
0
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
58,090
86,124
Taken
78,265
43,416
Mitigated
58,031
7,711
Healing
31,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aoonis
Tsukuyomi
14,860
4,621
0
6,450
16,691
6,105
917
4,093
12,037
0
60,444
L
Ymir
Crimvo
Ymir
5,619
1,738
0
332
20,709
14,087
618
2,208
18,107
35,471
0
L
Hades
4,304
1,044
0
1,918
20,652
15,594
0
7,115
13,171
42,102
0
W
Sobek
SEBBA ICE
Sobek
5,714
162
0
6,456
15,413
16,633
1,091
3,270
11,353
21,372
0
W
12,015
5,960
0
4,294
12,541
4,753
5,273
1,712
10,076
0
78,183
L
Bakasura
The22ndToast
Bakasura
11,269
6,884
0
4,817
18,351
6,219
1,533
3,801
14,392
0
53,931
L
9,201
4,005
0
644
15,522
4,762
5,068
2,287
13,085
0
46,316
W
Guan Yu
12,522
2,014
2,787
10,580
23,209
26,046
2,562
6,997
15,670
1,001
76,589
L
Discordia
lvl70firemage
Discordia
6,400
234
0
0
10,890
2,754
880
2,950
7,751
45,794
0
W
12,979
1,565
0
1,171
10,411
4,494
4,771
4,381
5,670
64,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
61,614
414
Minions Killed
489
0
Camps Cleared
0
1,543,533
Distance Traveled
1,939,654
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,840
592
76
4
0
417,824
5
L
Ymir
9,224
461
62
3
0
315,268
0
L
Hades
8,510
426
67
3
0
249,061
4
W
Sobek
12,052
603
34
2
0
437,705
0
W
Hou Yi
13,004
650
138
7
0
301,917
0
L
Bakasura
11,095
555
112
6
0
377,361
0
L
Skadi
10,054
503
92
5
0
306,228
0
W
Guan Yu
12,671
634
132
7
0
413,248
4
L
Discordia
8,174
409
81
4
0
295,615
1
W
Nox
12,047
602
109
5
0
368,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role