Player Matchup

Baron Samedi
Baron Samedi
DoNtBeSoJiVe
Baron Samedi
Level 109
God Stats
14W - 6L
1,582 SR
Queue Stats
152W - 146L
1,576 Elo+
Party 1
King Arthur
King Arthur
NoNamesLeftWtf
King Arthur
Level 160
God Stats
1W - 0L
1,317 SR
Queue Stats
118W - 132L
1,485 Elo+
Party 1
Ares
Ares
Rubyharlot
Ares
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,696 Elo+
Party 1
Chernobog
Chernobog
TheRealMcLovins
Chernobog
Level 160
God Stats
5W - 7L
1,670 SR
Queue Stats
342W - 348L
1,556 Elo+
Party 1
Zeus
Zeus
poisonivii
Zeus
Level 84
God Stats
1W - 2L
1,398 SR
Queue Stats
170W - 178L
1,450 Elo+
Party 1
Team Averages
Level 132
1,493 SR
1,552 Elo+

VS

Team Averages
Level 85
1,600 SR
1,511 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HammerJammerz
Scylla
Level 65
God Stats
6W - 5L
1,752 SR
Queue Stats
6W - 7L
1,624 Elo+
Party 2
Horus
Horus
Priismo
Horus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Talewynn
Achilles
Level 148
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Sol
Sol
playniceinmyyard
Sol
Level 26
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 7L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoNtBeSoJiVe
Baron Samedi
15
3 / 3 / 8
8,884
808
7,786
9,077
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NoNamesLeftWtf
King Arthur
15
2 / 2 / 14
8,921
811
7,895
17,408
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
5 / 3 / 12
10,089
917
7,073
14,108
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
TheRealMcLovins
Chernobog
16
8 / 1 / 6
10,253
932
13,918
10,611
4,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 8
9,391
854
9,974
5,488
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 7
8,290
754
7,973
11,817
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 5 / 5
8,512
774
10,806
8,003
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Priismo
Horus
12
1 / 6 / 4
7,120
647
3,651
12,573
7,959
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Talewynn
Achilles
15
5 / 3 / 1
8,613
783
9,671
14,574
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

14
0 / 3 / 6
7,460
678
10,864
8,808
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
22
Kills
12
12
Deaths
22
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
7
1.1
W
Baron Samedi
DoNtBeSoJiVe
Baron Samedi
3
3
8
2.33
L
4
5
5
1.3
W
King Arthur
NoNamesLeftWtf
King Arthur
2
2
14
4.5
L
Horus
Priismo
Horus
1
6
4
0.5
W
5
3
12
3.67
L
Achilles
Talewynn
Achilles
5
3
1
1.83
W
Chernobog
TheRealMcLovins
Chernobog
8
1
6
11
L
0
3
6
1
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,646
Damage
42,965
56,692
Taken
55,775
41,257
Mitigated
33,601
15,817
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,973
1,165
0
324
11,817
5,522
0
5,467
6,200
0
14,846
W
Baron Samedi
DoNtBeSoJiVe
Baron Samedi
7,786
743
1,794
2,960
9,077
4,337
1,058
4,002
4,961
31,705
0
L
10,806
796
0
567
8,003
2,948
0
5,185
2,718
23,621
0
W
King Arthur
NoNamesLeftWtf
King Arthur
7,895
363
0
6,549
17,408
15,151
280
7,916
9,088
0
23,593
L
Horus
Priismo
Horus
3,651
1,604
1,145
848
12,573
7,959
0
3,638
8,710
0
9,404
W
7,073
322
0
1,536
14,108
14,348
243
4,863
8,858
9,592
0
L
Achilles
Talewynn
Achilles
9,671
2,526
0
4,463
14,574
13,852
0
5,791
8,608
0
23,255
W
Chernobog
TheRealMcLovins
Chernobog
13,918
8,548
0
2,858
10,611
4,968
2,422
3,553
6,824
0
34,243
L
10,864
2,366
0
2,438
8,808
3,320
0
4,903
3,880
34,566
0
W
9,974
1,539
0
120
5,488
2,453
399
1,041
4,344
31,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,538
Gold Earned
39,995
229
Minions Killed
165
8
Camps Cleared
5
943,490
Distance Traveled
956,756
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,290
754
12
1
1
219,962
3
W
Baron Samedi
8,884
808
62
6
1
188,553
2
L
Scylla
8,512
774
42
4
1
181,582
0
W
King Arthur
8,921
811
41
4
2
201,533
0
L
Horus
7,120
647
12
1
0
165,431
0
W
Ares
10,089
917
10
1
0
199,268
0
L
Achilles
8,613
783
35
3
1
211,303
0
W
Chernobog
10,253
932
62
6
2
192,115
4
L
Sol
7,460
678
64
6
2
178,478
0
W
Zeus
9,391
854
54
5
3
162,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role