Player Matchup

Chernobog
Chernobog
Derek___Savage
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
GGFitnessPro
Cthulhu
Level 28
God Stats
7W - 6L
1,537 SR
Queue Stats
58W - 43L
1,525 Elo+
Solo
Artio
Artio
Herewego4995
Artio
Level 29
God Stats
7W - 3L
1,744 SR
Queue Stats
36W - 19L
1,734 Elo+
Party 1
Discordia
Discordia
Teotbh
Discordia
Level 7
God Stats
7W - 4L
1,735 SR
Queue Stats
19W - 17L
1,573 Elo+
Solo
Nike
Nike
iimTubs
Nike
Level 33
God Stats
42W - 30L
1,616 SR
Queue Stats
107W - 100L
1,606 Elo+
Party 1
Team Averages
Level 22
1,626 SR
1,622 Elo+

VS

Team Averages
Level 21
1,598 SR
1,485 Elo+
Rama
Rama
 
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Cwissspy213
Sun Wukong
Level 29
God Stats
2W - 3L
1,684 SR
Queue Stats
82W - 77L
1,549 Elo+
Solo
Sol
Sol
medusa-marino7
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,375 Elo+
Solo
Mercury
Mercury
tripel_stryker
Mercury
Level 28
God Stats
2W - 3L
1,807 SR
Queue Stats
84W - 89L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Derek___Savage
Chernobog
13
9 / 1 / 2
7,823
602
10,011
10,023
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
GGFitnessPro
Cthulhu
11
0 / 1 / 3
5,947
457
6,888
9,330
5,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 6
6,239
480
7,157
12,698
8,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Teotbh
Discordia
12
0 / 1 / 1
6,488
499
704
3,763
1,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
iimTubs
Nike
12
2 / 0 / 3
7,035
541
3,309
7,563
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 3 / 1
6,691
515
7,326
9,934
2,466
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
 
Hel
9
1 / 7 / 1
5,500
423
3,851
9,102
1,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Cwissspy213
Sun Wukong
13
1 / 1 / 0
7,500
577
8,001
10,997
7,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
6,490
499
1,776
3,844
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 3 / 1
6,011
462
2,210
7,009
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
1
0.83
L
Hel
 
Hel
1
7
1
0.21
L
Sun Wukong
Cwissspy213
Sun Wukong
1
1
0
1
W
Chernobog
Derek___Savage
Chernobog
9
1
2
10
W
Cthulhu
GGFitnessPro
Cthulhu
0
1
3
1.5
W
3
1
6
6
W
Discordia
Teotbh
Discordia
0
1
1
0.5
W
Nike
iimTubs
Nike
2
0
3
3.5
L
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
23,164
43,377
Taken
40,886
21,590
Mitigated
14,665
20,258
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,326
6,196
0
3,330
9,934
2,466
0
1,651
8,283
0
36,839
L
Hel
 
Hel
3,851
971
1,758
2,047
9,102
1,998
0
3,478
5,624
15,480
0
L
Sun Wukong
Cwissspy213
Sun Wukong
8,001
1,023
0
3,981
10,997
7,437
0
7,562
3,435
0
47,132
W
Chernobog
Derek___Savage
Chernobog
10,011
6,097
0
6,099
10,023
3,717
880
1,032
8,991
0
55,912
W
Cthulhu
GGFitnessPro
Cthulhu
6,888
309
197
3,253
9,330
5,419
0
495
8,835
30,897
0
W
7,157
467
1,355
7,802
12,698
8,412
0
2,415
10,283
20,529
0
W
Discordia
Teotbh
Discordia
704
74
0
858
3,763
1,242
0
1,537
2,226
32,570
0
W
Nike
iimTubs
Nike
3,309
176
0
694
7,563
2,800
0
148
7,415
0
46,579
L
1,776
0
0
1,707
3,844
837
343
867
2,977
30,236
0
L
2,210
1,300
0
1,207
7,009
1,927
0
1,191
5,818
0
26,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
32,192
338
Minions Killed
310
0
Camps Cleared
0
1,257,791
Distance Traveled
1,161,323
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,691
515
58
4
0
219,841
1
L
Hel
5,500
423
24
2
0
202,927
0
L
Sun Wukong
7,500
577
104
8
0
216,980
4
W
Chernobog
7,823
602
112
9
0
227,324
2
W
Cthulhu
5,947
457
46
4
0
281,812
0
W
Artio
6,239
480
19
1
0
266,018
5
W
Discordia
6,488
499
72
6
0
217,556
0
W
Nike
7,035
541
89
7
0
265,081
0
L
Sol
6,490
499
70
5
0
240,398
1
L
Mercury
6,011
462
54
4
0
281,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role