Player Matchup

Cthulhu
Cthulhu
ADibDib
Cthulhu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 80L
1,227 Elo+
Party 2
Bellona
Bellona
Dubioustic
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 45L
1,188 Elo+
Party 2
Danzaburou
Danzaburou
ItzRogge
Danzaburou
Level 12
God Stats
14W - 13L
1,533 SR
Queue Stats
167W - 171L
1,371 Elo+
Solo
Tiamat
Tiamat
NezzieSenpai
Tiamat
Level 22
God Stats
4W - 6L
1,187 SR
Queue Stats
62W - 68L
1,273 Elo+
Solo
Hun Batz
Hun Batz
alsasin
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,312 Elo+

VS

Team Averages
Level 13
1,381 SR
1,180 Elo+
Heimdallr
Heimdallr
AlbrtoRz
Heimdallr
Level 9
God Stats
0W - 3L
1,273 SR
Queue Stats
0W - 11L
933 Elo+
Party 1
Arachne
Arachne
BrianAC09
Arachne
Level 27
God Stats
16W - 23L
1,240 SR
Queue Stats
95W - 111L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
CliffMan4492
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,176 Elo+
Party 1
Sun Wukong
Sun Wukong
LanCeloot13
Sun Wukong
Level 13
God Stats
3W - 5L
1,391 SR
Queue Stats
8W - 13L
1,261 Elo+
Party 1
Nemesis
Nemesis
UrsulaMYLUVR35
Nemesis
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 143L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADibDib
Cthulhu
15
0 / 4 / 4
9,719
423
4,237
16,184
14,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Dubioustic
Bellona
16
1 / 8 / 5
10,733
467
5,672
15,889
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ItzRogge
Danzaburou
20
7 / 1 / 6
13,330
580
12,618
13,027
5,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
20
13 / 1 / 4
13,809
600
19,307
10,054
13,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
alsasin
Hun Batz
20
12 / 2 / 1
13,726
597
16,347
16,921
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlbrtoRz
Heimdallr
16
0 / 5 / 2
9,235
402
4,520
12,438
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
BrianAC09
Arachne
16
5 / 7 / 1
10,069
438
4,064
18,905
7,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
CliffMan4492
Baron Samedi
17
4 / 11 / 2
9,849
428
6,813
16,853
7,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LanCeloot13
Sun Wukong
15
2 / 6 / 6
9,657
420
6,054
20,004
15,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 1
10,022
436
3,030
16,633
7,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
33
Kills
14
16
Deaths
34
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ADibDib
Cthulhu
0
4
4
0.5
L
Heimdallr
AlbrtoRz
Heimdallr
0
5
2
0.2
L
Arachne
BrianAC09
Arachne
5
7
1
0.79
L
Baron Samedi
CliffMan4492
Baron Samedi
4
11
2
0.45
W
Bellona
Dubioustic
Bellona
1
8
5
0.44
W
Danzaburou
ItzRogge
Danzaburou
7
1
6
10
L
Sun Wukong
LanCeloot13
Sun Wukong
2
6
6
0.83
W
Tiamat
13
1
4
15
L
3
5
1
0.7
W
Hun Batz
alsasin
Hun Batz
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,181
Damage
24,481
72,075
Taken
84,833
53,248
Mitigated
44,966
24,387
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ADibDib
Cthulhu
4,237
129
0
4,266
16,184
14,466
218
1,827
14,195
40,066
0
L
Heimdallr
AlbrtoRz
Heimdallr
4,520
2,478
0
0
12,438
6,656
0
4,093
8,120
0
44,886
L
Arachne
BrianAC09
Arachne
4,064
2,572
0
5,952
18,905
7,486
143
3,019
15,886
0
45,273
L
Baron Samedi
CliffMan4492
Baron Samedi
6,813
992
365
2,150
16,853
7,441
0
7,897
8,906
39,683
0
W
Bellona
Dubioustic
Bellona
5,672
2,031
0
2,214
15,889
11,979
1,393
124
15,725
247
40,659
W
Danzaburou
ItzRogge
Danzaburou
12,618
5,550
0
7,937
13,027
5,927
5,613
1,601
11,322
0
100,899
L
Sun Wukong
LanCeloot13
Sun Wukong
6,054
539
0
3,975
20,004
15,783
33
4,196
15,783
0
43,545
W
Tiamat
19,307
2,143
0
4,941
10,054
13,047
619
2,031
7,736
97,083
0
L
3,030
1,064
0
2,096
16,633
7,600
626
4,115
12,393
0
38,689
W
Hun Batz
alsasin
Hun Batz
16,347
6,519
0
5,029
16,921
7,829
436
563
16,284
0
121,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
48,832
643
Minions Killed
368
0
Camps Cleared
0
2,195,912
Distance Traveled
2,002,653
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,719
423
48
2
0
522,186
4
L
Heimdallr
9,235
402
74
3
0
384,900
0
L
Arachne
10,069
438
89
4
0
415,790
0
L
Baron Samedi
9,849
428
76
3
0
328,494
2
W
Bellona
10,733
467
71
3
0
429,430
0
W
Danzaburou
13,330
580
181
8
0
368,524
0
L
Sun Wukong
9,657
420
68
3
0
471,238
0
W
Tiamat
13,809
600
176
8
0
437,808
3
L
Nemesis
10,022
436
61
3
0
402,231
1
W
Hun Batz
13,726
597
167
7
0
437,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role