Player Matchup

Thoth
Thoth
Gold V
AlexWDK
Thoth
Gold V
Level 160
God Stats
3W - 5L
1,355 SR
Queue Stats
802W - 795L
1,409 MMR
Solo
Cerberus
Cerberus
Bronze III
Evyen
Cerberus
Bronze III
Level 143
God Stats
0W - 1L
1,502 SR
Queue Stats
7W - 5L
1,411 MMR
Solo
Kali
Kali
Gold IV
ISAACRAM
Kali
Gold IV
Level 154
God Stats
0W - 4L
1,304 SR
Queue Stats
250W - 253L
1,429 MMR
Solo
Anhur
Anhur
Gold II
Kurdawg
Anhur
Gold II
Level 149
God Stats
55W - 53L
1,555 SR
Queue Stats
370W - 367L
1,400 MMR
Solo
Hercules
Hercules
Gold IV
VPlay2WinV
Hercules
Gold IV
Level 108
God Stats
20W - 25L
1,616 SR
Queue Stats
539W - 532L
1,340 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,466 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,546 SR
1,435 MMR
Bakasura
Bakasura
Gold III
Laniviwa
Bakasura
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Menoumaru
Guan Yu
Gold V
Level 155
God Stats
3W - 3L
1,521 SR
Queue Stats
72W - 82L
1,412 MMR
Solo
Zeus
Zeus
Gold III
Nehxas
Zeus
Gold III
Level 160
God Stats
25W - 26L
1,563 SR
Queue Stats
728W - 728L
1,578 MMR
Party 1
Artio
Artio
Silver III
Tlacuachote
Artio
Silver III
Level 78
God Stats
4W - 1L
1,643 SR
Queue Stats
18W - 16L
1,407 MMR
Party 2
Cupid
Cupid
Silver I
Upproarr
Cupid
Silver I
Level 108
God Stats
45W - 42L
1,506 SR
Queue Stats
510W - 500L
1,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AlexWDK
Thoth
20
2 / 6 / 2
13,093
436
16,526
16,399
6,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Evyen
Cerberus
19
2 / 7 / 3
12,711
424
17,871
30,135
34,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
19
3 / 6 / 3
13,296
443
11,622
30,112
15,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
Kurdawg
Anhur
20
3 / 5 / 0
15,967
532
20,923
24,543
9,497
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
VPlay2WinV
Hercules
18
2 / 7 / 4
11,189
373
11,726
31,177
26,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ApolloDanzaburouScyllaAthenaTsukuyomi

VS

Bans
SetTiamatSobekJanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Laniviwa
Bakasura
20
11 / 2 / 7
19,323
644
23,565
27,244
13,124
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Menoumaru
Guan Yu
20
2 / 3 / 14
16,151
538
24,929
39,721
36,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Nehxas
Zeus
20
8 / 3 / 8
16,411
547
29,813
16,735
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
2 / 1 / 21
15,705
524
8,025
26,715
35,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
Upproarr
Cupid
20
7 / 3 / 8
18,039
601
16,361
23,814
9,627
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
12
Kills
30
31
Deaths
12
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thoth
AlexWDK
Thoth
2
6
2
0.5
L
Cerberus
Evyen
Cerberus
2
7
3
0.5
L
Kali
3
6
3
0.75
L
Anhur
Kurdawg
Anhur
3
5
0
0.6
W
Bakasura
Laniviwa
Bakasura
11
2
7
7.25
W
Guan Yu
Menoumaru
Guan Yu
2
3
14
3
W
Zeus
Nehxas
Zeus
8
3
8
4
W
2
1
21
12.5
W
Cupid
Upproarr
Cupid
7
3
8
3.67
L
Hercules
VPlay2WinV
Hercules
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,668
Damage
102,693
132,366
Taken
134,229
92,207
Mitigated
100,991
36,137
Healing
63,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AlexWDK
Thoth
16,526
467
0
3,231
16,399
6,150
0
5,676
9,476
117,222
0
L
Cerberus
Evyen
Cerberus
17,871
942
0
9,550
30,135
34,560
0
6,151
22,127
89,140
0
L
Kali
11,622
6,367
0
5,920
30,112
15,964
0
7,960
21,141
0
96,637
L
Anhur
Kurdawg
Anhur
20,923
10,329
0
6,686
24,543
9,497
0
5,741
18,054
0
136,880
W
Bakasura
Laniviwa
Bakasura
23,565
15,801
0
12,487
27,244
13,124
2,531
5,576
21,668
0
165,110
W
Guan Yu
Menoumaru
Guan Yu
24,929
3,474
4,808
15,357
39,721
36,645
2,555
13,133
26,588
468
119,483
W
Zeus
Nehxas
Zeus
29,813
2,366
0
5,276
16,735
6,155
1,662
7,619
9,116
144,134
0
W
8,025
586
2,140
11,253
26,715
35,440
482
6,470
20,245
51,561
0
W
Cupid
Upproarr
Cupid
16,361
8,898
130
12,361
23,814
9,627
10,123
3,311
20,503
0
152,521
L
Hercules
VPlay2WinV
Hercules
11,726
4,143
608
10,142
31,177
26,036
0
11,477
18,106
0
35,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,256
Gold Earned
85,629
801
Minions Killed
927
0
Camps Cleared
0
2,725,146
Distance Traveled
3,013,250
44
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,093
436
226
8
0
503,823
14
L
Cerberus
12,711
424
181
6
0
516,439
5
L
Kali
13,296
443
140
5
0
605,480
11
L
Anhur
15,967
532
211
7
0
497,286
4
W
Bakasura
19,323
644
275
9
0
724,043
4
W
Guan Yu
16,151
538
185
6
0
587,413
2
W
Zeus
16,411
547
201
7
0
542,671
5
W
Artio
15,705
524
52
2
0
614,086
2
W
Cupid
18,039
601
214
7
0
545,037
7
L
Hercules
11,189
373
43
1
0
602,118
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role