Player Matchup

Xing Tian
Xing Tian
ARM105
Xing Tian
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
McDoylie
Sun Wukong
Level 26
God Stats
12W - 13L
1,600 SR
Queue Stats
467W - 508L
1,335 Elo+
Solo
Hachiman
Hachiman
NowHearMeOut
Hachiman
Level 14
God Stats
11W - 16L
1,059 SR
Queue Stats
12W - 20L
1,155 Elo+
Party 1
Freya
Freya
SkiTheBearJew
Freya
Level 53
God Stats
1W - 1L
1,176 SR
Queue Stats
21W - 46L
1,260 Elo+
Party 1
Thor
Thor
TraptimusPrime
Thor
Level 20
God Stats
7W - 5L
1,358 SR
Queue Stats
24W - 37L
1,303 Elo+
Party 1
Team Averages
Level 25
1,338 SR
1,311 Elo+

VS

Team Averages
Level 18
1,433 SR
1,413 Elo+
Bellona
Bellona
Czr1776
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
N3g40P1ng0N
Fenrir
Level 29
God Stats
6W - 8L
1,513 SR
Queue Stats
169W - 211L
1,334 Elo+
Solo
Thoth
Thoth
Nerox565
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,311 Elo+
Party 2
Danzaburou
Danzaburou
TerriandGames
Danzaburou
Level 26
God Stats
8W - 12L
1,149 SR
Queue Stats
120W - 129L
1,269 Elo+
Party 2
Ares
Ares
TheTacticalL
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ARM105
Xing Tian
16
5 / 9 / 9
10,875
473
9,302
23,708
20,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
McDoylie
Sun Wukong
17
6 / 3 / 8
11,671
507
12,179
18,725
12,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
NowHearMeOut
Hachiman
18
5 / 4 / 11
11,768
512
7,538
13,105
4,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 3 / 7
11,959
520
18,631
19,385
8,419
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 6
10,255
446
2,553
18,228
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Czr1776
Bellona
17
2 / 7 / 2
11,050
480
8,954
18,338
15,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
19
7 / 3 / 2
12,282
534
10,394
17,634
11,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Nerox565
Thoth
14
3 / 7 / 7
10,269
446
15,230
12,408
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TerriandGames
Danzaburou
17
5 / 6 / 2
11,033
480
7,937
12,717
5,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 6
9,791
426
7,463
13,683
12,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
29
Kills
20
22
Deaths
29
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ARM105
Xing Tian
5
9
9
1.06
L
Bellona
Czr1776
Bellona
2
7
2
0.43
W
Sun Wukong
McDoylie
Sun Wukong
6
3
8
3.33
L
Fenrir
7
3
2
2.67
L
Thoth
Nerox565
Thoth
3
7
7
0.93
W
Hachiman
NowHearMeOut
Hachiman
5
4
11
2.63
W
11
3
7
4.83
L
Danzaburou
TerriandGames
Danzaburou
5
6
2
1
L
3
6
6
1
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,203
Damage
49,978
93,151
Taken
74,780
52,382
Mitigated
49,334
32,365
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ARM105
Xing Tian
9,302
1,345
706
4,958
23,708
20,731
643
4,975
18,547
45,706
0
L
Bellona
Czr1776
Bellona
8,954
4,426
0
1,536
18,338
15,322
2,802
2,572
15,766
297
67,902
W
Sun Wukong
McDoylie
Sun Wukong
12,179
2,676
0
6,351
18,725
12,969
1,624
6,598
11,903
0
58,494
L
Fenrir
10,394
1,637
0
7,084
17,634
11,831
0
4,716
12,918
454
86,178
L
Thoth
Nerox565
Thoth
15,230
1,136
0
893
12,408
4,791
0
6,164
6,244
46,791
0
W
Hachiman
NowHearMeOut
Hachiman
7,538
5,034
0
4,923
13,105
4,600
1,099
3,822
9,107
0
63,316
W
18,631
7,340
0
7,593
19,385
8,419
885
7,840
11,101
76,689
0
L
Danzaburou
TerriandGames
Danzaburou
7,937
3,761
0
2,224
12,717
5,147
2,714
6,533
6,184
0
49,640
L
7,463
803
0
231
13,683
12,243
774
7,948
5,735
28,048
0
W
2,553
364
733
7,101
18,228
5,663
480
3,964
14,140
0
48,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
54,425
394
Minions Killed
425
0
Camps Cleared
0
2,048,524
Distance Traveled
1,990,117
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,875
473
54
2
0
436,229
4
L
Bellona
11,050
480
102
4
0
383,778
0
W
Sun Wukong
11,671
507
87
4
0
394,694
1
L
Fenrir
12,282
534
128
6
0
442,000
1
L
Thoth
10,269
446
68
3
0
370,807
0
W
Hachiman
11,768
512
99
4
0
392,175
1
W
Freya
11,959
520
83
4
0
428,034
3
L
Danzaburou
11,033
480
94
4
0
386,169
1
L
Ares
9,791
426
33
1
0
407,363
4
W
Thor
10,255
446
71
3
0
397,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role