Player Matchup

Camazotz
Camazotz
Diamond V
Dragonmastrr
Camazotz
Diamond V
Level 124
God Stats
2W - 2L
1,664 SR
Queue Stats
34W - 15L
2,259 MMR
Party 1
Chang'e
Chang'e
Platinum I
Jailbird
Chang'e
Platinum I
Level 147
God Stats
8W - 3L
1,844 SR
Queue Stats
34W - 17L
2,214 MMR
Party 1
Vamana
Vamana
Diamond V
M3gaMéatMason
Vamana
Diamond V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
TJKarnage
Sobek
Masters
Level 156
God Stats
3W - 3L
1,247 SR
Queue Stats
207W - 201L
2,209 MMR
Solo
Apollo
Apollo
Diamond IV
macarøni
Apollo
Diamond IV
Level 129
God Stats
8W - 3L
1,692 SR
Queue Stats
151W - 137L
2,163 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,590 SR
2,069 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,505 SR
2,152 MMR
Tsukuyomi
Tsukuyomi
Diamond III
BDCxODSTx99
Tsukuyomi
Diamond III
Level 157
God Stats
6W - 8L
1,596 SR
Queue Stats
249W - 244L
2,222 MMR
Solo
Persephone
Persephone
Diamond IV
Moshatarts
Persephone
Diamond IV
Level 155
God Stats
13W - 15L
1,499 SR
Queue Stats
983W - 951L
2,200 MMR
Solo
Tyr
Tyr
Diamond V
Pøkesly
Tyr
Diamond V
Level 158
God Stats
8W - 10L
1,615 SR
Queue Stats
100W - 96L
2,023 MMR
Party 2
Rama
Rama
Diamond III
Snowytho
Rama
Diamond III
Level 160
God Stats
2W - 6L
1,315 SR
Queue Stats
436W - 401L
2,162 MMR
Solo
Ares
Ares
Diamond III
Øöóôòð
Ares
Diamond III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
2,150 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dragonmastrr
Camazotz
18
11 / 1 / 7
10,774
673
18,736
19,850
10,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Jailbird
Chang'e
16
5 / 2 / 7
10,046
628
7,385
7,922
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 4
10,415
651
14,501
21,196
17,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
TJKarnage
Sobek
13
5 / 3 / 15
8,773
548
8,125
17,422
15,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
macarøni
Apollo
17
4 / 2 / 7
9,841
615
10,380
12,397
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
DanzaburouAthenaTiamatGuan YuAphrodite

VS

Bans
SetScyllaKing ArthurJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BDCxODSTx99
Tsukuyomi
13
2 / 5 / 2
8,318
520
10,121
13,062
8,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Moshatarts
Persephone
11
1 / 9 / 2
7,267
454
7,369
10,088
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
7,568
473
7,188
18,046
11,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
2 / 4 / 4
8,807
550
8,539
12,562
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 6 / 5
8,378
524
12,620
19,319
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
32
Kills
9
9
Deaths
32
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BDCxODSTx99
Tsukuyomi
2
5
2
0.6
W
Camazotz
Dragonmastrr
Camazotz
11
1
7
14.5
W
Chang'e
Jailbird
Chang'e
5
2
7
4.25
W
7
1
4
9
L
Persephone
Moshatarts
Persephone
1
9
2
0.22
L
0
8
2
0.13
L
Rama
2
4
4
1
W
Sobek
TJKarnage
Sobek
5
3
15
4.17
W
Apollo
macarøni
Apollo
4
2
7
3.75
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,127
Damage
45,837
78,787
Taken
73,077
51,262
Mitigated
44,015
40,271
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BDCxODSTx99
Tsukuyomi
10,121
2,664
0
2,214
13,062
8,774
0
2,816
10,064
0
55,162
W
Camazotz
Dragonmastrr
Camazotz
18,736
7,472
0
11,617
19,850
10,340
0
6,863
12,987
0
84,624
W
Chang'e
Jailbird
Chang'e
7,385
604
2,044
4,582
7,922
2,874
862
1,990
5,932
73,199
0
W
14,501
6,756
0
9,608
21,196
17,978
1,714
3,474
17,722
0
82,105
L
Persephone
Moshatarts
Persephone
7,369
629
0
710
10,088
3,441
0
1,544
8,448
40,489
0
L
7,188
712
0
4,259
18,046
11,977
0
2,421
15,561
0
43,094
L
Rama
8,539
6,375
0
5,973
12,562
4,202
0
2,478
10,024
0
67,947
W
Sobek
TJKarnage
Sobek
8,125
1,400
0
6,213
17,422
15,564
0
5,384
12,038
24,050
0
W
Apollo
macarøni
Apollo
10,380
6,295
0
6,207
12,397
4,506
0
2,278
10,119
0
86,914
L
12,620
612
0
3,944
19,319
15,621
0
5,712
13,467
20,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,849
Gold Earned
40,338
594
Minions Killed
393
0
Camps Cleared
0
1,686,457
Distance Traveled
1,600,228
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,318
520
85
5
0
349,883
6
W
Camazotz
10,774
673
130
8
0
356,870
2
W
Chang'e
10,046
628
144
9
0
339,071
0
W
Vamana
10,415
651
165
10
0
339,044
6
L
Persephone
7,267
454
85
5
0
316,170
3
L
Tyr
7,568
473
85
5
0
330,077
2
L
Rama
8,807
550
119
7
0
291,886
9
W
Sobek
8,773
548
19
1
0
338,943
0
W
Apollo
9,841
615
136
9
0
312,529
0
L
Ares
8,378
524
19
1
0
312,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role