Player Matchup

King Arthur
King Arthur
AnOrphanChild
King Arthur
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 5L
1,663 Elo+
Party 2
Mulan
Mulan
BigChungaliingus
Mulan
Level 108
God Stats
6W - 4L
1,598 SR
Queue Stats
25W - 12L
1,615 Elo+
Party 2
Medusa
Medusa
JackTheDripper
Medusa
Level 132
God Stats
2W - 0L
1,640 SR
Queue Stats
12W - 15L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
Mictlantecuthli
Cabrakan
Level 121
God Stats
21W - 15L
1,539 SR
Queue Stats
123W - 95L
1,576 Elo+
Party 2
Tiamat
Tiamat
S7ormGiant47
Tiamat
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,855 Elo+
Solo
Team Averages
Level 88
1,555 SR
1,633 Elo+

VS

Team Averages
Level 53
1,418 SR
1,481 Elo+
Chaac
Chaac
Dtheis1154
Chaac
Level 47
God Stats
1W - 1L
1,353 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 1
Nemesis
Nemesis
QwipQuaff
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
ReginaldPeeBall
Danzaburou
Level 46
God Stats
0W - 1L
1,236 SR
Queue Stats
4W - 6L
1,570 Elo+
Party 1
He Bo
He Bo
chickenbutt2570
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 1
Zhong Kui
Zhong Kui
pelican11
Zhong Kui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnOrphanChild
King Arthur
17
2 / 2 / 19
10,668
970
4,962
12,301
6,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 1 / 21
11,169
1,015
15,586
15,757
14,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
15 / 0 / 13
14,388
1,308
23,001
8,460
3,428
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
19
11 / 2 / 18
14,155
1,287
20,451
12,756
8,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
17
2 / 6 / 15
10,525
957
8,867
12,747
7,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

227

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 6 / 9
10,335
940
9,542
15,446
9,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
QwipQuaff
Nemesis
15
3 / 6 / 5
9,877
898
5,856
13,166
4,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
ReginaldPeeBall
Danzaburou
16
1 / 6 / 6
10,161
924
9,482
15,146
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 9 / 4
10,508
955
14,714
14,371
5,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
pelican11
Zhong Kui
16
2 / 6 / 6
10,161
924
15,883
18,313
14,358
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
41
33
Kills
11
11
Deaths
33
86
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnOrphanChild
King Arthur
2
2
19
5.75
W
3
1
21
13.5
L
Chaac
1
6
9
0.92
W
15
0
13
21.5
W
Cabrakan
11
2
18
10
L
Nemesis
QwipQuaff
Nemesis
3
6
5
0.92
L
Danzaburou
ReginaldPeeBall
Danzaburou
1
6
6
0.67
W
Tiamat
2
6
15
1.58
L
4
9
4
0.67
L
Zhong Kui
pelican11
Zhong Kui
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,867
Damage
55,477
62,021
Taken
76,442
40,711
Mitigated
40,477
8,593
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnOrphanChild
King Arthur
4,962
697
0
0
12,301
6,489
0
6,986
5,315
0
25,155
W
15,586
1,838
0
2,610
15,757
14,696
0
8,475
7,107
0
29,735
L
Chaac
9,542
1,066
910
4,255
15,446
9,686
0
4,330
11,116
0
36,226
W
23,001
12,498
0
3,013
8,460
3,428
0
2,674
5,786
0
52,957
W
Cabrakan
20,451
2,017
288
1,320
12,756
8,244
0
6,114
6,642
32,689
0
L
Nemesis
QwipQuaff
Nemesis
5,856
1,784
0
580
13,166
4,475
0
5,632
7,534
0
10,023
L
Danzaburou
ReginaldPeeBall
Danzaburou
9,482
4,023
0
1,823
15,146
6,132
0
5,250
9,896
0
31,667
W
Tiamat
8,867
1,035
0
1,362
12,747
7,854
0
6,348
6,399
18,697
0
L
14,714
261
0
1,338
14,371
5,826
0
6,208
8,163
28,653
0
L
Zhong Kui
pelican11
Zhong Kui
15,883
1,872
0
2,477
18,313
14,358
0
7,898
10,415
37,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,905
Gold Earned
51,042
200
Minions Killed
207
10
Camps Cleared
7
1,119,389
Distance Traveled
941,508
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,668
970
54
5
1
223,577
0
W
Mulan
11,169
1,015
19
2
0
243,100
0
L
Chaac
10,335
940
62
6
0
201,291
1
W
Medusa
14,388
1,308
66
6
4
218,555
0
W
Cabrakan
14,155
1,287
29
3
3
244,265
1
L
Nemesis
9,877
898
7
1
0
182,236
0
L
Danzaburou
10,161
924
47
4
0
183,011
0
W
Tiamat
10,525
957
32
3
2
189,892
0
L
He Bo
10,508
955
41
4
5
190,047
0
L
Zhong Kui
10,161
924
50
5
2
184,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role