Player Matchup

Nox
Nox
Heydawg
Nox
Level 18
God Stats
2W - 3L
1,471 SR
Queue Stats
51W - 51L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
Louisbouf
Jormungandr
Level 25
God Stats
65W - 62L
1,566 SR
Queue Stats
69W - 69L
1,548 Elo+
Party 3
Danzaburou
Danzaburou
Picklemorolt007
Danzaburou
Level 28
God Stats
8W - 8L
1,563 SR
Queue Stats
78W - 73L
1,568 Elo+
Party 3
Vamana
Vamana
PouletDuMal
Vamana
Level 25
God Stats
14W - 4L
1,846 SR
Queue Stats
71W - 74L
1,521 Elo+
Party 3
Merlin
Merlin
Vxylr
Merlin
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,534 Elo+

VS

Team Averages
Level 42
1,507 SR
1,476 Elo+
Neith
Neith
Aprilstar33
Neith
Level 5
God Stats
4W - 7L
1,604 SR
Queue Stats
5W - 10L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
Eaglethor4
Sun Wukong
Level 28
God Stats
10W - 9L
1,446 SR
Queue Stats
84W - 94L
1,475 Elo+
Party 1
Fenrir
Fenrir
Filthyfalcon77
Fenrir
Level 18
God Stats
23W - 21L
1,506 SR
Queue Stats
43W - 60L
1,366 Elo+
Party 1
Khepri
Khepri
godstrom
Khepri
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 39L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
justinabridged
Baron Samedi
Level 19
God Stats
13W - 18L
1,476 SR
Queue Stats
52W - 56L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
5 / 5 / 23
15,296
1,020
25,866
13,951
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Louisbouf
Jormungandr
20
3 / 4 / 19
14,151
943
8,593
21,561
26,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Picklemorolt007
Danzaburou
20
13 / 4 / 13
16,939
1,129
35,523
18,063
8,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
20
4 / 7 / 16
14,305
954
25,371
36,712
39,529
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Vxylr
Merlin
20
5 / 1 / 19
15,519
1,035
38,478
13,186
6,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 8
12,988
866
7,033
11,224
7,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Eaglethor4
Sun Wukong
20
3 / 8 / 14
14,422
961
21,135
36,601
36,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 9 / 4
15,295
1,020
17,140
26,627
16,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
godstrom
Khepri
20
2 / 2 / 15
14,052
937
14,036
33,616
50,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
justinabridged
Baron Samedi
20
4 / 8 / 15
14,823
988
36,493
33,699
23,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
77
30
Kills
21
21
Deaths
31
90
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
Sun Wukong
Eaglethor4
Sun Wukong
3
8
14
1.25
L
11
9
4
1.44
W
Nox
5
5
23
3.3
W
Jormungandr
Louisbouf
Jormungandr
3
4
19
3.13
W
Danzaburou
Picklemorolt007
Danzaburou
13
4
13
4.88
W
Vamana
4
7
16
1.71
W
Merlin
Vxylr
Merlin
5
1
19
14.5
L
Khepri
godstrom
Khepri
2
2
15
4.75
L
Baron Samedi
justinabridged
Baron Samedi
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,831
Damage
95,837
103,473
Taken
141,767
86,527
Mitigated
134,447
18,727
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,033
4,054
0
819
11,224
7,690
0
3,132
7,967
0
25,150
L
Sun Wukong
Eaglethor4
Sun Wukong
21,135
4,150
0
4,667
36,601
36,695
0
20,712
14,376
0
47,647
L
17,140
3,098
0
352
26,627
16,164
0
17,136
9,203
0
31,295
W
Nox
25,866
2,650
0
0
13,951
6,234
0
6,457
7,494
46,015
0
W
Jormungandr
Louisbouf
Jormungandr
8,593
1,485
0
0
21,561
26,341
0
12,886
8,675
14,840
0
W
Danzaburou
Picklemorolt007
Danzaburou
35,523
20,075
0
5,972
18,063
8,223
0
7,929
10,134
0
68,621
W
Vamana
25,371
13,579
0
8,347
36,712
39,529
0
16,547
20,165
119
39,747
W
Merlin
Vxylr
Merlin
38,478
3,614
0
4,408
13,186
6,200
0
6,710
6,476
90,166
0
L
Khepri
godstrom
Khepri
14,036
2,149
0
1,630
33,616
50,149
0
15,562
17,693
35,157
0
L
Baron Samedi
justinabridged
Baron Samedi
36,493
3,408
8,360
8,159
33,699
23,749
0
16,514
17,035
71,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,210
Gold Earned
71,580
291
Minions Killed
264
5
Camps Cleared
6
1,414,915
Distance Traveled
1,410,979
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,988
866
35
2
0
211,158
0
L
Sun Wukong
14,422
961
76
5
0
293,688
0
L
Fenrir
15,295
1,020
24
2
4
308,039
0
W
Nox
15,296
1,020
51
3
1
292,799
0
W
Jormungandr
14,151
943
8
1
1
299,024
2
W
Danzaburou
16,939
1,129
76
5
2
229,640
1
W
Vamana
14,305
954
39
3
1
314,603
0
W
Merlin
15,519
1,035
117
8
0
278,849
0
L
Khepri
14,052
937
38
3
1
324,990
0
L
Baron Samedi
14,823
988
91
6
1
273,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role