Player Matchup

Cthulhu
Cthulhu
Buhnanas
Cthulhu
Level 156
God Stats
4W - 6L
1,206 SR
Queue Stats
357W - 322L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
CoreCrasher
Danzaburou
Level 63
God Stats
1W - 1L
1,259 SR
Queue Stats
18W - 15L
1,615 Elo+
Party 2
Bakasura
Bakasura
Creees
Bakasura
Level 83
God Stats
4W - 5L
1,273 SR
Queue Stats
198W - 169L
1,513 Elo+
Party 2
Fafnir
Fafnir
illwill757
Fafnir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,581 Elo+
Party 2
Anhur
Anhur
longdoggie
Anhur
Level 121
God Stats
16W - 16L
1,416 SR
Queue Stats
489W - 424L
1,572 Elo+
Party 2
Team Averages
Level 109
1,331 SR
1,569 Elo+

VS

Team Averages
Level 111
1,687 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
Clouddragon
Ah Muzen Cab
Level 87
God Stats
2W - 3L
1,554 SR
Queue Stats
10W - 14L
1,544 Elo+
Party 1
Sobek
Sobek
GingeySherman
Sobek
Level 153
God Stats
9W - 4L
1,570 SR
Queue Stats
261W - 255L
1,599 Elo+
Party 1
Thanatos
Thanatos
LooseThorskin
Thanatos
Level 108
God Stats
3W - 2L
1,513 SR
Queue Stats
79W - 81L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
blackened magic
Kukulkan
Level 141
God Stats
2W - 2L
2,021 SR
Queue Stats
185W - 178L
1,578 Elo+
Party 1
Amaterasu
Amaterasu
咖咖鹏丶
Amaterasu
Level 66
God Stats
1W - 1L
1,776 SR
Queue Stats
335W - 360L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buhnanas
Cthulhu
9
0 / 0 / 2
5,863
586
4,558
3,911
1,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
CoreCrasher
Danzaburou
9
2 / 1 / 1
5,819
582
3,484
4,797
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Creees
Bakasura
11
3 / 2 / 1
6,250
625
3,196
7,425
2,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
illwill757
Fafnir
8
0 / 1 / 2
5,441
544
514
3,918
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
9
2 / 5 / 0
5,234
523
1,751
6,876
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clouddragon
Ah Muzen Cab
9
0 / 3 / 1
5,048
505
4,512
6,321
1,656
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 0 / 1
4,149
415
682
3,351
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Thanatos
LooseThorskin
Thanatos
11
8 / 1 / 0
6,532
653
5,142
7,540
2,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
0 / 3 / 7
5,783
578
3,806
4,258
1,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
咖咖鹏丶
Amaterasu
1
0 / 0 / 0
1,938
194
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
8
9
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Buhnanas
Cthulhu
0
0
2
1
L
Ah Muzen Cab
Clouddragon
Ah Muzen Cab
0
3
1
0.17
W
Danzaburou
CoreCrasher
Danzaburou
2
1
1
2.5
W
Bakasura
Creees
Bakasura
3
2
1
1.75
L
0
0
1
0.5
L
Thanatos
LooseThorskin
Thanatos
8
1
0
8
L
Kukulkan
0
3
7
1.17
W
Fafnir
illwill757
Fafnir
0
1
2
1
W
Anhur
2
5
0
0.4
L
Amaterasu
咖咖鹏丶
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
14,142
26,927
Taken
21,470
10,390
Mitigated
6,540
6,150
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Buhnanas
Cthulhu
4,558
596
0
410
3,911
1,727
0
441
3,470
29,629
0
L
Ah Muzen Cab
Clouddragon
Ah Muzen Cab
4,512
2,978
0
2,453
6,321
1,656
0
2,237
4,074
0
29,933
W
Danzaburou
CoreCrasher
Danzaburou
3,484
2,168
0
710
4,797
1,375
389
391
4,406
0
24,847
W
Bakasura
Creees
Bakasura
3,196
2,637
0
2,421
7,425
2,383
1,447
1,273
6,152
0
27,547
L
682
132
0
1,835
3,351
1,210
0
99
3,252
6,966
0
L
Thanatos
LooseThorskin
Thanatos
5,142
1,968
0
7,405
7,540
2,383
0
1,399
6,031
0
25,656
L
Kukulkan
3,806
339
0
250
4,258
1,291
0
1,337
2,908
31,312
0
W
Fafnir
illwill757
Fafnir
514
232
0
1,495
3,918
2,830
4
712
3,206
13,737
0
W
Anhur
1,751
704
0
1,114
6,876
2,075
249
1,671
5,205
0
19,905
L
Amaterasu
咖咖鹏丶
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
23,450
265
Minions Killed
193
0
Camps Cleared
0
1,041,945
Distance Traveled
699,977
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,863
586
55
6
0
219,819
3
L
Ah Muzen Cab
5,048
505
56
6
0
202,912
2
W
Danzaburou
5,819
582
56
6
0
179,791
2
W
Bakasura
6,250
625
75
8
0
247,542
2
L
Sobek
4,149
415
14
1
0
94,772
0
L
Thanatos
6,532
653
56
6
0
209,506
2
L
Kukulkan
5,783
578
67
7
0
192,787
0
W
Fafnir
5,441
544
30
3
0
209,460
0
W
Anhur
5,234
523
49
5
0
185,333
4
L
Amaterasu
1,938
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role