Player Matchup

Scylla
Scylla
I_Spinetta_I
Scylla
Level 20
God Stats
0W - 1L
1,517 SR
Queue Stats
35W - 28L
1,528 Elo+
Party 1
Bellona
Bellona
Meeza
Bellona
Level 27
God Stats
1W - 3L
1,474 SR
Queue Stats
114W - 97L
1,518 Elo+
Party 2
Khepri
Khepri
Rax SLUMPED
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,330 Elo+
Solo
Xbalanque
Xbalanque
SunniBunni98
Xbalanque
Level 27
God Stats
6W - 15L
1,620 SR
Queue Stats
99W - 89L
1,507 Elo+
Party 2
Fenrir
Fenrir
cz_Mysskz14
Fenrir
Level 25
God Stats
16W - 15L
1,499 SR
Queue Stats
35W - 31L
1,478 Elo+
Party 1
Team Averages
Level 24
1,522 SR
1,472 Elo+

VS

Team Averages
Level 28
1,594 SR
1,564 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alex890x
Cerberus
Level 28
God Stats
31W - 23L
1,651 SR
Queue Stats
58W - 52L
1,588 Elo+
Party 3
Izanami
Izanami
Sesshouseki
Izanami
Level 31
God Stats
13W - 11L
1,680 SR
Queue Stats
54W - 51L
1,575 Elo+
Party 3
Thor
Thor
dapercolator
Thor
Level 25
God Stats
9W - 9L
1,500 SR
Queue Stats
109W - 107L
1,584 Elo+
Solo
Kukulkan
Kukulkan
devilmayrule
Kukulkan
Level 27
God Stats
30W - 20L
1,641 SR
Queue Stats
50W - 43L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 4 / 2
7,706
514
4,616
8,326
2,560
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Meeza
Bellona
13
2 / 2 / 2
7,401
493
7,726
11,158
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
7
1 / 5 / 2
5,887
392
1,107
8,456
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
SunniBunni98
Xbalanque
11
2 / 6 / 1
7,008
467
4,422
10,506
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
2 / 5 / 3
6,459
431
4,665
10,950
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 2 / 2
7,955
530
3,399
7,394
3,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Alex890x
Cerberus
12
4 / 2 / 9
8,367
558
5,309
10,519
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Sesshouseki
Izanami
13
7 / 3 / 7
8,819
588
9,486
6,434
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 4
9,347
623
8,515
10,020
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
devilmayrule
Kukulkan
14
6 / 3 / 4
9,149
610
8,404
6,448
2,177
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
22
22
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
2
2
0.5
W
Cerberus
Alex890x
Cerberus
4
2
9
4.25
L
Scylla
5
4
2
1.5
L
Bellona
Meeza
Bellona
2
2
2
1.5
L
Khepri
1
5
2
0.4
W
Izanami
Sesshouseki
Izanami
7
3
7
3.5
L
Xbalanque
SunniBunni98
Xbalanque
2
6
1
0.42
L
Fenrir
2
5
3
0.7
W
5
2
4
3.5
W
Kukulkan
devilmayrule
Kukulkan
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
35,113
49,396
Taken
40,815
19,547
Mitigated
18,575
11,847
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,399
333
0
3,217
7,394
3,642
238
747
6,647
37,722
0
W
Cerberus
Alex890x
Cerberus
5,309
782
0
1,287
10,519
6,688
547
1,397
9,122
21,516
0
L
Scylla
4,616
381
0
1,977
8,326
2,560
0
2,191
6,135
37,594
0
L
Bellona
Meeza
Bellona
7,726
1,927
0
4,294
11,158
6,105
0
4,567
6,591
0
35,176
L
Khepri
1,107
140
0
1,121
8,456
4,248
168
1,748
6,708
10,304
0
W
Izanami
Sesshouseki
Izanami
9,486
6,625
0
2,682
6,434
2,011
4,819
1,041
5,393
0
48,247
L
Xbalanque
SunniBunni98
Xbalanque
4,422
2,398
0
1,351
10,506
2,810
264
4,550
5,956
0
29,320
L
Fenrir
4,665
865
0
3,104
10,950
3,824
0
4,056
6,894
0
28,290
W
8,515
2,664
0
3,661
10,020
4,057
0
1,914
8,106
0
54,610
W
Kukulkan
devilmayrule
Kukulkan
8,404
626
0
1,837
6,448
2,177
1,665
624
5,824
45,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
43,637
273
Minions Killed
348
0
Camps Cleared
0
1,298,620
Distance Traveled
1,399,087
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,955
530
62
4
0
259,442
1
W
Cerberus
8,367
558
23
2
0
307,442
3
L
Scylla
7,706
514
73
5
0
238,767
3
L
Bellona
7,401
493
74
5
0
287,871
0
L
Khepri
5,887
392
15
1
0
239,203
1
W
Izanami
8,819
588
82
5
0
271,757
2
L
Xbalanque
7,008
467
72
5
0
260,227
4
L
Fenrir
6,459
431
39
3
0
272,552
0
W
Thor
9,347
623
91
6
0
283,505
2
W
Kukulkan
9,149
610
90
6
0
276,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role