Player Matchup

Bellona
Bellona
 
Bellona
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Red_Wolf-003
Cerberus
Level 62
God Stats
6W - 5L
1,471 SR
Queue Stats
110W - 101L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
SkyWarriorXVS
Kukulkan
Level 27
God Stats
5W - 4L
1,661 SR
Queue Stats
59W - 61L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
balLin_Bananaz
Tsukuyomi
Level 24
God Stats
13W - 10L
1,557 SR
Queue Stats
26W - 33L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
kudalumping98
Sylvanus
Level 26
God Stats
22W - 18L
1,586 SR
Queue Stats
71W - 52L
1,457 Elo+
Party 2
Team Averages
Level 50
1,555 SR
1,423 Elo+

VS

Team Averages
Level 62
1,350 SR
1,405 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Nicoo_DH
He Bo
Level 67
God Stats
1W - 6L
1,082 SR
Queue Stats
84W - 140L
1,287 Elo+
Party 1
Ganesha
Ganesha
SofiCU
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Tomicolahd
Ullr
Level 27
God Stats
2W - 4L
1,375 SR
Queue Stats
14W - 31L
1,236 Elo+
Party 1
Set
Set
corzo_pablo438
Set
Level 82
God Stats
0W - 2L
1,293 SR
Queue Stats
186W - 208L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 1 / 8
10,864
572
15,966
14,660
11,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Red_Wolf-003
Cerberus
17
13 / 0 / 14
11,217
590
14,500
14,862
10,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
SkyWarriorXVS
Kukulkan
15
2 / 5 / 3
9,240
486
7,886
8,048
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
balLin_Bananaz
Tsukuyomi
16
7 / 3 / 8
9,690
510
8,116
11,779
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
kudalumping98
Sylvanus
15
5 / 2 / 18
10,247
539
7,520
16,345
15,313
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 3 / 0
8,958
471
8,979
14,414
11,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Nicoo_DH
He Bo
16
6 / 4 / 2
10,008
527
8,525
10,396
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
SofiCU
Ganesha
14
0 / 8 / 7
9,107
479
7,068
20,147
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 12 / 0
7,296
384
5,623
14,805
3,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 0
9,293
489
9,438
16,173
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
33
Kills
11
11
Deaths
34
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
8
10
L
Chaac
 
Chaac
0
3
0
0
L
He Bo
Nicoo_DH
He Bo
6
4
2
1.75
W
Cerberus
Red_Wolf-003
Cerberus
13
0
14
20
W
Kukulkan
SkyWarriorXVS
Kukulkan
2
5
3
0.7
L
Ganesha
SofiCU
Ganesha
0
8
7
0.44
L
1
12
0
0.08
W
Tsukuyomi
balLin_Bananaz
Tsukuyomi
7
3
8
3.67
L
4
7
0
0.57
W
Sylvanus
kudalumping98
Sylvanus
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,988
Damage
39,633
65,694
Taken
75,935
45,157
Mitigated
40,771
21,516
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,966
8,035
0
5,601
14,660
11,050
2,739
1,560
13,050
0
78,293
L
Chaac
 
Chaac
8,979
985
0
4,545
14,414
11,459
0
1,008
13,332
0
55,910
L
He Bo
Nicoo_DH
He Bo
8,525
326
0
2,662
10,396
2,521
380
5,085
5,091
40,097
0
W
Cerberus
Red_Wolf-003
Cerberus
14,500
1,566
536
3,628
14,862
10,768
463
3,205
11,611
57,982
0
W
Kukulkan
SkyWarriorXVS
Kukulkan
7,886
1,579
0
820
8,048
3,176
942
3,305
4,520
51,392
0
L
Ganesha
SofiCU
Ganesha
7,068
547
0
3,499
20,147
15,768
496
8,638
11,431
34,848
0
L
5,623
3,517
0
1,380
14,805
3,714
2,187
8,313
6,492
0
26,537
W
Tsukuyomi
balLin_Bananaz
Tsukuyomi
8,116
3,288
0
3,082
11,779
4,850
0
4,206
7,354
0
38,478
L
9,438
5,140
0
1,076
16,173
7,309
24
6,332
9,683
0
70,340
W
Sylvanus
kudalumping98
Sylvanus
7,520
2,751
2,273
5,576
16,345
15,313
172
2,745
13,566
29,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,258
Gold Earned
44,662
478
Minions Killed
408
0
Camps Cleared
0
1,810,200
Distance Traveled
1,639,414
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,864
572
169
9
0
397,200
0
L
Chaac
8,958
471
118
6
0
320,700
2
L
He Bo
10,008
527
77
4
0
322,361
3
W
Cerberus
11,217
590
111
6
0
365,936
0
W
Kukulkan
9,240
486
110
6
0
320,144
1
L
Ganesha
9,107
479
15
1
0
349,738
2
L
Ullr
7,296
384
75
4
0
308,690
0
W
Tsukuyomi
9,690
510
54
3
0
411,857
0
L
Set
9,293
489
123
6
0
337,925
1
W
Sylvanus
10,247
539
34
2
0
315,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role