Player Matchup

Achilles
Achilles
Changster129
Achilles
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GongerBonger
Hou Yi
Level 16
God Stats
4W - 5L
1,385 SR
Queue Stats
14W - 20L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
GrandpaFuneral
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,433 Elo+
Party 2
Tiamat
Tiamat
Metal Rain
Tiamat
Level 134
God Stats
1W - 1L
1,296 SR
Queue Stats
8W - 11L
1,290 Elo+
Party 2
Cabrakan
Cabrakan
dommyboi22
Cabrakan
Level 87
God Stats
1W - 1L
1,449 SR
Queue Stats
44W - 58L
1,456 Elo+
Party 2
Team Averages
Level 62
1,426 SR
1,422 Elo+

VS

Team Averages
Level 79
1,595 SR
1,486 Elo+
Kukulkan
Kukulkan
EAtkinson
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
MrTonTon21
Baba Yaga
Level 18
God Stats
11W - 21L
1,460 SR
Queue Stats
141W - 123L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
TheGobbaGoat
Danzaburou
Level 116
God Stats
4W - 3L
1,635 SR
Queue Stats
17W - 20L
1,404 Elo+
Party 3
Ymir
Ymir
WolfLeigh31
Ymir
Level 101
God Stats
19W - 14L
1,549 SR
Queue Stats
122W - 105L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wolfman1021
Kumbhakarna
Level 145
God Stats
3W - 8L
1,831 SR
Queue Stats
249W - 203L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Changster129
Achilles
20
5 / 2 / 21
15,769
986
11,677
16,494
19,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
20
4 / 8 / 15
15,029
939
27,183
21,162
9,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
GrandpaFuneral
Cernunnos
20
7 / 2 / 16
16,165
1,010
23,062
12,077
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Metal Rain
Tiamat
20
7 / 8 / 17
16,139
1,009
35,510
19,061
22,061
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
dommyboi22
Cabrakan
20
4 / 6 / 20
16,502
1,031
27,036
24,137
37,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EAtkinson
Kukulkan
15
0 / 0 / 0
10,000
625
0
0
0
Baba Yaga
MrTonTon21
Baba Yaga
20
11 / 11 / 10
17,771
1,111
35,333
37,354
17,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
TheGobbaGoat
Danzaburou
16
1 / 1 / 0
11,937
746
1,154
1,299
408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 7 / 18
18,147
1,134
23,369
44,180
46,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
Wolfman1021
Kumbhakarna
20
7 / 8 / 18
17,404
1,088
19,821
47,882
61,011
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
71
27
Kills
25
26
Deaths
27
89
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
Changster129
Achilles
5
2
21
7.75
L
Kukulkan
EAtkinson
Kukulkan
0
0
0
0
W
Hou Yi
4
8
15
1.44
W
Cernunnos
GrandpaFuneral
Cernunnos
7
2
16
7.5
W
Tiamat
Metal Rain
Tiamat
7
8
17
1.94
L
Baba Yaga
MrTonTon21
Baba Yaga
11
11
10
1.45
L
Danzaburou
TheGobbaGoat
Danzaburou
1
1
0
1
L
6
7
18
2.14
L
Kumbhakarna
Wolfman1021
Kumbhakarna
7
8
18
2
W
Cabrakan
dommyboi22
Cabrakan
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,468
Damage
79,677
92,931
Taken
130,715
94,865
Mitigated
125,136
15,506
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Changster129
Achilles
11,677
2,547
0
360
16,494
19,773
0
12,729
3,470
0
32,092
L
Kukulkan
EAtkinson
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
27,183
12,971
0
1,841
21,162
9,981
0
18,176
2,715
0
53,191
W
Cernunnos
GrandpaFuneral
Cernunnos
23,062
14,426
0
3,523
12,077
5,274
0
10,375
1,478
0
41,399
W
Tiamat
Metal Rain
Tiamat
35,510
2,771
0
3,608
19,061
22,061
0
15,856
3,026
70,348
0
L
Baba Yaga
MrTonTon21
Baba Yaga
35,333
5,262
1,424
6,136
37,354
17,000
0
17,025
19,940
81,127
0
L
Danzaburou
TheGobbaGoat
Danzaburou
1,154
442
0
163
1,299
408
0
460
791
0
4,120
L
23,369
3,592
560
2,718
44,180
46,717
0
21,051
22,663
50,787
0
L
Kumbhakarna
Wolfman1021
Kumbhakarna
19,821
1,869
740
672
47,882
61,011
0
22,441
24,775
45,304
0
W
Cabrakan
dommyboi22
Cabrakan
27,036
2,954
2,700
3,474
24,137
37,776
0
19,916
3,719
45,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,604
Gold Earned
75,259
270
Minions Killed
269
6
Camps Cleared
3
1,385,102
Distance Traveled
911,408
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,769
986
39
2
0
327,497
0
L
Kukulkan
10,000
625
0
0
0
0
0
W
Hou Yi
15,029
939
56
4
4
258,355
1
W
Cernunnos
16,165
1,010
44
3
0
277,930
0
W
Tiamat
16,139
1,009
85
5
2
287,226
0
L
Baba Yaga
17,771
1,111
113
7
1
290,455
0
L
Danzaburou
11,937
746
7
0
0
27,626
0
L
Ymir
18,147
1,134
88
6
1
267,234
1
L
Kumbhakarna
17,404
1,088
61
4
1
326,093
2
W
Cabrakan
16,502
1,031
46
3
0
234,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role