Player Matchup

Tsukuyomi
Tsukuyomi
SultanDx9
Tsukuyomi
Level 43
God Stats
10W - 17L
1,426 SR
Queue Stats
82W - 95L
1,310 Elo+
Party 2
Cerberus
Cerberus
hdshyy
Cerberus
Level 29
God Stats
2W - 2L
1,685 SR
Queue Stats
89W - 96L
1,317 Elo+
Party 2
Hel
Hel
ii3bood-305ii
Hel
Level 29
God Stats
1W - 3L
1,685 SR
Queue Stats
56W - 73L
1,396 Elo+
Party 2
Cu Chulainn
Cu Chulainn
monster13243omar
Cu Chulainn
Level 38
God Stats
3W - 10L
1,349 SR
Queue Stats
65W - 80L
1,328 Elo+
Party 2
Sylvanus
Sylvanus
ton1ck1
Sylvanus
Level 69
God Stats
134W - 111L
1,586 SR
Queue Stats
260W - 264L
1,549 Elo+
Solo
Team Averages
Level 42
1,546 SR
1,380 Elo+

VS

Team Averages
Level 56
1,538 SR
1,449 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
PsychosisEffect
Arachne
Level 65
God Stats
13W - 3L
1,876 SR
Queue Stats
441W - 283L
1,577 Elo+
Solo
Hades
Hades
Zopf936
Hades
Level 29
God Stats
35W - 35L
1,479 SR
Queue Stats
72W - 87L
1,360 Elo+
Party 1
Sol
Sol
lawlight999
Sol
Level 44
God Stats
6W - 17L
1,500 SR
Queue Stats
116W - 142L
1,387 Elo+
Party 1
Mercury
Mercury
zXl-Stardust-lXz
Mercury
Level 75
God Stats
1W - 1L
1,333 SR
Queue Stats
137W - 137L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SultanDx9
Tsukuyomi
16
8 / 10 / 4
10,911
474
17,404
23,193
11,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
hdshyy
Cerberus
15
2 / 8 / 1
9,840
428
8,963
26,758
19,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 14 / 2
9,528
414
7,412
18,294
8,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
monster13243omar
Cu Chulainn
18
4 / 9 / 0
11,286
491
10,669
21,876
19,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
ton1ck1
Sylvanus
16
4 / 6 / 8
10,532
458
9,739
22,524
23,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
10 / 1 / 14
12,902
561
18,205
11,616
5,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 2 / 13
15,430
671
25,925
23,207
12,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Zopf936
Hades
18
6 / 5 / 13
12,102
526
20,981
21,248
9,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 12
13,016
566
15,844
16,522
5,741
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 6 / 6
12,548
546
11,264
17,791
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
19
Kills
47
47
Deaths
20
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
1
14
17
W
15
2
13
10.75
L
Tsukuyomi
SultanDx9
Tsukuyomi
8
10
4
1
W
Hades
Zopf936
Hades
6
5
13
2.5
L
Cerberus
hdshyy
Cerberus
2
8
1
0.31
L
1
14
2
0.14
W
8
6
12
2.33
L
Cu Chulainn
monster13243omar
Cu Chulainn
4
9
0
0.44
L
Sylvanus
ton1ck1
Sylvanus
4
6
8
1.33
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,187
Damage
92,219
112,645
Taken
90,384
82,610
Mitigated
41,968
29,473
Healing
42,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,205
2,388
2,202
6,223
11,616
5,668
2,129
5,280
5,847
66,305
0
W
25,925
15,729
0
16,822
23,207
12,969
117
4,732
18,243
0
140,290
L
Tsukuyomi
SultanDx9
Tsukuyomi
17,404
4,997
0
2,203
23,193
11,520
509
9,122
14,071
0
72,426
W
Hades
Zopf936
Hades
20,981
2,235
522
8,791
21,248
9,987
903
7,255
13,606
61,462
0
L
Cerberus
hdshyy
Cerberus
8,963
524
0
7,890
26,758
19,767
183
12,825
13,773
57,495
0
L
7,412
727
2,106
2,189
18,294
8,154
173
10,378
7,756
37,002
0
W
15,844
7,415
0
6,123
16,522
5,741
1,852
3,066
12,745
74,254
0
L
Cu Chulainn
monster13243omar
Cu Chulainn
10,669
1,466
0
3,489
21,876
19,738
1,478
9,506
12,210
464
80,362
L
Sylvanus
ton1ck1
Sylvanus
9,739
3,500
4,720
6,876
22,524
23,431
499
13,199
9,325
29,710
4,447
W
11,264
6,629
0
2,146
17,791
7,603
5,395
4,168
13,579
0
73,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
65,998
509
Minions Killed
619
0
Camps Cleared
0
1,766,536
Distance Traveled
2,111,745
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,902
561
103
4
0
387,432
0
W
Arachne
15,430
671
189
8
0
468,900
0
L
Tsukuyomi
10,911
474
112
5
0
395,644
0
W
Hades
12,102
526
91
4
0
431,527
2
L
Cerberus
9,840
428
134
6
0
348,263
0
L
Hel
9,528
414
69
3
0
339,199
1
W
Sol
13,016
566
120
5
0
415,006
1
L
Cu Chulainn
11,286
491
147
6
0
349,256
0
L
Sylvanus
10,532
458
47
2
0
334,174
0
W
Mercury
12,548
546
116
5
0
408,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role