Player Matchup

Kali
Kali
Evidental60
Kali
Level 23
God Stats
20W - 14L
1,729 SR
Queue Stats
144W - 136L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
FoF Jr
Ao Kuang
Level 49
God Stats
151W - 97L
1,564 SR
Queue Stats
315W - 291L
1,410 Elo+
Party 3
Ymir
Ymir
SSShadowknight7
Ymir
Level 78
God Stats
4W - 8L
1,349 SR
Queue Stats
91W - 72L
1,540 Elo+
Party 1
Anubis
Anubis
Sheeeshhhhhh
Anubis
Level 34
God Stats
3W - 4L
1,438 SR
Queue Stats
113W - 111L
1,406 Elo+
Party 3
Izanami
Izanami
Sus Boy Inc
Izanami
Level 41
God Stats
121W - 85L
1,634 SR
Queue Stats
264W - 228L
1,535 Elo+
Party 1
Team Averages
Level 45
1,543 SR
1,461 Elo+

VS

Team Averages
Level 77
1,652 SR
1,489 Elo+
Nox
Nox
Canidaee
Nox
Level 141
God Stats
3W - 2L
1,693 SR
Queue Stats
146W - 136L
1,526 Elo+
Party 2
Ymir
Ymir
KushSlug
Ymir
Level 42
God Stats
22W - 20L
1,460 SR
Queue Stats
119W - 143L
1,335 Elo+
Solo
Neith
Neith
Nicphantom
Neith
Level 33
God Stats
31W - 28L
1,632 SR
Queue Stats
254W - 267L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
PYAGunzblazing
Guan Yu
Level 106
God Stats
7W - 6L
1,788 SR
Queue Stats
628W - 561L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kobra396
Tsukuyomi
Level 61
God Stats
66W - 48L
1,685 SR
Queue Stats
434W - 423L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
8,095
368
3,137
18,160
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
FoF Jr
Ao Kuang
17
2 / 4 / 0
10,255
466
13,527
24,055
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 4 / 4
9,428
429
6,874
13,603
11,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
16
0 / 11 / 1
9,576
435
7,671
20,040
9,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sus Boy Inc
Izanami
14
2 / 7 / 4
9,021
410
17,066
17,344
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 8
12,322
560
12,151
7,671
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
15
3 / 4 / 14
9,952
452
8,299
18,470
14,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
17
8 / 1 / 8
11,132
506
12,180
8,067
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 10
12,423
565
17,973
20,104
21,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
kobra396
Tsukuyomi
20
11 / 1 / 6
13,549
616
19,493
17,538
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
8
Kills
34
34
Deaths
8
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
1
8
1
0.19
L
Ao Kuang
FoF Jr
Ao Kuang
2
4
0
0.5
W
Ymir
3
4
14
2.5
W
Neith
8
1
8
12
W
3
1
10
8
L
3
4
4
1.25
L
Anubis
0
11
1
0.05
L
Izanami
Sus Boy Inc
Izanami
2
7
4
0.57
W
Tsukuyomi
kobra396
Tsukuyomi
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,275
Damage
70,096
93,202
Taken
71,850
42,569
Mitigated
49,288
27,111
Healing
25,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,151
712
0
2,045
7,671
2,621
3,610
5,002
2,669
59,647
0
L
3,137
1,349
0
6,548
18,160
7,433
0
3,692
14,468
0
32,891
L
Ao Kuang
FoF Jr
Ao Kuang
13,527
2,733
0
10,726
24,055
7,977
512
2,863
21,192
67,704
0
W
Ymir
8,299
2,032
421
2,757
18,470
14,538
402
3,429
15,041
36,604
0
W
Neith
12,180
6,271
0
2,617
8,067
3,470
1,050
2,161
5,906
0
53,934
W
17,973
2,697
1,199
8,329
20,104
21,652
3,087
11,257
8,847
0
85,048
L
6,874
579
717
1,142
13,603
11,894
0
2,454
11,149
45,738
0
L
Anubis
7,671
223
0
5,157
20,040
9,815
0
6,817
13,223
70,070
0
L
Izanami
Sus Boy Inc
Izanami
17,066
10,074
0
2,821
17,344
5,450
882
4,624
12,720
0
67,927
W
Tsukuyomi
kobra396
Tsukuyomi
19,493
5,473
0
7,662
17,538
7,007
2,086
6,223
11,315
0
105,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
59,378
475
Minions Killed
574
0
Camps Cleared
0
1,726,222
Distance Traveled
2,132,780
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,322
560
115
5
0
444,318
4
L
Kali
8,095
368
62
3
0
319,326
0
L
Ao Kuang
10,255
466
107
5
0
441,363
0
W
Ymir
9,952
452
53
2
0
407,842
2
W
Neith
11,132
506
82
4
0
385,054
5
W
Guan Yu
12,423
565
158
7
0
421,293
1
L
Ymir
9,428
429
87
4
0
392,339
5
L
Anubis
9,576
435
127
6
0
305,963
1
L
Izanami
9,021
410
92
4
0
267,231
0
W
Tsukuyomi
13,549
616
166
8
0
474,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role