Player Matchup

Tiamat
Tiamat
Silver I
AG Anbu
Tiamat
Silver I
Level 105
God Stats
2W - 0L
1,300 SR
Queue Stats
65W - 79L
845 MMR
Solo
Apollo
Apollo
Silver III
AsTaCiO2435
Apollo
Silver III
Level 125
God Stats
1W - 3L
1,454 SR
Queue Stats
54W - 72L
763 MMR
Party 1
Fenrir
Fenrir
Bronze II
RZC72
Fenrir
Bronze II
Level 62
God Stats
4W - 3L
1,401 SR
Queue Stats
23W - 48L
633 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
SMarioBros11
Sun Wukong
Silver III
Level 116
God Stats
37W - 34L
1,465 SR
Queue Stats
213W - 232L
978 MMR
Solo
Cerberus
Cerberus
Silver IV
ss___MINAT0___ss
Cerberus
Silver IV
Level 121
God Stats
13W - 9L
1,417 SR
Queue Stats
285W - 300L
692 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,407 SR
782 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,583 SR
740 MMR
Sylvanus
Sylvanus
Silver III
Dark19side86
Sylvanus
Silver III
Level 159
God Stats
27W - 28L
1,520 SR
Queue Stats
49W - 59L
874 MMR
Solo
Mercury
Mercury
Silver II
PBLJ107
Mercury
Silver II
Level 124
God Stats
10W - 17L
1,447 SR
Queue Stats
59W - 80L
916 MMR
Solo
Jormungandr
Jormungandr
Bronze I
SkinnyGokuXD
Jormungandr
Bronze I
Level 58
God Stats
5W - 7L
1,803 SR
Queue Stats
254W - 266L
432 MMR
Solo
Anhur
Anhur
Silver IV
dueces4aces
Anhur
Silver IV
Level 143
God Stats
7W - 10L
1,653 SR
Queue Stats
187W - 206L
737 MMR
Solo
Kukulkan
Kukulkan
Silver III
elchuas24
Kukulkan
Silver III
Level 153
God Stats
4W - 8L
1,492 SR
Queue Stats
278W - 294L
741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AG Anbu
Tiamat
20
15 / 5 / 10
22,751
583
24,567
31,420
27,769
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
20
8 / 7 / 23
20,283
520
33,872
39,537
17,125
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
RZC72
Fenrir
20
14 / 6 / 17
22,031
565
30,921
34,388
25,397
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
SMarioBros11
Sun Wukong
20
4 / 3 / 23
18,206
467
17,912
40,659
49,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 27
19,934
511
21,636
47,881
87,010
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArachneSetBakasuraNu WaChaac

VS

Bans
DanzaburouAthenaKing ArthurSkadiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dark19side86
Sylvanus
20
2 / 10 / 11
16,606
426
16,455
38,986
48,383
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
PBLJ107
Mercury
20
6 / 12 / 5
17,475
448
11,176
33,136
17,831
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SkinnyGokuXD
Jormungandr
20
1 / 7 / 8
17,337
445
29,587
35,988
25,627
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 16 / 7
18,590
477
26,937
41,824
18,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
elchuas24
Kukulkan
20
7 / 3 / 9
20,645
529
48,823
14,769
6,814
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
63
48
Kills
23
23
Deaths
48
100
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AG Anbu
Tiamat
15
5
10
4
W
Apollo
8
7
23
2.79
L
Sylvanus
Dark19side86
Sylvanus
2
10
11
0.75
L
Mercury
PBLJ107
Mercury
6
12
5
0.71
W
Fenrir
RZC72
Fenrir
14
6
17
3.75
W
Sun Wukong
SMarioBros11
Sun Wukong
4
3
23
5.17
L
Jormungandr
SkinnyGokuXD
Jormungandr
1
7
8
0.71
L
7
16
7
0.66
L
Kukulkan
elchuas24
Kukulkan
7
3
9
3.83
W
7
2
27
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,908
Damage
132,978
193,885
Taken
164,703
207,125
Mitigated
116,737
71,413
Healing
30,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AG Anbu
Tiamat
24,567
4,582
708
10,841
31,420
27,769
1,904
18,991
11,742
151,457
0
W
Apollo
33,872
18,831
0
20,240
39,537
17,125
6,644
14,330
24,985
0
182,138
L
Sylvanus
Dark19side86
Sylvanus
16,455
3,219
3,137
7,934
38,986
48,383
266
12,348
26,373
55,318
0
L
Mercury
PBLJ107
Mercury
11,176
5,464
0
1,604
33,136
17,831
0
9,421
23,378
0
104,565
W
Fenrir
RZC72
Fenrir
30,921
11,248
0
6,611
34,388
25,397
3,902
15,305
18,633
0
185,212
W
Sun Wukong
SMarioBros11
Sun Wukong
17,912
3,698
1,846
15,162
40,659
49,824
2,803
22,602
16,755
0
81,796
L
Jormungandr
SkinnyGokuXD
Jormungandr
29,587
6,844
121
3,878
35,988
25,627
2,115
5,948
29,607
128,627
0
L
26,937
15,396
0
12,798
41,824
18,082
2,287
10,689
30,873
0
151,823
L
Kukulkan
elchuas24
Kukulkan
48,823
2,334
0
1,247
14,769
6,814
244
7,212
7,269
182,285
0
W
21,636
1,599
0
16,005
47,881
87,010
795
22,512
24,586
93,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,205
Gold Earned
90,653
844
Minions Killed
952
0
Camps Cleared
0
3,636,176
Distance Traveled
3,261,029
50
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
22,751
583
228
6
0
702,320
11
W
Apollo
20,283
520
197
5
0
699,321
6
L
Sylvanus
16,606
426
89
2
0
605,218
16
L
Mercury
17,475
448
163
4
0
685,101
1
W
Fenrir
22,031
565
176
5
0
838,365
9
W
Sun Wukong
18,206
467
103
3
0
682,392
13
L
Jormungandr
17,337
445
195
5
0
683,098
0
L
Anhur
18,590
477
206
5
0
542,793
18
L
Kukulkan
20,645
529
299
8
0
744,819
8
W
Cerberus
19,934
511
140
4
0
713,778
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role