Player Matchup

Merlin
Merlin
DRAKOSFATHER
Merlin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 161L
1,335 Elo+
Party 3
Thoth
Thoth
DRAKOSGODFATHER
Thoth
Level 26
God Stats
33W - 58L
1,426 SR
Queue Stats
45W - 83L
1,284 Elo+
Party 3
Sobek
Sobek
MaskedFaun
Sobek
Level 18
God Stats
24W - 23L
1,378 SR
Queue Stats
45W - 53L
1,279 Elo+
Party 2
Nemesis
Nemesis
iXenoTroop3r
Nemesis
Level 22
God Stats
41W - 40L
1,461 SR
Queue Stats
54W - 59L
1,316 Elo+
Party 2
Vamana
Vamana
xY9Hx
Vamana
Level 26
God Stats
21W - 22L
1,462 SR
Queue Stats
51W - 63L
1,340 Elo+
Party 3
Team Averages
Level 27
1,446 SR
1,311 Elo+

VS

Team Averages
Level 23
1,355 SR
1,294 Elo+
Heimdallr
Heimdallr
DjArouChyLive
Heimdallr
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 12L
1,296 Elo+
Solo
Hachiman
Hachiman
NowHearMeOut
Hachiman
Level 12
God Stats
11W - 16L
1,079 SR
Queue Stats
12W - 20L
1,201 Elo+
Party 1
The Morrigan
The Morrigan
SkiTheBearJew
The Morrigan
Level 52
God Stats
0W - 3L
1,274 SR
Queue Stats
21W - 46L
1,280 Elo+
Party 1
Thor
Thor
TraptimusPrime
Thor
Level 18
God Stats
7W - 5L
1,419 SR
Queue Stats
24W - 37L
1,325 Elo+
Party 1
Terra
Terra
sniby
Terra
Level 26
God Stats
22W - 32L
1,501 SR
Queue Stats
187W - 204L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 3 / 10
13,059
502
13,617
11,042
8,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 5 / 13
12,468
480
12,268
11,487
4,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
19
7 / 3 / 16
13,078
503
8,067
23,824
28,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
iXenoTroop3r
Nemesis
20
15 / 0 / 9
14,227
547
16,392
15,072
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
xY9Hx
Vamana
20
8 / 4 / 7
13,890
534
15,366
21,009
22,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DjArouChyLive
Heimdallr
14
0 / 13 / 3
9,448
363
7,542
21,978
9,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
NowHearMeOut
Hachiman
14
0 / 10 / 4
9,341
359
7,724
15,441
5,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
SkiTheBearJew
The Morrigan
19
8 / 7 / 4
12,510
481
16,522
14,205
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 3
11,080
426
8,650
18,264
6,932
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
sniby
Terra
18
2 / 5 / 2
10,506
404
10,765
23,518
21,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
39
Kills
15
15
Deaths
39
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
3
10
4
W
2
5
13
1.7
L
Heimdallr
DjArouChyLive
Heimdallr
0
13
3
0.12
W
Sobek
7
3
16
5
L
Hachiman
NowHearMeOut
Hachiman
0
10
4
0.2
L
The Morrigan
SkiTheBearJew
The Morrigan
8
7
4
1.43
L
5
4
3
1.63
W
Nemesis
iXenoTroop3r
Nemesis
15
0
9
19.5
L
Terra
sniby
Terra
2
5
2
0.6
W
Vamana
xY9Hx
Vamana
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,710
Damage
51,203
82,434
Taken
93,406
70,613
Mitigated
49,771
26,391
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,617
729
0
1,923
11,042
8,790
2,229
1,588
9,454
92,195
0
W
12,268
533
0
1,578
11,487
4,314
3,058
4,161
7,200
78,641
0
L
Heimdallr
DjArouChyLive
Heimdallr
7,542
3,649
0
2,958
21,978
9,979
817
10,076
11,902
0
47,957
W
Sobek
8,067
610
427
10,833
23,824
28,145
655
3,890
19,859
35,493
0
L
Hachiman
NowHearMeOut
Hachiman
7,724
4,081
0
239
15,441
5,281
700
6,218
9,223
0
39,949
L
The Morrigan
SkiTheBearJew
The Morrigan
16,522
4,089
0
880
14,205
5,823
0
4,975
9,230
73,242
4,692
L
8,650
1,099
970
6,203
18,264
6,932
124
6,303
11,961
0
40,632
W
Nemesis
iXenoTroop3r
Nemesis
16,392
9,260
0
4,858
15,072
7,230
2,516
4,957
10,026
0
82,582
L
Terra
sniby
Terra
10,765
2,185
1,154
5,316
23,518
21,756
635
9,801
13,717
49,788
0
W
Vamana
xY9Hx
Vamana
15,366
5,156
0
6,772
21,009
22,134
3,998
8,424
12,060
16,900
81,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,722
Gold Earned
52,885
566
Minions Killed
379
0
Camps Cleared
0
2,506,736
Distance Traveled
2,075,828
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,059
502
137
5
0
408,325
0
W
Thoth
12,468
480
140
5
0
433,599
0
L
Heimdallr
9,448
363
78
3
0
380,534
5
W
Sobek
13,078
503
41
2
0
567,801
0
L
Hachiman
9,341
359
61
2
0
388,100
0
L
The Morrigan
12,510
481
97
4
0
412,125
4
L
Thor
11,080
426
65
3
0
447,655
3
W
Nemesis
14,227
547
100
4
0
621,381
3
L
Terra
10,506
404
78
3
0
447,414
0
W
Vamana
13,890
534
148
6
0
475,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role