Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
D4N73G4M3R
Cabrakan
Level 155
God Stats
9W - 8L
1,281 SR
Queue Stats
506W - 482L
1,482 Elo+
Party 1
Osiris
Osiris
WolfEvolutions
Osiris
Level 149
God Stats
15W - 6L
1,727 SR
Queue Stats
425W - 417L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
XvTobias
Aphrodite
Level 103
God Stats
56W - 38L
1,638 SR
Queue Stats
131W - 115L
1,518 Elo+
Solo
Izanami
Izanami
jackdiere21
Izanami
Level 68
God Stats
143W - 130L
1,485 SR
Queue Stats
261W - 257L
1,432 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,483 Elo+

VS

Team Averages
Level 112
1,503 SR
1,464 Elo+
Medusa
Medusa
JernHockey37
Medusa
Level 85
God Stats
8W - 7L
1,635 SR
Queue Stats
17W - 16L
1,511 Elo+
Party 2
Chaac
Chaac
K-ArabGanG_1706
Chaac
Level 101
God Stats
12W - 11L
1,456 SR
Queue Stats
163W - 162L
1,464 Elo+
Solo
Guan Yu
Guan Yu
canibalgummybear
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
peenismean
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,348 Elo+
Solo
Ares
Ares
rawdigie
Ares
Level 148
God Stats
4W - 5L
1,424 SR
Queue Stats
48W - 50L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 0
4,837
691
951
5,099
1,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
D4N73G4M3R
Cabrakan
7
2 / 1 / 1
4,794
685
2,912
3,686
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 0
4,509
644
2,560
4,866
2,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
XvTobias
Aphrodite
8
0 / 1 / 1
4,500
643
1,736
4,250
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jackdiere21
Izanami
6
1 / 1 / 1
3,872
553
1,651
2,084
379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 1 / 1
3,922
560
1,258
4,242
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
4,784
683
2,423
4,648
2,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
6 / 1 / 0
5,345
764
3,835
4,921
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
peenismean
Chronos
8
0 / 1 / 4
4,648
664
1,749
3,316
915
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ares
7
0 / 1 / 2
4,327
618
885
5,017
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
8
8
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
L
Cabrakan
D4N73G4M3R
Cabrakan
2
1
1
2.5
W
Medusa
0
1
1
0.5
W
2
1
0
2
L
1
3
0
0.33
L
Aphrodite
XvTobias
Aphrodite
0
1
1
0.5
W
6
1
0
6
L
Izanami
jackdiere21
Izanami
1
1
1
1.5
W
Chronos
peenismean
Chronos
0
1
4
2
W
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,810
Damage
10,150
19,985
Taken
22,144
7,031
Mitigated
9,093
8,034
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
951
217
0
2,290
5,099
1,224
0
242
4,857
0
21,565
L
Cabrakan
D4N73G4M3R
Cabrakan
2,912
517
0
914
3,686
2,138
0
1,313
2,373
8,928
0
W
Medusa
1,258
548
0
1,272
4,242
1,274
0
1,693
2,549
0
16,548
W
2,423
702
0
3,002
4,648
2,482
0
0
4,648
0
18,624
L
2,560
1,797
0
1,290
4,866
2,158
0
0
4,603
0
18,611
L
Aphrodite
XvTobias
Aphrodite
1,736
106
364
2,805
4,250
1,132
429
1,079
3,171
20,283
0
W
3,835
615
0
2,155
4,921
2,250
0
1,123
3,690
0
22,515
L
Izanami
jackdiere21
Izanami
1,651
1,098
0
371
2,084
379
0
0
2,084
0
16,129
W
Chronos
peenismean
Chronos
1,749
254
0
580
3,316
915
651
815
2,385
20,804
0
W
Ares
885
184
0
1,260
5,017
2,172
69
793
4,224
13,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,512
Gold Earned
23,026
176
Minions Killed
191
0
Camps Cleared
0
678,665
Distance Traveled
681,445
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,837
691
54
8
0
171,648
3
L
Cabrakan
4,794
685
10
1
0
141,429
1
W
Medusa
3,922
560
31
4
0
127,202
1
W
Chaac
4,784
683
44
6
0
144,595
0
L
Osiris
4,509
644
36
5
0
149,728
1
L
Aphrodite
4,500
643
45
6
0
131,488
2
W
Guan Yu
5,345
764
45
6
0
150,436
0
L
Izanami
3,872
553
31
4
0
84,372
0
W
Chronos
4,648
664
45
6
0
140,957
3
W
Ares
4,327
618
26
4
0
118,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role