Player Matchup

Erlang Shen
Erlang Shen
BreadAcquirer
Erlang Shen
Level 24
God Stats
49W - 42L
1,529 SR
Queue Stats
49W - 42L
1,488 Elo+
Party 3
Ra
Ra
Melonberried
Ra
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 79L
1,338 Elo+
Party 2
Apollo
Apollo
Precarium
Apollo
Level 85
God Stats
18W - 16L
1,555 SR
Queue Stats
339W - 327L
1,485 Elo+
Party 2
Arachne
Arachne
Shuyyyyy
Arachne
Level 27
God Stats
17W - 12L
1,653 SR
Queue Stats
87W - 92L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
XkukuklanX
Kukulkan
Level 28
God Stats
39W - 36L
1,526 SR
Queue Stats
71W - 59L
1,511 Elo+
Party 3
Team Averages
Level 35
1,553 SR
1,459 Elo+

VS

Team Averages
Level 26
1,573 SR
1,442 Elo+
Apollo
Apollo
Blizle
Apollo
Level 66
God Stats
1W - 3L
1,502 SR
Queue Stats
1W - 8L
1,280 Elo+
Party 1
Cerberus
Cerberus
Calico06
Cerberus
Level 12
God Stats
3W - 11L
1,373 SR
Queue Stats
95W - 83L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
RedAspero
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,463 Elo+
Solo
Chronos
Chronos
Scyth333
Chronos
Level 29
God Stats
14W - 6L
1,614 SR
Queue Stats
79W - 84L
1,476 Elo+
Solo
Nemesis
Nemesis
Ziben
Nemesis
Level 17
God Stats
11W - 3L
1,876 SR
Queue Stats
23W - 16L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BreadAcquirer
Erlang Shen
18
4 / 4 / 5
11,955
629
7,115
15,216
10,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 5 / 12
12,780
673
16,052
11,475
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Precarium
Apollo
18
7 / 4 / 13
11,842
623
14,684
14,190
4,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Shuyyyyy
Arachne
19
14 / 2 / 5
13,021
685
13,833
19,048
11,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
XkukuklanX
Kukulkan
15
2 / 4 / 7
10,261
540
8,326
11,572
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blizle
Apollo
14
2 / 6 / 7
8,295
437
4,233
12,051
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Calico06
Cerberus
15
5 / 7 / 3
9,563
503
7,377
19,313
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
RedAspero
Cernunnos
14
3 / 9 / 3
8,714
459
9,897
15,617
9,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Scyth333
Chronos
13
2 / 7 / 5
8,680
457
6,455
13,163
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Ziben
Nemesis
16
5 / 7 / 6
10,310
543
10,618
16,909
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
35
Kills
17
19
Deaths
36
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
Blizle
Apollo
2
6
7
0.92
W
Erlang Shen
BreadAcquirer
Erlang Shen
4
4
5
1.63
L
Cerberus
Calico06
Cerberus
5
7
3
0.93
W
8
5
12
2.8
W
Apollo
Precarium
Apollo
7
4
13
3.38
L
Cernunnos
RedAspero
Cernunnos
3
9
3
0.5
L
Chronos
Scyth333
Chronos
2
7
5
0.64
W
Arachne
Shuyyyyy
Arachne
14
2
5
8.25
W
Kukulkan
XkukuklanX
Kukulkan
2
4
7
1.38
L
Nemesis
Ziben
Nemesis
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,010
Damage
38,580
71,501
Taken
77,053
41,291
Mitigated
41,417
28,946
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Blizle
Apollo
4,233
1,236
0
1,763
12,051
4,522
96
3,143
8,896
0
31,172
W
Erlang Shen
BreadAcquirer
Erlang Shen
7,115
2,683
0
2,416
15,216
10,909
2,023
1,958
13,254
0
64,838
L
Cerberus
Calico06
Cerberus
7,377
502
0
3,577
19,313
16,160
0
7,273
11,882
36,193
0
W
16,052
2,292
1,701
3,977
11,475
4,667
1,563
2,485
8,870
62,937
0
W
Apollo
Precarium
Apollo
14,684
10,060
0
6,543
14,190
4,727
4,413
5,161
8,955
0
68,022
L
Cernunnos
RedAspero
Cernunnos
9,897
5,472
0
962
15,617
9,179
1,299
2,288
13,259
0
48,072
L
Chronos
Scyth333
Chronos
6,455
2,270
0
776
13,163
4,098
0
3,655
9,238
39,217
0
W
Arachne
Shuyyyyy
Arachne
13,833
9,356
0
11,669
19,048
11,308
964
4,629
14,391
0
109,361
W
Kukulkan
XkukuklanX
Kukulkan
8,326
531
453
2,187
11,572
9,680
881
3,508
8,024
42,864
0
L
Nemesis
Ziben
Nemesis
10,618
4,798
0
3,785
16,909
7,458
558
7,271
9,400
0
50,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,859
Gold Earned
45,562
526
Minions Killed
383
0
Camps Cleared
0
1,702,974
Distance Traveled
1,536,767
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,295
437
56
3
0
350,222
0
W
Erlang Shen
11,955
629
105
6
0
337,009
0
L
Cerberus
9,563
503
60
3
0
323,476
3
W
Ra
12,780
673
130
7
0
342,402
0
W
Apollo
11,842
623
121
6
0
351,201
4
L
Cernunnos
8,714
459
83
4
0
292,173
0
L
Chronos
8,680
457
90
5
0
238,629
2
W
Arachne
13,021
685
116
6
0
385,218
0
W
Kukulkan
10,261
540
54
3
0
287,144
0
L
Nemesis
10,310
543
94
5
0
332,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role