Player Matchup

Neith
Neith
TreWayDaGod
Neith
Level 15
God Stats
9W - 20L
1,353 SR
Queue Stats
10W - 24L
1,361 Elo+
Solo
Kukulkan
Kukulkan
TurtleDemon12
Kukulkan
Level 5
God Stats
5W - 4L
1,481 SR
Queue Stats
7W - 7L
1,496 Elo+
Solo
Cthulhu
Cthulhu
aBigCrow
Cthulhu
Level 5
God Stats
54W - 41L
1,567 SR
Queue Stats
62W - 49L
1,767 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ushouldknow
Tsukuyomi
Level 18
God Stats
17W - 19L
1,498 SR
Queue Stats
24W - 26L
1,495 Elo+
Solo
Zeus
Zeus
wolfandberger
Zeus
Level 28
God Stats
8W - 9L
1,506 SR
Queue Stats
162W - 136L
1,550 Elo+
Party 1
Team Averages
Level 14
1,481 SR
1,534 Elo+

VS

Team Averages
Level 21
1,435 SR
1,497 Elo+
Hun Batz
Hun Batz
ApolloZane
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,460 Elo+
Solo
Ymir
Ymir
Or1g1ne_Dylan
Ymir
Level 26
God Stats
1W - 0L
1,140 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OuterTitan26
Jormungandr
Level 28
God Stats
57W - 38L
1,535 SR
Queue Stats
121W - 108L
1,382 Elo+
Solo
Heimdallr
Heimdallr
Razormew
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 46L
1,643 Elo+
Solo
Anubis
Anubis
metagar
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 12
12,363
1,030
13,415
23,634
9,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
TurtleDemon12
Kukulkan
17
1 / 13 / 10
10,910
909
4,883
17,774
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
aBigCrow
Cthulhu
19
2 / 3 / 21
12,102
1,009
14,361
18,138
22,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
ushouldknow
Tsukuyomi
19
6 / 10 / 15
13,012
1,084
21,270
28,237
10,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 6 / 11
14,732
1,228
21,525
20,601
7,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ApolloZane
Hun Batz
18
2 / 6 / 18
11,783
982
12,801
13,352
6,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 7 / 14
11,719
977
8,421
24,457
28,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
OuterTitan26
Jormungandr
19
5 / 4 / 14
12,589
1,049
10,982
19,018
11,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Razormew
Heimdallr
20
18 / 3 / 15
16,319
1,360
52,442
15,522
8,029
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
metagar
Anubis
20
13 / 7 / 13
14,430
1,203
17,200
13,982
7,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
112
27
Kills
38
38
Deaths
27
69
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ApolloZane
Hun Batz
2
6
18
1.83
W
0
7
14
1
W
Jormungandr
OuterTitan26
Jormungandr
5
4
14
3
W
Heimdallr
Razormew
Heimdallr
18
3
15
8.5
L
5
6
12
1.83
L
Kukulkan
TurtleDemon12
Kukulkan
1
13
10
0.46
L
Cthulhu
aBigCrow
Cthulhu
2
3
21
4.17
W
Anubis
metagar
Anubis
13
7
13
2.79
L
Tsukuyomi
ushouldknow
Tsukuyomi
6
10
15
1.35
L
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,454
Damage
101,846
108,384
Taken
86,331
58,104
Mitigated
62,111
5,780
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ApolloZane
Hun Batz
12,801
3,062
0
216
13,352
6,076
0
6,914
6,438
0
22,836
W
8,421
1,350
135
1,273
24,457
28,532
0
11,149
13,308
24,543
0
W
Jormungandr
OuterTitan26
Jormungandr
10,982
1,313
171
1,603
19,018
11,758
0
8,622
10,396
26,424
0
W
Heimdallr
Razormew
Heimdallr
52,442
32,418
0
5,559
15,522
8,029
0
8,132
7,390
0
96,960
L
13,415
7,993
0
1,498
23,634
9,845
0
9,348
14,286
0
35,938
L
Kukulkan
TurtleDemon12
Kukulkan
4,883
944
0
0
17,774
6,903
0
5,661
12,113
12,709
0
L
Cthulhu
aBigCrow
Cthulhu
14,361
944
0
17
18,138
22,538
0
5,519
12,619
23,194
0
W
Anubis
metagar
Anubis
17,200
721
0
4,152
13,982
7,716
0
5,952
8,030
36,898
0
L
Tsukuyomi
ushouldknow
Tsukuyomi
21,270
6,211
0
3,562
28,237
10,985
0
12,681
15,556
0
43,792
L
21,525
4,903
0
703
20,601
7,833
0
3,394
17,207
38,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,119
Gold Earned
66,840
179
Minions Killed
241
5
Camps Cleared
10
1,091,514
Distance Traveled
919,434
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,783
982
18
2
2
198,230
0
W
Ymir
11,719
977
26
2
1
145,714
0
W
Jormungandr
12,589
1,049
31
3
1
203,670
0
W
Heimdallr
16,319
1,360
111
9
6
207,901
1
L
Neith
12,363
1,030
38
3
1
226,022
0
L
Kukulkan
10,910
909
14
1
0
132,296
0
L
Cthulhu
12,102
1,009
34
3
1
271,106
0
W
Anubis
14,430
1,203
55
5
0
163,919
0
L
Tsukuyomi
13,012
1,084
36
3
0
240,637
0
L
Zeus
14,732
1,228
57
5
3
221,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role