Player Matchup

Tsukuyomi
Tsukuyomi
Anteater310
Tsukuyomi
Level 16
God Stats
3W - 2L
1,485 SR
Queue Stats
19W - 18L
1,816 Elo+
Party 3
Hera
Hera
Hx7maN
Hera
Level 24
God Stats
21W - 13L
1,663 SR
Queue Stats
99W - 97L
1,613 Elo+
Party 1
Osiris
Osiris
That0neguy650
Osiris
Level 23
God Stats
4W - 3L
1,738 SR
Queue Stats
179W - 120L
1,660 Elo+
Solo
Xing Tian
Xing Tian
capsfanforever
Xing Tian
Level 26
God Stats
4W - 6L
1,839 SR
Queue Stats
14W - 14L
1,816 Elo+
Party 3
Izanami
Izanami
manmen25
Izanami
Level 27
God Stats
50W - 29L
1,683 SR
Queue Stats
194W - 202L
1,569 Elo+
Party 1
Team Averages
Level 23
1,682 SR
1,695 Elo+

VS

Team Averages
Level 26
1,544 SR
1,685 Elo+
Tiamat
Tiamat
BLitZz xHsO
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,846 Elo+
Party 2
Pele
Pele
SwiftFoal696662
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,663 Elo+
Solo
Chiron
Chiron
Zachary xHsO
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
ewokmeatloaf
Cthulhu
Level 8
God Stats
8W - 3L
1,423 SR
Queue Stats
116W - 107L
1,563 Elo+
Solo
Guan Yu
Guan Yu
yT BaLLa xX
Guan Yu
Level 16
God Stats
2W - 0L
1,799 SR
Queue Stats
11W - 10L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anteater310
Tsukuyomi
17
6 / 9 / 3
11,707
468
17,735
21,375
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Hx7maN
Hera
20
6 / 9 / 6
13,437
537
24,868
16,666
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 7 / 2
12,083
483
20,129
23,423
24,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
capsfanforever
Xing Tian
14
0 / 4 / 5
9,654
386
8,703
15,906
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
manmen25
Izanami
17
0 / 12 / 4
11,058
442
10,283
21,889
8,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 3 / 12
13,265
531
13,081
22,889
16,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 15
12,672
507
9,562
18,488
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
20
16 / 2 / 8
15,010
600
20,884
29,292
12,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ewokmeatloaf
Cthulhu
19
5 / 4 / 19
12,885
515
14,295
25,974
23,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
yT BaLLa xX
Guan Yu
20
10 / 1 / 7
15,599
624
18,940
28,824
35,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
15
Kills
41
41
Deaths
15
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Anteater310
Tsukuyomi
6
9
3
0.83
W
Tiamat
8
3
12
4.67
L
Hera
Hx7maN
Hera
6
9
6
1
W
2
5
15
1.9
L
3
7
2
0.57
W
Chiron
16
2
8
10
L
Xing Tian
capsfanforever
Xing Tian
0
4
5
0.63
W
Cthulhu
ewokmeatloaf
Cthulhu
5
4
19
3.63
L
Izanami
manmen25
Izanami
0
12
4
0.17
W
Guan Yu
yT BaLLa xX
Guan Yu
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,718
Damage
76,762
99,259
Taken
125,467
64,126
Mitigated
94,291
15,527
Healing
62,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Anteater310
Tsukuyomi
17,735
5,701
0
2,123
21,375
9,404
0
4,552
16,563
0
45,388
W
Tiamat
13,081
1,290
296
9,410
22,889
16,065
875
8,374
14,515
82,098
0
L
Hera
Hx7maN
Hera
24,868
7,849
0
1,262
16,666
6,531
442
7,570
8,521
104,955
0
W
9,562
1,919
0
5,178
18,488
7,700
230
5,605
12,883
0
86,267
L
20,129
7,240
0
4,476
23,423
24,300
205
4,101
19,001
0
91,704
W
Chiron
20,884
12,944
1,251
19,280
29,292
12,109
2,300
7,421
21,871
0
140,218
L
Xing Tian
capsfanforever
Xing Tian
8,703
730
0
1,202
15,906
15,884
105
5,183
10,424
26,214
0
W
Cthulhu
ewokmeatloaf
Cthulhu
14,295
1,053
1,199
8,833
25,974
23,224
760
10,364
15,610
56,771
0
L
Izanami
manmen25
Izanami
10,283
7,413
0
6,464
21,889
8,007
3,094
4,259
17,374
0
89,724
W
Guan Yu
yT BaLLa xX
Guan Yu
18,940
2,025
3,972
12,875
28,824
35,193
985
3,331
25,493
0
118,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,939
Gold Earned
69,431
533
Minions Killed
709
0
Camps Cleared
0
2,108,514
Distance Traveled
2,426,040
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,707
468
52
2
0
454,557
5
W
Tiamat
13,265
531
128
5
0
450,572
4
L
Hera
13,437
537
166
7
0
397,385
8
W
Pele
12,672
507
136
5
0
507,821
0
L
Osiris
12,083
483
146
6
0
425,281
1
W
Chiron
15,010
600
156
6
0
463,601
2
L
Xing Tian
9,654
386
29
1
0
456,294
5
W
Cthulhu
12,885
515
71
3
0
502,625
9
L
Izanami
11,058
442
140
6
0
374,997
2
W
Guan Yu
15,599
624
218
9
0
501,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role