Player Matchup

Danzaburou
Danzaburou
Elval76
Danzaburou
Level 26
God Stats
43W - 51L
1,423 SR
Queue Stats
157W - 179L
1,300 Elo+
Solo
Ratatoskr
Ratatoskr
FourXMagik
Ratatoskr
Level 22
God Stats
11W - 4L
1,612 SR
Queue Stats
28W - 13L
1,332 Elo+
Party 1
Yemoja
Yemoja
Miqui90
Yemoja
Level 10
God Stats
3W - 0L
1,846 SR
Queue Stats
9W - 14L
1,303 Elo+
Solo
Kukulkan
Kukulkan
Ninja_Bandido16
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Horus
Horus
Winter_DragonZ
Horus
Level 28
God Stats
3W - 5L
1,688 SR
Queue Stats
39W - 33L
1,312 Elo+
Party 1
Team Averages
Level 22
1,614 SR
1,350 Elo+

VS

Team Averages
Level 26
1,542 SR
1,315 Elo+
Hel
Hel
DarkPhoenix06161
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 77L
1,262 Elo+
Party 2
Da Ji
Da Ji
King Josh2504
Da Ji
Level 27
God Stats
3W - 1L
1,911 SR
Queue Stats
60W - 51L
1,563 Elo+
Solo
Guan Yu
Guan Yu
MotShinigami
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 58L
1,500 Elo+
Party 2
Thor
Thor
PIED PIPE ER
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,122 Elo+
Solo
Ullr
Ullr
TTV_FederalHound
Ullr
Level 11
God Stats
4W - 2L
1,301 SR
Queue Stats
14W - 28L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elval76
Danzaburou
19
7 / 3 / 18
12,451
1,038
16,696
10,297
4,120
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
FourXMagik
Ratatoskr
20
26 / 4 / 10
16,198
1,350
35,531
16,339
8,097
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Miqui90
Yemoja
20
3 / 2 / 25
13,406
1,117
6,841
9,940
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
19
5 / 5 / 22
12,289
1,024
20,011
13,916
4,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 3 / 28
12,149
1,012
14,296
16,521
17,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 12
11,791
983
7,012
14,926
8,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
10 / 9 / 6
13,834
1,153
21,500
23,334
11,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
MotShinigami
Guan Yu
18
0 / 17 / 12
11,244
937
2,389
29,391
14,425
17
3 / 8 / 9
11,819
985
10,009
20,081
8,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 10
12,151
1,013
9,907
17,317
8,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
66
45
Kills
17
17
Deaths
45
103
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
W
Danzaburou
Elval76
Danzaburou
7
3
18
5.33
W
Ratatoskr
FourXMagik
Ratatoskr
26
4
10
7.75
L
10
9
6
1.44
W
Yemoja
Miqui90
Yemoja
3
2
25
7.75
L
Guan Yu
MotShinigami
Guan Yu
0
17
12
0.35
W
Kukulkan
5
5
22
3.2
L
3
8
9
0.94
L
3
5
10
1.6
W
4
3
28
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,375
Damage
50,817
67,013
Taken
105,049
42,814
Mitigated
51,179
17,542
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,012
2,571
2,490
2,112
14,926
8,272
0
4,773
10,128
32,044
0
W
Danzaburou
Elval76
Danzaburou
16,696
7,578
0
677
10,297
4,120
0
502
8,317
0
45,518
W
Ratatoskr
FourXMagik
Ratatoskr
35,531
25,608
0
1,306
16,339
8,097
0
2,096
14,243
0
54,468
L
21,500
6,508
0
2,296
23,334
11,240
0
5,871
17,263
0
38,750
W
Yemoja
Miqui90
Yemoja
6,841
2,072
6,738
2,511
9,940
8,436
0
1,050
6,379
18,222
0
L
Guan Yu
MotShinigami
Guan Yu
2,389
1,163
1,002
983
29,391
14,425
0
7,343
21,821
0
9,448
W
Kukulkan
20,011
2,442
0
0
13,916
4,829
0
982
9,886
36,571
0
L
10,009
947
0
0
20,081
8,492
0
5,579
14,302
0
27,993
L
9,907
3,920
0
917
17,317
8,750
0
3,286
13,931
0
34,834
W
14,296
8,794
2,218
4,092
16,521
17,332
0
2,382
11,150
0
20,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,493
Gold Earned
60,839
193
Minions Killed
171
7
Camps Cleared
5
946,119
Distance Traveled
980,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,791
983
52
4
0
207,080
0
W
Danzaburou
12,451
1,038
79
7
1
153,800
0
W
Ratatoskr
16,198
1,350
41
3
6
227,204
0
L
Da Ji
13,834
1,153
30
3
3
224,301
0
W
Yemoja
13,406
1,117
18
2
0
175,394
0
L
Guan Yu
11,244
937
13
1
1
154,540
1
W
Kukulkan
12,289
1,024
41
3
0
196,640
0
L
Thor
11,819
985
28
2
1
217,410
0
L
Ullr
12,151
1,013
48
4
0
177,301
0
W
Horus
12,149
1,012
14
1
0
193,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role