Player Matchup

Eset
Eset
CallMeCorndog
Eset
Level 139
God Stats
27W - 11L
1,833 SR
Queue Stats
213W - 177L
1,667 Elo+
Party 1
Tyr
Tyr
Gooooooose
Tyr
Level 157
God Stats
3W - 3L
1,552 SR
Queue Stats
136W - 93L
1,658 Elo+
Party 1
Awilix
Awilix
Mood
Awilix
Level 159
God Stats
11W - 8L
1,540 SR
Queue Stats
415W - 293L
1,657 Elo+
Party 1
Skadi
Skadi
Romnic
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Yawncar
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,799 Elo+
Party 1
Team Averages
Level 126
1,585 SR
1,656 Elo+

VS

Team Averages
Level 70
1,485 SR
1,489 Elo+
Bakasura
Bakasura
DraglingMech
Bakasura
Level 66
God Stats
2W - 2L
1,316 SR
Queue Stats
125W - 103L
1,549 Elo+
Party 2
Bellona
Bellona
OutCyd3
Bellona
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 128L
1,475 Elo+
Party 2
Rama
Rama
Reflex1205
Rama
Level 18
God Stats
2W - 6L
1,311 SR
Queue Stats
196W - 186L
1,469 Elo+
Party 2
Anubis
Anubis
Turkducken
Anubis
Level 105
God Stats
30W - 12L
1,631 SR
Queue Stats
230W - 200L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
potatoe44
Sylvanus
Level 26
God Stats
3W - 3L
1,666 SR
Queue Stats
15W - 16L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
8,765
548
7,682
10,726
5,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 3 / 5
9,243
578
13,507
15,191
10,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Mood
Awilix
17
10 / 5 / 4
10,222
639
12,726
13,062
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Skadi
Romnic
Skadi
17
2 / 0 / 2
9,738
609
5,250
9,131
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Yawncar
Kukulkan
17
8 / 1 / 5
10,507
657
9,544
7,289
2,277
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DraglingMech
Bakasura
12
4 / 7 / 1
7,577
474
4,722
13,915
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OutCyd3
Bellona
11
1 / 6 / 4
6,993
437
6,996
15,304
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 4 / 0
7,274
455
2,719
10,110
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Turkducken
Anubis
15
8 / 5 / 3
9,910
619
11,551
11,754
6,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
potatoe44
Sylvanus
11
0 / 4 / 4
7,103
444
4,637
13,371
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
26
Kills
13
13
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Bakasura
DraglingMech
Bakasura
4
7
1
0.64
W
4
3
5
2.17
W
Awilix
Mood
Awilix
10
5
4
2.4
L
Bellona
OutCyd3
Bellona
1
6
4
0.5
L
0
4
0
0
W
Skadi
Romnic
Skadi
2
0
2
3
L
Anubis
Turkducken
Anubis
8
5
3
1.9
W
Kukulkan
Yawncar
Kukulkan
8
1
5
10.5
L
Sylvanus
potatoe44
Sylvanus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,709
Damage
30,625
55,399
Taken
64,454
25,419
Mitigated
31,877
19,476
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,682
821
248
1,555
10,726
5,556
92
3,415
7,110
36,946
0
L
Bakasura
DraglingMech
Bakasura
4,722
3,681
0
2,109
13,915
4,862
0
2,460
11,455
0
34,943
W
13,507
1,731
0
6,807
15,191
10,011
448
3,412
11,561
0
56,693
W
Awilix
Mood
Awilix
12,726
5,503
0
3,393
13,062
4,082
0
5,337
7,645
0
67,434
L
Bellona
OutCyd3
Bellona
6,996
2,025
0
3,904
15,304
9,977
0
2,035
13,269
0
33,730
L
2,719
1,572
0
3,115
10,110
3,058
0
1,965
8,145
0
43,192
W
Skadi
Romnic
Skadi
5,250
2,147
0
5,653
9,131
3,493
2,474
176
8,955
0
80,497
L
Anubis
Turkducken
Anubis
11,551
640
0
4,561
11,754
6,148
0
6,518
5,236
47,356
0
W
Kukulkan
Yawncar
Kukulkan
9,544
624
0
1,820
7,289
2,277
192
3,998
3,221
75,549
0
L
Sylvanus
potatoe44
Sylvanus
4,637
751
1,645
3,867
13,371
7,832
0
4,248
9,123
18,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,475
Gold Earned
38,857
566
Minions Killed
337
0
Camps Cleared
0
1,578,754
Distance Traveled
1,435,929
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,765
548
46
3
0
278,815
1
L
Bakasura
7,577
474
65
4
0
325,316
4
W
Tyr
9,243
578
99
6
0
335,354
4
W
Awilix
10,222
639
112
7
0
345,184
0
L
Bellona
6,993
437
64
4
0
295,448
2
L
Rama
7,274
455
97
6
0
257,942
0
W
Skadi
9,738
609
136
9
0
313,939
3
L
Anubis
9,910
619
91
6
0
271,302
6
W
Kukulkan
10,507
657
173
11
0
305,462
3
L
Sylvanus
7,103
444
20
1
0
285,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role