Player Matchup

Cupid
Cupid
DraGzIQ
Cupid
Level 16
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 6L
1,253 Elo+
Solo
Aphrodite
Aphrodite
MistySalamander
Aphrodite
Level 16
God Stats
16W - 18L
1,103 SR
Queue Stats
251W - 277L
1,459 Elo+
Solo
Nemesis
Nemesis
Pastelsushi
Nemesis
Level 15
God Stats
10W - 5L
1,780 SR
Queue Stats
42W - 43L
1,397 Elo+
Solo
Persephone
Persephone
blackzzo6
Persephone
Level 28
God Stats
9W - 8L
1,636 SR
Queue Stats
236W - 257L
1,511 Elo+
Solo
Bellona
Bellona
fancyderp101
Bellona
Level 17
God Stats
5W - 7L
1,556 SR
Queue Stats
94W - 96L
1,379 Elo+
Solo
Team Averages
Level 18
1,558 SR
1,400 Elo+

VS

Team Averages
Level 23
1,508 SR
1,464 Elo+
Horus
Horus
Copter69
Horus
Level 17
God Stats
2W - 3L
1,752 SR
Queue Stats
49W - 41L
1,534 Elo+
Party 1
Cupid
Cupid
Flamin Bacon856
Cupid
Level 18
God Stats
19W - 18L
1,601 SR
Queue Stats
130W - 153L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
J_Love150
Aphrodite
Level 27
God Stats
7W - 13L
1,394 SR
Queue Stats
81W - 92L
1,343 Elo+
Solo
Baba Yaga
Baba Yaga
SignedRaccoon69
Baba Yaga
Level 46
God Stats
0W - 6L
1,291 SR
Queue Stats
169W - 174L
1,462 Elo+
Party 1
Fenrir
Fenrir
mo_magic92
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DraGzIQ
Cupid
19
10 / 0 / 11
11,953
598
17,126
13,937
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MistySalamander
Aphrodite
15
3 / 2 / 11
10,310
516
9,165
13,122
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Pastelsushi
Nemesis
14
4 / 4 / 6
9,666
483
6,959
12,827
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
blackzzo6
Persephone
17
4 / 1 / 5
11,487
574
7,541
7,387
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
fancyderp101
Bellona
17
6 / 2 / 3
10,789
539
8,707
15,151
13,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Copter69
Horus
14
3 / 5 / 3
8,813
441
7,570
17,488
11,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 9 / 2
8,914
446
13,677
18,985
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
J_Love150
Aphrodite
13
1 / 7 / 4
7,747
387
4,028
12,913
10,390
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
SignedRaccoon69
Baba Yaga
16
1 / 4 / 3
8,648
432
9,639
14,963
7,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mo_magic92
Fenrir
4
0 / 2 / 1
5,817
291
25
1,591
431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
27
Kills
9
9
Deaths
27
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
Copter69
Horus
3
5
3
0.9
W
Cupid
DraGzIQ
Cupid
10
0
11
15.5
L
4
9
2
0.56
L
Aphrodite
J_Love150
Aphrodite
1
7
4
0.43
W
Aphrodite
MistySalamander
Aphrodite
3
2
11
4.25
W
Nemesis
Pastelsushi
Nemesis
4
4
6
1.75
L
Baba Yaga
SignedRaccoon69
Baba Yaga
1
4
3
0.63
W
Persephone
blackzzo6
Persephone
4
1
5
6.5
W
Bellona
fancyderp101
Bellona
6
2
3
3.75
L
Fenrir
mo_magic92
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,498
Damage
34,939
62,424
Taken
65,940
33,943
Mitigated
35,634
25,027
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Copter69
Horus
7,570
3,467
589
3,606
17,488
11,102
132
2,007
15,439
0
29,751
W
Cupid
DraGzIQ
Cupid
17,126
8,751
120
4,332
13,937
5,550
1,680
1,863
12,074
0
99,954
L
13,677
8,997
929
5,260
18,985
6,199
576
4,775
14,160
0
60,277
L
Aphrodite
J_Love150
Aphrodite
4,028
1,150
2,580
3,384
12,913
10,390
324
3,708
9,130
24,527
0
W
Aphrodite
MistySalamander
Aphrodite
9,165
1,831
4,641
8,580
13,122
6,781
1,600
3,015
10,007
39,545
0
W
Nemesis
Pastelsushi
Nemesis
6,959
2,161
0
3,364
12,827
5,230
2,674
3,013
9,689
0
32,743
L
Baba Yaga
SignedRaccoon69
Baba Yaga
9,639
412
0
4,749
14,963
7,512
570
5,226
9,254
46,636
0
W
Persephone
blackzzo6
Persephone
7,541
32
0
516
7,387
2,736
2,855
3,174
3,862
64,523
0
W
Bellona
fancyderp101
Bellona
8,707
3,937
0
3,474
15,151
13,646
2,000
1,952
13,124
0
63,976
L
Fenrir
mo_magic92
Fenrir
25
25
0
0
1,591
431
0
340
1,251
0
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
39,939
493
Minions Killed
236
0
Camps Cleared
0
1,855,957
Distance Traveled
1,351,307
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,813
441
48
2
0
353,322
0
W
Cupid
11,953
598
148
7
0
377,181
0
L
Cupid
8,914
446
96
5
0
328,767
1
L
Aphrodite
7,747
387
45
2
0
303,259
2
W
Aphrodite
10,310
516
63
3
0
347,076
7
W
Nemesis
9,666
483
55
3
0
383,108
6
L
Baba Yaga
8,648
432
47
2
0
352,446
2
W
Persephone
11,487
574
112
6
0
398,115
4
W
Bellona
10,789
539
115
6
0
350,477
2
L
Fenrir
5,817
291
0
0
0
13,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role