Player Matchup

Ra
Ra
Astrotrain99
Ra
Level 8
God Stats
1W - 1L
1,360 SR
Queue Stats
7W - 13L
1,180 Elo+
Party 2
Osiris
Osiris
KowalskiCS
Osiris
Level 28
God Stats
14W - 11L
1,468 SR
Queue Stats
18W - 22L
1,358 Elo+
Party 2
Neith
Neith
apollo1632
Neith
Level 63
God Stats
18W - 20L
1,517 SR
Queue Stats
96W - 106L
1,334 Elo+
Party 2
Team Averages
Level 33
1,448 SR
1,291 Elo+

VS

Team Averages
Level 58
1,399 SR
1,438 Elo+
Bellona
Bellona
CRsquared
Bellona
Level 29
God Stats
3W - 11L
1,269 SR
Queue Stats
85W - 96L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
DEPINEMIC
Cthulhu
Level 57
God Stats
20W - 21L
1,617 SR
Queue Stats
191W - 211L
1,396 Elo+
Party 1
Poseidon
Poseidon
benjaelamo
Poseidon
Level 88
God Stats
4W - 12L
1,310 SR
Queue Stats
17W - 27L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
11,189
589
6,996
7,693
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
KowalskiCS
Osiris
15
1 / 6 / 5
11,867
625
16,113
25,231
16,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
17
4 / 5 / 2
12,941
681
13,818
13,382
5,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRsquared
Bellona
17
11 / 4 / 2
12,914
680
19,401
19,248
19,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
DEPINEMIC
Cthulhu
17
3 / 2 / 6
12,390
652
17,089
27,465
30,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
benjaelamo
Poseidon
3
0 / 0 / 0
8,556
450
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
14
14
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Bellona
CRsquared
Bellona
11
4
2
3
L
Cthulhu
DEPINEMIC
Cthulhu
3
2
6
3
W
Osiris
KowalskiCS
Osiris
1
6
5
0.58
W
Neith
4
5
2
1
L
Poseidon
benjaelamo
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,927
Damage
36,490
46,306
Taken
46,713
24,016
Mitigated
50,180
18,298
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,996
409
1,553
2,220
7,693
2,779
317
2,598
4,999
39,033
0
L
Bellona
CRsquared
Bellona
19,401
5,113
0
1,552
19,248
19,610
154
3,087
15,891
0
51,934
L
Cthulhu
DEPINEMIC
Cthulhu
17,089
1,482
1,708
3,794
27,465
30,570
116
3,376
23,617
79,123
0
W
Osiris
KowalskiCS
Osiris
16,113
8,176
854
8,324
25,231
16,099
377
8,996
15,893
0
42,346
W
Neith
13,818
4,031
1,564
3,783
13,382
5,138
2,036
5,495
7,712
0
69,495
L
Poseidon
benjaelamo
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
33,860
192
Minions Killed
175
0
Camps Cleared
0
1,063,663
Distance Traveled
681,869
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,189
589
73
4
0
368,613
2
L
Bellona
12,914
680
76
4
0
314,385
1
L
Cthulhu
12,390
652
99
5
0
367,484
4
W
Osiris
11,867
625
34
2
0
378,507
4
W
Neith
12,941
681
85
4
0
316,543
7
L
Poseidon
8,556
450
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role