Player Matchup

Danzaburou
Danzaburou
DasAwesome25
Danzaburou
Level 88
God Stats
1W - 2L
1,313 SR
Queue Stats
472W - 420L
1,535 Elo+
Party 1
Fafnir
Fafnir
Delicpuss
Fafnir
Level 23
God Stats
3W - 1L
1,856 SR
Queue Stats
33W - 32L
1,545 Elo+
Party 1
Anubis
Anubis
RealFireRed12
Anubis
Level 32
God Stats
3W - 6L
1,443 SR
Queue Stats
113W - 94L
1,481 Elo+
Solo
King Arthur
King Arthur
SaggyChickens
King Arthur
Level 29
God Stats
10W - 9L
1,628 SR
Queue Stats
50W - 46L
1,432 Elo+
Party 3
Da Ji
Da Ji
ThatArcherKid
Da Ji
Level 104
God Stats
1W - 1L
1,775 SR
Queue Stats
51W - 39L
1,582 Elo+
Party 3
Team Averages
Level 55
1,603 SR
1,515 Elo+

VS

Team Averages
Level 57
1,612 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
FarohGangYT
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 61L
1,363 Elo+
Party 2
Sylvanus
Sylvanus
IIIAngleIII
Sylvanus
Level 29
God Stats
10W - 16L
1,653 SR
Queue Stats
161W - 175L
1,435 Elo+
Party 2
Anubis
Anubis
L4r0n--
Anubis
Level 43
God Stats
11W - 7L
1,639 SR
Queue Stats
88W - 89L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Takedownpath
Sun Wukong
Level 110
God Stats
4W - 3L
1,822 SR
Queue Stats
397W - 330L
1,650 Elo+
Party 2
Ao Kuang
Ao Kuang
l Gxdz I
Ao Kuang
Level 35
God Stats
16W - 22L
1,447 SR
Queue Stats
434W - 471L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DasAwesome25
Danzaburou
13
3 / 4 / 2
8,125
508
7,208
11,353
3,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Delicpuss
Fafnir
11
1 / 5 / 3
7,446
465
5,365
12,674
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 8 / 2
7,170
448
8,806
11,706
4,425
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SaggyChickens
King Arthur
11
0 / 6 / 0
6,753
422
6,695
14,530
9,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 5 / 1
8,258
516
6,041
13,530
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FarohGangYT
Ah Muzen Cab
14
8 / 1 / 3
9,291
581
14,126
10,051
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
IIIAngleIII
Sylvanus
13
1 / 3 / 6
8,143
509
4,106
12,240
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
L4r0n--
Anubis
14
7 / 2 / 7
8,649
541
8,770
8,632
3,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Takedownpath
Sun Wukong
17
7 / 1 / 1
10,479
655
10,200
11,462
6,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
l Gxdz I
Ao Kuang
12
5 / 3 / 7
8,021
501
6,112
10,239
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
28
28
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DasAwesome25
Danzaburou
3
4
2
1
L
Fafnir
Delicpuss
Fafnir
1
5
3
0.5
W
Ah Muzen Cab
FarohGangYT
Ah Muzen Cab
8
1
3
9.5
W
Sylvanus
IIIAngleIII
Sylvanus
1
3
6
1.33
W
Anubis
L4r0n--
Anubis
7
2
7
5.25
L
1
8
2
0.25
L
King Arthur
SaggyChickens
King Arthur
0
6
0
0
W
Sun Wukong
Takedownpath
Sun Wukong
7
1
1
7.5
L
5
5
1
1.1
W
Ao Kuang
l Gxdz I
Ao Kuang
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,115
Damage
43,314
63,793
Taken
52,624
32,491
Mitigated
25,462
16,081
Healing
23,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DasAwesome25
Danzaburou
7,208
3,934
0
6,266
11,353
3,869
0
1,125
10,228
0
48,274
L
Fafnir
Delicpuss
Fafnir
5,365
1,251
0
2,378
12,674
10,041
0
5,406
7,268
19,247
0
W
Ah Muzen Cab
FarohGangYT
Ah Muzen Cab
14,126
8,379
0
5,349
10,051
4,643
803
1,790
8,261
0
59,362
W
Sylvanus
IIIAngleIII
Sylvanus
4,106
1,065
2,140
4,212
12,240
7,652
224
4,675
7,565
20,294
0
W
Anubis
L4r0n--
Anubis
8,770
111
0
2,769
8,632
3,847
369
4,348
4,284
37,024
0
L
8,806
684
0
1,401
11,706
4,425
176
8,298
3,408
38,978
0
L
King Arthur
SaggyChickens
King Arthur
6,695
205
0
1,475
14,530
9,228
0
821
13,709
0
38,994
W
Sun Wukong
Takedownpath
Sun Wukong
10,200
2,117
0
5,234
11,462
6,594
1,612
0
11,462
0
71,200
L
6,041
1,689
0
4,561
13,530
4,928
0
3,338
10,192
0
47,424
W
Ao Kuang
l Gxdz I
Ao Kuang
6,112
1,389
0
3,647
10,239
2,726
0
3,358
6,881
26,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
44,583
373
Minions Killed
397
0
Camps Cleared
0
1,426,316
Distance Traveled
1,489,250
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,125
508
93
6
0
265,052
5
L
Fafnir
7,446
465
46
3
0
311,699
6
W
Ah Muzen Cab
9,291
581
101
6
0
286,438
5
W
Sylvanus
8,143
509
33
2
0
301,773
1
W
Anubis
8,649
541
70
4
0
270,799
1
L
Anubis
7,170
448
81
5
0
219,979
2
L
King Arthur
6,753
422
71
4
0
299,900
3
W
Sun Wukong
10,479
655
151
9
0
309,828
0
L
Da Ji
8,258
516
82
5
0
329,686
4
W
Ao Kuang
8,021
501
42
3
0
320,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role