Player Matchup

Izanami
Izanami
Big Haus5148
Izanami
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
LuckySSours
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,636 Elo+
Party 1
Amaterasu
Amaterasu
TheKidZer0
Amaterasu
Level 8
God Stats
1W - 4L
1,634 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 1
Team Averages
Level 11
1,545 SR
1,463 Elo+

VS

Team Averages
Level 93
1,580 SR
1,541 Elo+
Hachiman
Hachiman
Gunso98
Hachiman
Level 133
God Stats
4W - 2L
1,452 SR
Queue Stats
105W - 85L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Kxtyl
Danzaburou
Level 20
God Stats
9W - 7L
1,686 SR
Queue Stats
23W - 16L
1,427 Elo+
Solo
Chang'e
Chang'e
SlightHope
Chang'e
Level 125
God Stats
3W - 0L
1,601 SR
Queue Stats
80W - 42L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big Haus5148
Izanami
18
7 / 2 / 6
13,039
724
23,323
14,513
5,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
LuckySSours
Sylvanus
15
3 / 5 / 8
12,692
705
10,077
24,144
25,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
TheKidZer0
Amaterasu
12
3 / 12 / 6
11,169
621
5,296
21,339
10,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gunso98
Hachiman
17
13 / 4 / 6
13,919
773
21,333
17,729
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Kxtyl
Danzaburou
16
6 / 6 / 8
13,039
724
14,948
17,244
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
SlightHope
Chang'e
15
0 / 3 / 17
11,574
643
15,846
16,734
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
13
Kills
19
19
Deaths
13
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Big Haus5148
Izanami
7
2
6
5
W
Hachiman
Gunso98
Hachiman
13
4
6
4
W
Danzaburou
Kxtyl
Danzaburou
6
6
8
1.67
L
Sylvanus
LuckySSours
Sylvanus
3
5
8
1.4
W
Chang'e
SlightHope
Chang'e
0
3
17
2.83
L
Amaterasu
TheKidZer0
Amaterasu
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,696
Damage
52,127
59,996
Taken
51,707
41,686
Mitigated
17,081
14,649
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Big Haus5148
Izanami
23,323
15,706
0
3,214
14,513
5,767
2,633
5,049
9,154
0
106,136
W
Hachiman
Gunso98
Hachiman
21,333
12,625
0
2,638
17,729
5,812
2,207
3,725
14,004
0
75,833
W
Danzaburou
Kxtyl
Danzaburou
14,948
6,032
1,477
3,249
17,244
5,259
540
3,715
13,529
0
43,803
L
Sylvanus
LuckySSours
Sylvanus
10,077
2,177
3,534
7,628
24,144
25,679
668
4,856
18,902
28,328
0
W
Chang'e
SlightHope
Chang'e
15,846
1,164
4,869
7,603
16,734
6,010
150
2,660
14,074
53,428
0
L
Amaterasu
TheKidZer0
Amaterasu
5,296
2,694
0
273
21,339
10,240
215
4,848
16,085
0
11,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
38,532
215
Minions Killed
226
0
Camps Cleared
0
832,647
Distance Traveled
896,206
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,039
724
166
9
0
303,789
1
W
Hachiman
13,919
773
101
6
0
284,342
1
W
Danzaburou
13,039
724
39
2
0
261,753
0
L
Sylvanus
12,692
705
38
2
0
254,659
3
W
Chang'e
11,574
643
86
5
0
350,111
1
L
Amaterasu
11,169
621
11
1
0
274,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role