Player Matchup

Chaac
Chaac
Darknightbob10
Chaac
Level 44
God Stats
0W - 1L
1,469 SR
Queue Stats
9W - 11L
1,470 Elo+
Party 1
Ares
Ares
Lord Headazz249
Ares
Level 27
God Stats
0W - 1L
1,390 SR
Queue Stats
6W - 16L
1,241 Elo+
Party 1
Guan Yu
Guan Yu
Orneri
Guan Yu
Level 8
God Stats
1W - 3L
1,483 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 1
Skadi
Skadi
Slenderbro707
Skadi
Level 41
God Stats
1W - 1L
1,447 SR
Queue Stats
12W - 7L
1,672 Elo+
Party 1
Zhong Kui
Zhong Kui
TonelessPond046
Zhong Kui
Level 49
God Stats
10W - 7L
1,600 SR
Queue Stats
186W - 155L
1,504 Elo+
Party 1
Team Averages
Level 34
1,478 SR
1,453 Elo+

VS

Team Averages
Level 53
1,669 SR
1,528 Elo+
Set
Set
Byron ya master
Set
Level 48
God Stats
7W - 9L
1,468 SR
Queue Stats
214W - 183L
1,561 Elo+
Party 2
Geb
Geb
Hioke
Geb
Level 45
God Stats
13W - 9L
1,509 SR
Queue Stats
477W - 386L
1,569 Elo+
Party 2
Zeus
Zeus
Locale
Zeus
Level 54
God Stats
14W - 7L
1,793 SR
Queue Stats
110W - 100L
1,526 Elo+
Party 2
Arachne
Arachne
Wheats
Arachne
Level 68
God Stats
33W - 37L
1,590 SR
Queue Stats
466W - 427L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
rocko234
Ah Puch
Level 49
God Stats
4W - 6L
1,984 SR
Queue Stats
340W - 306L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 9
13,190
942
15,171
32,094
25,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 16 / 8
11,249
804
1,368
25,661
11,530
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Orneri
Guan Yu
19
1 / 5 / 10
12,363
883
2,741
16,162
13,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 12 / 9
14,538
1,038
26,917
26,620
9,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TonelessPond046
Zhong Kui
19
5 / 4 / 8
13,232
945
23,365
22,353
16,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 28
14,574
1,041
19,910
21,575
13,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Hioke
Geb
20
2 / 2 / 32
13,424
959
14,077
19,579
27,881
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Locale
Zeus
20
15 / 0 / 19
15,423
1,102
44,791
4,128
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Wheats
Arachne
18
7 / 6 / 14
12,635
903
10,357
14,555
6,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
rocko234
Ah Puch
20
12 / 2 / 25
15,794
1,128
26,409
17,478
7,516
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
163
16
Kills
45
45
Deaths
16
44
Assists
118
Player
Kills
Deaths
Assists
KDA
W
9
6
28
3.83
L
4
8
9
1.06
W
Geb
Hioke
Geb
2
2
32
9
W
Zeus
Locale
Zeus
15
0
19
24.5
L
0
16
8
0.25
L
Guan Yu
Orneri
Guan Yu
1
5
10
1.2
L
6
12
9
0.88
L
Zhong Kui
TonelessPond046
Zhong Kui
5
4
8
2.25
W
Arachne
Wheats
Arachne
7
6
14
2.33
W
Ah Puch
rocko234
Ah Puch
12
2
25
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,562
Damage
115,544
122,890
Taken
77,315
75,940
Mitigated
57,164
18,016
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,910
12,124
1,282
2,735
21,575
13,597
0
7,322
14,128
0
35,956
L
15,171
2,221
0
6,002
32,094
25,181
0
25,075
7,019
0
49,491
W
Geb
Hioke
Geb
14,077
778
539
999
19,579
27,881
0
7,889
11,440
26,427
0
W
Zeus
Locale
Zeus
44,791
1,147
0
0
4,128
1,500
0
781
3,297
82,003
0
L
1,368
293
0
0
25,661
11,530
0
15,800
9,861
10,694
0
L
Guan Yu
Orneri
Guan Yu
2,741
705
2,262
4,269
16,162
13,073
0
9,669
6,493
0
7,826
L
26,917
15,410
0
0
26,620
9,909
0
18,220
8,400
0
66,678
L
Zhong Kui
TonelessPond046
Zhong Kui
23,365
4,554
0
5,483
22,353
16,247
0
16,513
5,840
48,749
0
W
Arachne
Wheats
Arachne
10,357
7,250
462
4,090
14,555
6,670
0
3,679
10,748
0
15,920
W
Ah Puch
rocko234
Ah Puch
26,409
1,818
453
4,258
17,478
7,516
0
5,062
12,291
53,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,572
Gold Earned
71,850
256
Minions Killed
231
6
Camps Cleared
10
1,298,059
Distance Traveled
1,143,612
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,574
1,041
31
2
6
263,840
1
L
Chaac
13,190
942
97
7
0
266,960
0
W
Geb
13,424
959
26
2
0
231,234
0
W
Zeus
15,423
1,102
95
7
1
205,564
0
L
Ares
11,249
804
14
1
0
205,559
1
L
Guan Yu
12,363
883
14
1
0
325,572
0
L
Skadi
14,538
1,038
77
6
5
243,763
0
L
Zhong Kui
13,232
945
54
4
1
256,205
2
W
Arachne
12,635
903
6
0
2
196,006
0
W
Ah Puch
15,794
1,128
73
5
1
246,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role