Player Matchup

Sol
Sol
BiAGi
Sol
Level 23
God Stats
3W - 4L
1,678 SR
Queue Stats
86W - 70L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
Grumpyk1tty
Erlang Shen
Level 24
God Stats
2W - 0L
1,268 SR
Queue Stats
47W - 38L
1,500 Elo+
Solo
Ymir
Ymir
Sondrakk
Ymir
Level 5
God Stats
3W - 1L
1,675 SR
Queue Stats
3W - 1L
1,664 Elo+
Solo
Nemesis
Nemesis
WinterJus
Nemesis
Level 28
God Stats
12W - 11L
1,268 SR
Queue Stats
183W - 144L
1,608 Elo+
Solo
Aphrodite
Aphrodite
cursedarmhasan
Aphrodite
Level 26
God Stats
3W - 2L
1,236 SR
Queue Stats
48W - 33L
1,582 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,576 Elo+

VS

Team Averages
Level 20
1,657 SR
1,568 Elo+
Ares
Ares
Anubis_Joestar
Ares
Level 5
God Stats
13W - 9L
1,478 SR
Queue Stats
160W - 165L
1,515 Elo+
Solo
Xbalanque
Xbalanque
HappySquid225
Xbalanque
Level 26
God Stats
1W - 2L
1,770 SR
Queue Stats
75W - 60L
1,503 Elo+
Solo
Thanatos
Thanatos
OneTrickDonkey
Thanatos
Level 27
God Stats
74W - 53L
1,651 SR
Queue Stats
108W - 86L
1,629 Elo+
Party 1
Guan Yu
Guan Yu
TooSlicky
Guan Yu
Level 18
God Stats
7W - 3L
1,775 SR
Queue Stats
32W - 27L
1,600 Elo+
Party 1
Scylla
Scylla
iAmMerc
Scylla
Level 25
God Stats
18W - 16L
1,610 SR
Queue Stats
100W - 83L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BiAGi
Sol
13
6 / 2 / 8
7,630
587
12,126
9,475
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Grumpyk1tty
Erlang Shen
11
2 / 3 / 0
6,810
524
4,511
8,887
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
0 / 2 / 10
5,870
452
2,331
6,365
4,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
WinterJus
Nemesis
16
11 / 2 / 2
9,087
699
7,999
10,090
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
cursedarmhasan
Aphrodite
11
1 / 4 / 3
6,687
514
2,899
7,245
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,913
455
2,074
10,057
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
HappySquid225
Xbalanque
12
1 / 6 / 5
6,996
538
5,616
9,971
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
6 / 4 / 3
7,205
554
7,811
10,477
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TooSlicky
Guan Yu
11
1 / 4 / 2
6,708
516
4,796
9,198
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
iAmMerc
Scylla
12
5 / 4 / 6
7,532
579
7,669
7,669
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
20
Kills
13
13
Deaths
21
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sol
BiAGi
Sol
6
2
8
5
W
Erlang Shen
Grumpyk1tty
Erlang Shen
2
3
0
0.67
L
Xbalanque
HappySquid225
Xbalanque
1
6
5
0.58
L
Thanatos
6
4
3
1.88
W
Ymir
0
2
10
2.5
L
Guan Yu
TooSlicky
Guan Yu
1
4
2
0.5
W
Nemesis
WinterJus
Nemesis
11
2
2
6
W
Aphrodite
cursedarmhasan
Aphrodite
1
4
3
0.63
L
Scylla
iAmMerc
Scylla
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
27,966
42,062
Taken
47,372
17,321
Mitigated
21,483
16,268
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,074
66
0
2,962
10,057
6,122
0
4,628
5,397
22,468
0
W
Sol
BiAGi
Sol
12,126
4,151
0
4,762
9,475
2,439
738
2,695
6,733
49,864
0
W
Erlang Shen
Grumpyk1tty
Erlang Shen
4,511
2,096
0
2,308
8,887
4,552
751
1,801
6,666
0
24,887
L
Xbalanque
HappySquid225
Xbalanque
5,616
2,774
0
1,997
9,971
3,163
276
5,391
4,516
0
34,277
L
Thanatos
7,811
3,318
0
7,223
10,477
3,793
0
2,692
7,711
0
30,510
W
Ymir
2,331
207
0
806
6,365
4,122
210
1,958
4,259
9,240
0
L
Guan Yu
TooSlicky
Guan Yu
4,796
375
230
1,528
9,198
5,930
354
989
7,831
0
30,124
W
Nemesis
WinterJus
Nemesis
7,999
4,031
0
4,458
10,090
3,982
0
896
9,091
0
58,117
W
Aphrodite
cursedarmhasan
Aphrodite
2,899
325
995
2,939
7,245
2,226
210
1,801
5,220
29,520
0
L
Scylla
iAmMerc
Scylla
7,669
710
0
1,610
7,669
2,475
168
3,316
4,161
33,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,084
Gold Earned
34,354
325
Minions Killed
279
0
Camps Cleared
0
1,273,748
Distance Traveled
1,179,970
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,913
455
20
2
0
223,738
2
W
Sol
7,630
587
76
6
0
249,119
4
W
Erlang Shen
6,810
524
60
5
0
246,542
1
L
Xbalanque
6,996
538
65
5
0
220,681
2
L
Thanatos
7,205
554
54
4
0
244,089
1
W
Ymir
5,870
452
14
1
0
236,209
1
L
Guan Yu
6,708
516
65
5
0
232,228
2
W
Nemesis
9,087
699
118
9
0
298,328
3
W
Aphrodite
6,687
514
57
4
0
243,550
3
L
Scylla
7,532
579
75
6
0
259,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role