Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Cptn Ro
Cupid
Bronze III
Level 47
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 2L
1,600 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
GajeeI
Sylvanus
Bronze III
Level 33
God Stats
1W - 1L
1,868 SR
Queue Stats
2W - 2L
1,600 MMR
Party 2
Set
Set
Gold III
MysT-AgaiN
Set
Gold III
Level 114
God Stats
5W - 7L
1,508 SR
Queue Stats
311W - 310L
1,517 MMR
Solo
Guan Yu
Guan Yu
Gold II
UneasePompano74
Guan Yu
Gold II
Level 126
God Stats
96W - 83L
1,356 SR
Queue Stats
1,210W - 1,202L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,567 SR
1,552 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,515 SR
1,623 MMR
Erlang Shen
Erlang Shen
Gold V
LeoMartins87
Erlang Shen
Gold V
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 36L
1,737 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
NOVAssamaell9626
Cu Chulainn
Gold V
Level 143
God Stats
1W - 1L
1,555 SR
Queue Stats
73W - 60L
1,612 MMR
Party 1
Scylla
Scylla
Gold II
SamLeoxl
Scylla
Gold II
Level 123
God Stats
1W - 0L
1,521 SR
Queue Stats
65W - 56L
1,690 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Tavares108
Cernunnos
Gold III
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 225L
1,574 MMR
Party 3
Cerberus
Cerberus
Bronze III
Yorsh9630
Cerberus
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
9 / 3 / 6
11,982
499
26,800
14,774
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Cptn Ro
Cupid
19
4 / 7 / 4
11,717
488
12,491
18,470
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
GajeeI
Sylvanus
13
0 / 6 / 5
10,365
432
12,636
24,254
18,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 8 / 5
11,290
470
13,876
21,489
11,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 9
10,061
419
17,016
24,282
26,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ApolloPersephoneCthulhuAthenaHeimdallr

VS

Bans
DanzaburouTiamatAmaterasuKing ArthurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LeoMartins87
Erlang Shen
20
5 / 7 / 9
13,985
583
13,805
23,238
14,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
NOVAssamaell9626
Cu Chulainn
20
7 / 4 / 15
13,988
583
20,781
33,119
31,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
SamLeoxl
Scylla
19
5 / 3 / 10
12,728
530
21,457
17,085
6,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Tavares108
Cernunnos
19
4 / 2 / 9
12,397
517
13,337
20,536
8,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Yorsh9630
Cerberus
18
9 / 4 / 6
13,014
542
12,225
25,351
26,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
20
Kills
30
30
Deaths
20
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
9
3
6
4
L
Cupid
Cptn Ro
Cupid
4
7
4
0.86
L
Sylvanus
GajeeI
Sylvanus
0
6
5
0.42
W
Erlang Shen
LeoMartins87
Erlang Shen
5
7
9
1.36
L
5
8
5
0.94
W
Cu Chulainn
NOVAssamaell9626
Cu Chulainn
7
4
15
3.63
W
Scylla
SamLeoxl
Scylla
5
3
10
3.33
W
Cernunnos
Tavares108
Cernunnos
4
2
9
4.25
L
2
6
9
1.08
W
Cerberus
Yorsh9630
Cerberus
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,819
Damage
81,605
103,269
Taken
119,329
68,477
Mitigated
87,281
32,753
Healing
45,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
26,800
2,662
0
3,466
14,774
5,556
0
6,625
7,966
91,347
0
L
Cupid
Cptn Ro
Cupid
12,491
6,727
597
4,095
18,470
6,582
0
4,517
13,853
0
78,448
L
Sylvanus
GajeeI
Sylvanus
12,636
2,361
3,861
6,019
24,254
18,304
0
11,042
12,969
31,540
0
W
Erlang Shen
LeoMartins87
Erlang Shen
13,805
7,297
0
5,018
23,238
14,200
2,178
6,850
15,887
0
116,172
L
13,876
6,425
0
4,144
21,489
11,930
0
7,480
13,752
0
73,309
W
Cu Chulainn
NOVAssamaell9626
Cu Chulainn
20,781
3,225
0
15,217
33,119
31,992
1,321
7,679
24,575
9,096
71,783
W
Scylla
SamLeoxl
Scylla
21,457
1,277
138
4,658
17,085
6,407
1,524
7,060
9,706
84,461
0
W
Cernunnos
Tavares108
Cernunnos
13,337
6,780
0
11,412
20,536
8,522
4,026
5,963
14,452
0
104,404
L
17,016
2,769
2,544
8,027
24,282
26,105
0
7,763
15,777
0
46,521
W
Cerberus
Yorsh9630
Cerberus
12,225
342
0
8,757
25,351
26,160
511
10,545
14,284
47,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,415
Gold Earned
66,112
496
Minions Killed
661
0
Camps Cleared
0
2,079,978
Distance Traveled
2,333,265
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,982
499
143
6
0
416,047
4
L
Cupid
11,717
488
135
6
0
393,245
7
L
Sylvanus
10,365
432
37
2
0
382,687
8
W
Erlang Shen
13,985
583
167
7
0
493,486
4
L
Set
11,290
470
118
5
0
434,691
2
W
Cu Chulainn
13,988
583
129
5
0
468,360
1
W
Scylla
12,728
530
122
5
0
490,421
5
W
Cernunnos
12,397
517
170
7
0
422,262
3
L
Guan Yu
10,061
419
63
3
0
453,308
7
W
Cerberus
13,014
542
73
3
0
458,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role